Player Matchup

Chaac
Chaac
 
Chaac
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Jericho Vll
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Madara8289
Heimdallr
Level 125
God Stats
0W - 2L
1,408 SR
Queue Stats
89W - 73L
1,563 Elo+
Party 1
Team Averages
Level 110
1,469 SR
1,508 Elo+

VS

Team Averages
Level 124
1,369 SR
1,510 Elo+
Discordia
Discordia
Andils
Discordia
Level 142
God Stats
183W - 145L
1,623 SR
Queue Stats
577W - 586L
1,505 Elo+
Solo
Medusa
Medusa
HAZARD_By_NATURE
Medusa
Level 128
God Stats
1W - 3L
1,345 SR
Queue Stats
15W - 19L
1,509 Elo+
Solo
Chaac
Chaac
keroname
Chaac
Level 103
God Stats
1W - 2L
1,138 SR
Queue Stats
90W - 87L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 1
8,138
678
5,060
12,037
13,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Jericho Vll
Chang'e
13
1 / 5 / 0
8,147
679
4,252
8,210
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Madara8289
Heimdallr
15
1 / 4 / 1
8,583
715
6,657
10,555
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andils
Discordia
18
6 / 0 / 2
10,585
882
12,048
7,302
2,683
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 1
8,472
706
3,003
4,656
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
keroname
Chaac
16
2 / 1 / 3
9,344
779
10,778
10,131
7,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
Discordia
Andils
Discordia
6
0
2
7
W
3
1
1
3.5
L
Chang'e
Jericho Vll
Chang'e
1
5
0
0.2
L
Heimdallr
Madara8289
Heimdallr
1
4
1
0.38
W
Chaac
keroname
Chaac
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,969
Damage
25,829
30,802
Taken
22,089
19,862
Mitigated
12,042
7,631
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,060
883
0
3,642
12,037
13,436
0
3,760
7,633
0
19,627
W
Discordia
Andils
Discordia
12,048
0
0
2,726
7,302
2,683
160
1,229
6,073
43,067
966
W
3,003
528
0
306
4,656
1,441
0
905
3,702
0
16,484
L
Chang'e
Jericho Vll
Chang'e
4,252
439
640
1,514
8,210
2,644
0
3,508
4,569
20,846
933
L
Heimdallr
Madara8289
Heimdallr
6,657
2,221
0
1,835
10,555
3,782
0
4,592
5,641
0
26,619
W
Chaac
keroname
Chaac
10,778
2,647
0
5,166
10,131
7,918
0
1,839
8,223
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
28,401
113
Minions Killed
129
0
Camps Cleared
0
626,611
Distance Traveled
645,951
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,138
678
28
2
0
220,794
0
W
Discordia
10,585
882
62
5
0
202,773
4
W
Medusa
8,472
706
24
2
0
190,808
1
L
Chang'e
8,147
679
34
3
0
207,199
0
L
Heimdallr
8,583
715
51
4
0
198,618
1
W
Chaac
9,344
779
43
4
0
252,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role