Player Matchup

Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DracSyhr
Izanami
Level 68
God Stats
17W - 11L
1,626 SR
Queue Stats
363W - 374L
1,500 Elo+
Party 3
Da Ji
Da Ji
IMr ChAlK x
Da Ji
Level 128
God Stats
13W - 13L
1,489 SR
Queue Stats
465W - 499L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Magethender
Kumbhakarna
Level 222
God Stats
192W - 211L
1,500 SR
Queue Stats
651W - 600L
1,554 Elo+
Solo
Scylla
Scylla
此时一位靓仔偶然路过
Scylla
Level 153
God Stats
2W - 0L
1,504 SR
Queue Stats
29W - 20L
1,532 Elo+
Party 2
Team Averages
Level 143
1,524 SR
1,517 Elo+

VS

Team Averages
Level 97
1,419 SR
1,408 Elo+
Ra
Ra
 
Ra
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sergiuwu_
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
He Bo
He Bo
fregaplatos777
He Bo
Level 95
God Stats
0W - 4L
1,094 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 0 / 9
6,084
1,217
1,984
3,354
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
DracSyhr
Izanami
11
0 / 0 / 10
6,062
1,212
1,680
950
321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 5
7,005
1,401
5,566
2,662
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Magethender
Kumbhakarna
11
2 / 0 / 9
6,414
1,283
2,553
4,310
2,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
3 / 1 / 6
6,331
1,266
3,227
2,081
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

399

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 0
5,939
1,188
2,543
530
135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
9
0 / 3 / 1
5,125
1,025
2,775
4,184
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
 
Fafnir
9
0 / 1 / 0
4,948
990
88
1,353
904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Sergiuwu_
Danzaburou
10
0 / 4 / 0
5,190
1,038
2,055
5,935
2,209
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 4 / 1
5,362
1,072
3,494
4,279
1,213
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
12
Kills
1
1
Deaths
12
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
9
5.5
L
Ra
 
Ra
1
0
0
1
L
Mulan
 
Mulan
0
3
1
0.17
L
Fafnir
 
Fafnir
0
1
0
0
W
Izanami
DracSyhr
Izanami
0
0
10
5
W
6
0
5
8.5
W
Kumbhakarna
Magethender
Kumbhakarna
2
0
9
6.5
L
Danzaburou
Sergiuwu_
Danzaburou
0
4
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,010
Damage
10,955
13,357
Taken
16,281
6,997
Mitigated
7,682
2,844
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,984
776
0
449
3,354
2,478
0
1,580
1,713
0
10,013
L
Ra
 
Ra
2,543
108
264
0
530
135
0
0
530
24,807
0
L
Mulan
 
Mulan
2,775
212
0
194
4,184
3,221
0
1,956
2,110
0
3,825
L
Fafnir
 
Fafnir
88
30
0
281
1,353
904
0
430
877
660
0
W
Izanami
DracSyhr
Izanami
1,680
1,084
0
65
950
321
0
567
383
0
11,876
W
5,566
1,277
0
518
2,662
1,110
0
1,616
1,046
0
9,622
W
Kumbhakarna
Magethender
Kumbhakarna
2,553
116
0
1,812
4,310
2,453
0
1,531
2,714
5,521
0
L
Danzaburou
Sergiuwu_
Danzaburou
2,055
423
0
266
5,935
2,209
0
2,116
3,739
0
6,210
L
3,494
0
0
0
4,279
1,213
0
947
3,308
12,155
0
W
3,227
186
0
0
2,081
635
0
831
1,142
18,702
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
26,564
94
Minions Killed
94
9
Camps Cleared
3
531,376
Distance Traveled
377,215
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,084
1,217
13
3
4
102,357
0
L
Ra
5,939
1,188
56
11
0
124,465
0
L
Mulan
5,125
1,025
6
1
1
63,251
0
L
Fafnir
4,948
990
0
0
0
15,679
0
W
Izanami
6,062
1,212
29
6
2
95,938
0
W
Da Ji
7,005
1,401
3
1
2
98,469
0
W
Kumbhakarna
6,414
1,283
6
1
1
125,434
5
L
Danzaburou
5,190
1,038
17
3
2
86,291
0
L
He Bo
5,362
1,072
15
3
0
87,529
0
W
Scylla
6,331
1,266
43
9
0
109,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role