Player Matchup

Discordia
Discordia
Gold IV
RafithoWinx
Discordia
Gold IV
Level 157
God Stats
5W - 2L
1,558 SR
Queue Stats
121W - 125L
1,427 MMR
Party 1
Tyr
Tyr
Gold II
billygoat90
Tyr
Gold II
Level 149
God Stats
15W - 12L
1,556 SR
Queue Stats
71W - 66L
1,424 MMR
Party 1
Chaac
Chaac
Platinum III
iOgre4200
Chaac
Platinum III
Level 203
God Stats
21W - 8L
1,763 SR
Queue Stats
237W - 244L
1,765 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,626 SR
1,538 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,367 SR
1,512 MMR
Merlin
Merlin
Silver I
Adm1ralThrawn
Merlin
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,360 MMR
Party 2
Hercules
Hercules
Silver II
DeadDarkClown18
Hercules
Silver II
Level 157
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 3L
1,559 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
IDOINK3R
Heimdallr
Bronze III
Level 127
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 1L
1,619 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RafithoWinx
Discordia
15
2 / 1 / 6
8,425
843
5,497
2,000
552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 6
8,908
891
4,418
6,267
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
iOgre4200
Chaac
15
4 / 0 / 7
9,170
917
10,051
8,273
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesVulcanCthulhuAphroditeKuzenbo

VS

Bans
AthenaAgniIzanamiBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,401
740
3,351
5,740
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
0 / 3 / 1
6,875
688
1,645
10,054
6,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
IDOINK3R
Heimdallr
12
1 / 4 / 0
7,219
722
1,749
6,188
2,617
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Hercules
0
3
1
0.17
L
Heimdallr
IDOINK3R
Heimdallr
1
4
0
0.25
W
Discordia
RafithoWinx
Discordia
2
1
6
5
W
5
0
6
8
W
Chaac
iOgre4200
Chaac
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
6,745
16,540
Taken
21,982
10,736
Mitigated
10,939
2,626
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,351
43
0
0
5,740
2,008
0
1,064
4,612
23,727
74
L
Hercules
1,645
541
0
2,832
10,054
6,314
0
3,379
6,616
0
8,322
L
Heimdallr
IDOINK3R
Heimdallr
1,749
337
0
847
6,188
2,617
0
1,092
5,017
0
18,357
W
Discordia
RafithoWinx
Discordia
5,497
187
0
309
2,000
552
212
395
1,512
27,851
153
W
4,418
503
0
578
6,267
4,319
0
1,248
4,735
0
15,947
W
Chaac
iOgre4200
Chaac
10,051
1,195
0
1,739
8,273
5,865
0
1,162
6,889
0
40,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
21,495
143
Minions Killed
109
0
Camps Cleared
0
689,925
Distance Traveled
496,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,401
740
56
6
0
168,564
1
L
Hercules
6,875
688
11
1
0
192,510
0
L
Heimdallr
7,219
722
42
4
0
135,889
0
W
Discordia
8,425
843
49
5
0
232,210
0
W
Tyr
8,908
891
31
3
0
240,092
0
W
Chaac
9,170
917
63
6
0
217,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role