Player Matchup

Ne Zha
Ne Zha
Diamond IV
DxS4nikxD
Ne Zha
Diamond IV
Level 146
God Stats
12W - 3L
1,751 SR
Queue Stats
71W - 40L
2,134 MMR
Party 1
Hera
Hera
Diamond IV
Minos Ishtar
Hera
Diamond IV
Level 175
God Stats
3W - 1L
1,705 SR
Queue Stats
71W - 41L
2,083 MMR
Party 1
Chaac
Chaac
Diamond IV
crasyspiro117
Chaac
Diamond IV
Level 211
God Stats
5W - 1L
1,573 SR
Queue Stats
71W - 41L
2,083 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,677 SR
2,100 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,500 SR
2,139 MMR
Chiron
Chiron
Diamond V
Afrodi
Chiron
Diamond V
Level 158
God Stats
2W - 10L
1,320 SR
Queue Stats
135W - 154L
2,138 MMR
Solo
Fafnir
Fafnir
Diamond IV
ObbyNaut
Fafnir
Diamond IV
Level 123
God Stats
7W - 10L
1,600 SR
Queue Stats
443W - 400L
2,038 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
nmnoni
Yu Huang
Diamond IV
Level 154
God Stats
5W - 9L
1,581 SR
Queue Stats
107W - 127L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DxS4nikxD
Ne Zha
17
3 / 0 / 11
10,954
843
10,920
13,254
9,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

19
7 / 1 / 4
12,067
928
15,570
9,505
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 9
10,647
819
11,229
17,238
15,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuCerberusSerqetKuzenboThoth

VS

Bans
Xing TianAh Muzen CabPersephoneShivaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Afrodi
Chiron
14
0 / 6 / 2
8,950
688
6,844
13,410
4,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
ObbyNaut
Fafnir
15
1 / 4 / 2
9,383
722
12,245
17,290
23,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
nmnoni
Yu Huang
15
2 / 4 / 1
9,426
725
6,931
9,800
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Afrodi
Chiron
0
6
2
0.17
W
Ne Zha
DxS4nikxD
Ne Zha
3
0
11
8.5
W
7
1
4
9
L
Fafnir
ObbyNaut
Fafnir
1
4
2
0.5
W
4
2
9
4.25
L
Yu Huang
nmnoni
Yu Huang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
26,020
39,997
Taken
40,500
29,140
Mitigated
30,454
13,813
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Afrodi
Chiron
6,844
1,048
445
1,557
13,410
4,159
128
4,896
8,150
0
34,695
W
Ne Zha
DxS4nikxD
Ne Zha
10,920
2,678
0
2,567
13,254
9,505
2,580
6,218
6,705
0
36,455
W
15,570
2,790
0
3,296
9,505
3,697
446
4,790
4,539
55,308
0
L
Fafnir
ObbyNaut
Fafnir
12,245
4,332
0
4,341
17,290
23,119
0
4,877
11,919
17,385
2,233
W
11,229
2,307
0
7,950
17,238
15,938
581
6,378
10,417
470
27,848
L
Yu Huang
nmnoni
Yu Huang
6,931
149
0
1,027
9,800
3,176
0
4,478
4,790
32,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
27,759
172
Minions Killed
126
0
Camps Cleared
0
826,980
Distance Traveled
690,005
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,950
688
49
4
0
224,757
0
W
Ne Zha
10,954
843
33
3
0
289,054
0
W
Hera
12,067
928
100
8
0
280,154
2
L
Fafnir
9,383
722
20
2
0
244,693
1
W
Chaac
10,647
819
39
3
0
257,772
0
L
Yu Huang
9,426
725
57
4
0
220,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role