Player Matchup

Ares
Ares
Nalu808
Ares
Level 122
God Stats
11W - 10L
1,394 SR
Queue Stats
59W - 72L
1,421 Elo+
Party 1
King Arthur
King Arthur
RickyDD22
King Arthur
Level 128
God Stats
3W - 2L
1,531 SR
Queue Stats
136W - 135L
1,442 Elo+
Solo
Ravana
Ravana
Worldsbestnoob
Ravana
Level 36
God Stats
2W - 5L
1,232 SR
Queue Stats
37W - 50L
1,331 Elo+
Party 1
Anhur
Anhur
iEZblutch
Anhur
Level 144
God Stats
20W - 16L
1,556 SR
Queue Stats
323W - 321L
1,513 Elo+
Party 3
Olorun
Olorun
microPaddict
Olorun
Level 27
God Stats
7W - 0L
1,516 SR
Queue Stats
90W - 82L
1,478 Elo+
Party 3
Team Averages
Level 91
1,446 SR
1,437 Elo+

VS

Team Averages
Level 98
1,520 SR
1,479 Elo+
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FireTurtle142
Cernunnos
Level 62
God Stats
55W - 45L
1,526 SR
Queue Stats
64W - 52L
1,480 Elo+
Party 2
Persephone
Persephone
godserdadu
Persephone
Level 83
God Stats
11W - 10L
1,516 SR
Queue Stats
114W - 105L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
thicccestaphro
Sun Wukong
Level 141
God Stats
3W - 3L
1,492 SR
Queue Stats
256W - 242L
1,462 Elo+
Solo
Geb
Geb
twogod
Geb
Level 98
God Stats
18W - 12L
1,564 SR
Queue Stats
101W - 93L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nalu808
Ares
11
5 / 2 / 9
7,768
598
9,019
10,564
9,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
RickyDD22
King Arthur
12
0 / 4 / 0
6,850
527
3,965
11,517
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 2
6,763
520
1,617
2,958
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
iEZblutch
Anhur
15
5 / 1 / 5
8,378
644
5,503
6,084
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
7 / 3 / 7
7,899
608
12,273
10,790
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 6 / 3
6,533
503
5,591
11,813
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
FireTurtle142
Cernunnos
9
1 / 3 / 0
5,808
447
4,462
6,432
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
godserdadu
Persephone
12
3 / 4 / 0
7,519
578
5,664
9,155
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
thicccestaphro
Sun Wukong
14
3 / 0 / 0
8,166
628
5,768
8,144
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
twogod
Geb
8
0 / 6 / 3
5,713
439
3,490
10,319
5,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
9
10
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
3
0.58
L
Cernunnos
FireTurtle142
Cernunnos
1
3
0
0.33
W
Ares
Nalu808
Ares
5
2
9
4.75
W
King Arthur
RickyDD22
King Arthur
0
4
0
0
W
3
0
2
4
L
Persephone
godserdadu
Persephone
3
4
0
0.75
W
Anhur
iEZblutch
Anhur
5
1
5
7.5
W
Olorun
7
3
7
3.5
L
Sun Wukong
thicccestaphro
Sun Wukong
3
0
0
3
L
Geb
twogod
Geb
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
24,975
41,913
Taken
45,863
21,814
Mitigated
17,991
16,196
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,591
872
0
4,023
11,813
3,841
0
5,842
5,605
0
36,052
L
Cernunnos
FireTurtle142
Cernunnos
4,462
2,261
0
1,360
6,432
1,548
0
1,917
4,467
0
31,402
W
Ares
Nalu808
Ares
9,019
86
0
2,594
10,564
9,227
0
3,096
7,468
15,443
0
W
King Arthur
RickyDD22
King Arthur
3,965
235
0
3,054
11,517
5,495
0
0
11,517
0
50,588
W
1,617
486
0
2,228
2,958
1,022
112
618
2,208
0
38,410
L
Persephone
godserdadu
Persephone
5,664
628
193
2,592
9,155
3,395
66
6,413
2,252
32,457
2,185
W
Anhur
iEZblutch
Anhur
5,503
2,301
0
3,275
6,084
2,048
834
1,126
4,958
0
67,399
W
Olorun
12,273
4,504
350
4,695
10,790
4,022
437
3,885
6,083
51,368
1,617
L
Sun Wukong
thicccestaphro
Sun Wukong
5,768
596
0
4,051
8,144
3,985
516
378
7,766
0
58,933
L
Geb
twogod
Geb
3,490
468
1,092
1,497
10,319
5,222
36
5,423
4,624
11,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
33,739
411
Minions Killed
324
0
Camps Cleared
0
1,298,968
Distance Traveled
1,333,722
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,533
503
68
5
0
263,084
0
L
Cernunnos
5,808
447
56
4
0
248,423
1
W
Ares
7,768
598
17
1
0
273,417
1
W
King Arthur
6,850
527
101
8
0
251,562
0
W
Ravana
6,763
520
78
6
0
298,570
0
L
Persephone
7,519
578
67
5
0
244,065
0
W
Anhur
8,378
644
124
10
0
235,917
0
W
Olorun
7,899
608
91
7
0
239,502
4
L
Sun Wukong
8,166
628
123
9
0
302,750
4
L
Geb
5,713
439
10
1
0
275,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role