Player Matchup

Janus
Janus
AmmudPeladah
Janus
Level 124
God Stats
2W - 5L
1,341 SR
Queue Stats
410W - 407L
1,423 Elo+
Solo
Aphrodite
Aphrodite
LastCall315
Aphrodite
Level 148
God Stats
27W - 15L
1,693 SR
Queue Stats
138W - 126L
1,474 Elo+
Solo
Danzaburou
Danzaburou
YnwDyl
Danzaburou
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 93L
1,442 Elo+
Solo
Da Ji
Da Ji
jordanonbail
Da Ji
Level 69
God Stats
2W - 9L
1,292 SR
Queue Stats
72W - 81L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tozga
Cu Chulainn
Level 52
God Stats
11W - 9L
1,437 SR
Queue Stats
34W - 50L
1,354 Elo+
Party 1
Team Averages
Level 87
1,453 SR
1,421 Elo+

VS

Team Averages
Level 94
1,603 SR
1,416 Elo+
Osiris
Osiris
CaptDiabetez
Osiris
Level 80
God Stats
1W - 1L
1,516 SR
Queue Stats
113W - 115L
1,437 Elo+
Party 2
Medusa
Medusa
Goldkey11
Medusa
Level 87
God Stats
64W - 66L
1,506 SR
Queue Stats
160W - 171L
1,361 Elo+
Party 2
Thoth
Thoth
JDReaping90
Thoth
Level 87
God Stats
4W - 1L
1,646 SR
Queue Stats
156W - 167L
1,414 Elo+
Party 2
Cabrakan
Cabrakan
MrQuackerz
Cabrakan
Level 127
God Stats
3W - 0L
1,819 SR
Queue Stats
182W - 185L
1,409 Elo+
Party 2
Cerberus
Cerberus
eraasi
Cerberus
Level 87
God Stats
6W - 6L
1,527 SR
Queue Stats
72W - 70L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
8,640
617
7,902
9,729
2,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
LastCall315
Aphrodite
9
0 / 7 / 4
5,951
425
3,152
10,941
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YnwDyl
Danzaburou
9
0 / 10 / 7
6,046
432
6,638
12,410
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 5 / 2
8,155
583
6,589
11,700
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
tozga
Cu Chulainn
13
4 / 7 / 1
8,254
590
8,290
15,718
9,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
6 / 2 / 7
8,096
578
9,299
12,583
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Goldkey11
Medusa
16
15 / 2 / 5
10,095
721
13,457
8,675
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 3 / 12
7,997
571
7,436
5,742
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MrQuackerz
Cabrakan
14
8 / 2 / 11
8,278
591
9,858
11,575
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
eraasi
Cerberus
11
1 / 4 / 17
7,610
544
5,445
14,989
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
13
Kills
34
34
Deaths
13
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Osiris
6
2
7
4.75
W
Medusa
Goldkey11
Medusa
15
2
5
8.75
W
4
3
12
3.33
L
Aphrodite
LastCall315
Aphrodite
0
7
4
0.29
W
Cabrakan
MrQuackerz
Cabrakan
8
2
11
6.75
L
Danzaburou
YnwDyl
Danzaburou
0
10
7
0.35
W
Cerberus
eraasi
Cerberus
1
4
17
2.38
L
6
5
2
1.4
L
Cu Chulainn
tozga
Cu Chulainn
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
45,495
60,498
Taken
53,564
24,584
Mitigated
33,992
11,335
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,902
286
0
2,290
9,729
2,789
0
4,474
4,873
55,256
1,710
W
Osiris
9,299
3,184
0
1,180
12,583
10,522
439
1,319
11,264
0
46,632
W
Medusa
Goldkey11
Medusa
13,457
7,046
0
2,346
8,675
3,435
1,299
2,481
6,194
0
71,636
W
7,436
526
0
771
5,742
1,586
1,483
2,237
3,505
26,436
1,372
L
Aphrodite
LastCall315
Aphrodite
3,152
750
1,084
2,193
10,941
4,484
0
4,024
6,732
20,787
929
W
Cabrakan
MrQuackerz
Cabrakan
9,858
1,245
0
4,613
11,575
8,169
462
1,890
9,685
48,371
0
L
Danzaburou
YnwDyl
Danzaburou
6,638
2,826
0
958
12,410
4,033
0
5,108
7,087
0
21,033
W
Cerberus
eraasi
Cerberus
5,445
500
277
5,049
14,989
10,280
220
4,042
10,947
17,298
0
L
6,589
1,235
0
3,250
11,700
3,677
0
3,838
7,647
0
33,967
L
Cu Chulainn
tozga
Cu Chulainn
8,290
1,809
0
1,560
15,718
9,601
0
4,238
10,795
244
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
42,076
273
Minions Killed
337
0
Camps Cleared
0
1,329,061
Distance Traveled
1,394,906
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,640
617
96
7
0
285,427
0
W
Osiris
8,096
578
73
5
0
279,545
0
W
Medusa
10,095
721
115
8
0
279,122
0
W
Thoth
7,997
571
48
3
0
302,446
0
L
Aphrodite
5,951
425
33
2
0
242,964
2
W
Cabrakan
8,278
591
76
5
0
284,042
0
L
Danzaburou
6,046
432
19
1
0
244,213
0
W
Cerberus
7,610
544
25
2
0
249,751
0
L
Da Ji
8,155
583
56
4
0
295,617
3
L
Cu Chulainn
8,254
590
69
5
0
260,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role