Player Matchup

Thor
Thor
Abulsaad
Thor
Level 149
God Stats
2W - 1L
1,819 SR
Queue Stats
78W - 54L
1,629 Elo+
Party 1
Ares
Ares
DerpishUnicorn
Ares
Level 108
God Stats
13W - 6L
1,813 SR
Queue Stats
76W - 51L
1,631 Elo+
Party 1
Ra
Ra
Libslol
Ra
Level 35
God Stats
1W - 3L
1,341 SR
Queue Stats
31W - 40L
1,382 Elo+
Solo
Medusa
Medusa
MachineWhale
Medusa
Level 68
God Stats
0W - 1L
1,754 SR
Queue Stats
74W - 53L
1,627 Elo+
Party 1
Neith
Neith
Motjve
Neith
Level 88
God Stats
106W - 94L
1,604 SR
Queue Stats
161W - 148L
1,544 Elo+
Solo
Team Averages
Level 90
1,666 SR
1,563 Elo+

VS

Team Averages
Level 145
1,612 SR
1,532 Elo+
Zhong Kui
Zhong Kui
Axum
Zhong Kui
Level 128
God Stats
4W - 0L
1,861 SR
Queue Stats
29W - 24L
1,514 Elo+
Party 2
Atlas
Atlas
CuppaJoe
Atlas
Level 159
God Stats
1W - 0L
1,572 SR
Queue Stats
10W - 10L
1,493 Elo+
Party 2
Medusa
Medusa
IonTont
Medusa
Level 135
God Stats
2W - 0L
1,351 SR
Queue Stats
63W - 69L
1,521 Elo+
Solo
Mulan
Mulan
UltimateKhaos
Mulan
Level 146
God Stats
40W - 17L
1,735 SR
Queue Stats
73W - 43L
1,607 Elo+
Party 2
Kali
Kali
ZqAuan
Kali
Level 157
God Stats
6W - 1L
1,543 SR
Queue Stats
59W - 57L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 2 / 0
5,853
532
1,571
6,780
2,134
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
5,299
482
2,096
7,503
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 1
6,328
575
2,163
3,614
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
1 / 2 / 1
5,065
460
2,604
5,500
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Motjve
Neith
10
2 / 4 / 0
5,833
530
5,786
8,328
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Axum
Zhong Kui
12
1 / 0 / 1
6,885
626
3,835
4,403
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
CuppaJoe
Atlas
9
0 / 1 / 5
5,836
531
2,870
7,401
4,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
IonTont
Medusa
13
3 / 1 / 1
7,182
653
3,968
4,710
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 2 / 1
7,153
650
6,575
9,448
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kali
ZqAuan
Kali
12
3 / 2 / 0
6,484
589
1,492
10,039
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
2
2
0
1
W
Zhong Kui
Axum
Zhong Kui
1
0
1
1.5
W
Atlas
CuppaJoe
Atlas
0
1
5
2.5
L
0
1
2
1
W
Medusa
IonTont
Medusa
3
1
1
3.5
L
0
1
1
0.5
L
Medusa
1
2
1
0.75
L
Neith
Motjve
Neith
2
4
0
0.5
W
3
2
1
1.75
W
Kali
ZqAuan
Kali
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,220
Damage
18,740
31,725
Taken
36,001
11,612
Mitigated
17,169
8,408
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,571
236
0
870
6,780
2,134
0
1,490
5,290
0
29,348
W
Zhong Kui
Axum
Zhong Kui
3,835
470
0
2,976
4,403
2,848
0
2,211
2,192
44,553
666
W
Atlas
CuppaJoe
Atlas
2,870
1,199
0
1,785
7,401
4,897
0
831
6,477
15,676
1,573
L
2,096
304
0
1,382
7,503
4,427
0
2,089
5,414
12,494
0
W
Medusa
IonTont
Medusa
3,968
1,292
0
980
4,710
1,452
65
306
4,404
0
52,336
L
2,163
271
461
1,753
3,614
1,126
0
1,476
2,138
52,629
0
L
Medusa
2,604
851
0
643
5,500
1,420
0
971
4,529
0
25,919
L
Neith
Motjve
Neith
5,786
2,762
0
3,299
8,328
2,505
0
632
7,696
0
35,917
W
6,575
276
0
2,387
9,448
4,958
0
936
8,512
0
46,754
W
Kali
ZqAuan
Kali
1,492
569
0
6,995
10,039
3,014
0
0
10,039
0
43,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
33,540
316
Minions Killed
385
0
Camps Cleared
0
1,071,988
Distance Traveled
1,114,463
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,853
532
60
5
0
233,930
1
W
Zhong Kui
6,885
626
91
8
0
218,606
0
W
Atlas
5,836
531
16
1
0
222,524
3
L
Ares
5,299
482
21
2
0
214,198
3
W
Medusa
7,182
653
109
10
0
214,960
1
L
Ra
6,328
575
116
11
0
238,360
2
L
Medusa
5,065
460
45
4
0
189,712
4
L
Neith
5,833
530
74
7
0
195,788
0
W
Mulan
7,153
650
78
7
0
194,678
0
W
Kali
6,484
589
91
8
0
263,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role