Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
El_OChelo
Ares
Level 158
God Stats
1W - 0L
1,580 SR
Queue Stats
20W - 20L
1,503 Elo+
Party 1
Chiron
Chiron
Killer-Steve98
Chiron
Level 145
God Stats
2W - 1L
1,427 SR
Queue Stats
149W - 194L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
chino_figura10
Kukulkan
Level 149
God Stats
1W - 2L
1,762 SR
Queue Stats
151W - 194L
1,450 Elo+
Party 1
Serqet
Serqet
iTsUnCLe ChumP
Serqet
Level 173
God Stats
2W - 2L
1,194 SR
Queue Stats
109W - 91L
1,566 Elo+
Solo
Team Averages
Level 149
1,493 SR
1,488 Elo+

VS

Team Averages
Level 115
1,505 SR
1,495 Elo+
Poseidon
Poseidon
AlexM00n
Poseidon
Level 126
God Stats
0W - 1L
1,663 SR
Queue Stats
64W - 46L
1,454 Elo+
Party 2
Neith
Neith
LightingTheDark
Neith
Level 146
God Stats
24W - 20L
1,598 SR
Queue Stats
195W - 174L
1,545 Elo+
Solo
Surtr
Surtr
NatsukaG
Surtr
Level 28
God Stats
1W - 5L
1,238 SR
Queue Stats
63W - 42L
1,460 Elo+
Party 2
Tiamat
Tiamat
Not_Designer
Tiamat
Level 119
God Stats
16W - 16L
1,470 SR
Queue Stats
180W - 168L
1,515 Elo+
Solo
Mulan
Mulan
xxDieRoyalxx
Mulan
Level 158
God Stats
0W - 2L
1,558 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 2 / 0
7,040
587
5,854
10,957
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
11
2 / 0 / 6
7,394
616
4,976
11,998
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
2 / 0 / 4
6,976
581
3,982
5,855
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
11
1 / 2 / 0
6,374
531
2,406
4,706
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 0
6,911
576
5,264
8,676
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexM00n
Poseidon
10
0 / 4 / 0
5,845
487
5,506
5,704
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 2 / 4
5,348
446
4,170
7,379
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
NatsukaG
Surtr
9
0 / 3 / 0
4,879
407
4,462
8,162
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Tiamat
13
4 / 1 / 0
7,128
594
4,361
6,974
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 3
5,368
447
4,894
8,135
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
5
5
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
0
0
L
Poseidon
AlexM00n
Poseidon
0
4
0
0
W
Ares
2
0
6
5
W
2
0
4
4
L
0
2
4
1
L
Surtr
NatsukaG
Surtr
0
3
0
0
L
Tiamat
4
1
0
4
W
Kukulkan
1
2
0
0.5
W
5
1
0
5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
23,393
42,192
Taken
36,354
20,219
Mitigated
15,087
13,556
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,854
1,198
0
2,678
10,957
4,722
528
707
9,743
0
52,299
L
Poseidon
AlexM00n
Poseidon
5,506
1,203
0
1,109
5,704
1,409
0
1,258
4,387
43,123
0
W
Ares
4,976
162
0
3,698
11,998
9,181
0
2,711
9,269
19,554
2,053
W
3,982
1,400
1,109
1,510
5,855
2,249
240
2,747
3,108
0
51,914
L
4,170
1,171
0
2,930
7,379
1,847
0
1,161
5,978
0
28,339
L
Surtr
NatsukaG
Surtr
4,462
1,227
0
1,291
8,162
2,814
0
2,100
5,969
318
25,287
L
Tiamat
4,361
202
0
3,497
6,974
3,304
0
2,439
4,373
49,120
1,941
W
Kukulkan
2,406
35
0
500
4,706
1,466
0
1,465
3,013
41,326
0
W
5,264
1,040
0
4,061
8,676
2,601
0
1,762
6,700
0
37,354
L
4,894
892
0
983
8,135
5,713
0
317
7,650
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
28,568
382
Minions Killed
302
0
Camps Cleared
0
1,259,696
Distance Traveled
1,227,140
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,040
587
96
8
0
239,258
2
L
Poseidon
5,845
487
79
7
0
236,821
0
W
Ares
7,394
616
26
2
0
240,379
1
W
Chiron
6,976
581
107
9
0
234,974
4
L
Neith
5,348
446
45
4
0
227,922
2
L
Surtr
4,879
407
41
3
0
253,899
4
L
Tiamat
7,128
594
101
8
0
260,461
3
W
Kukulkan
6,374
531
80
7
0
242,760
0
W
Serqet
6,911
576
73
6
0
302,325
2
L
Mulan
5,368
447
36
3
0
248,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role