Player Matchup

Chang'e
Chang'e
I_amThe_Captain
Chang'e
Level 69
God Stats
4W - 7L
1,568 SR
Queue Stats
196W - 189L
1,563 Elo+
Solo
Sylvanus
Sylvanus
MajyAtelis
Sylvanus
Level 48
God Stats
8W - 9L
1,531 SR
Queue Stats
105W - 128L
1,478 Elo+
Solo
Mulan
Mulan
lilRonDondaplug
Mulan
Level 57
God Stats
2W - 3L
1,656 SR
Queue Stats
3W - 8L
1,376 Elo+
Solo
Team Averages
Level 58
1,585 SR
1,472 Elo+

VS

Team Averages
Level 63
1,616 SR
1,499 Elo+
Nemesis
Nemesis
InFearfulDay
Nemesis
Level 79
God Stats
1W - 0L
1,753 SR
Queue Stats
18W - 19L
1,451 Elo+
Solo
Bellona
Bellona
Ryunnz
Bellona
Level 47
God Stats
18W - 16L
1,476 SR
Queue Stats
68W - 72L
1,511 Elo+
Solo
Kukulkan
Kukulkan
hignog
Kukulkan
Level 62
God Stats
15W - 9L
1,620 SR
Queue Stats
239W - 242L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 3
11,368
758
10,989
12,162
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
MajyAtelis
Sylvanus
19
3 / 2 / 3
10,957
730
8,207
15,610
15,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 2 / 0
8,081
539
587
4,375
1,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
InFearfulDay
Nemesis
18
1 / 1 / 4
11,782
785
5,456
10,084
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ryunnz
Bellona
18
1 / 2 / 4
11,786
786
8,283
16,173
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
hignog
Kukulkan
19
3 / 3 / 2
12,905
860
14,000
7,101
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
5
5
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Nemesis
InFearfulDay
Nemesis
1
1
4
3
L
Sylvanus
MajyAtelis
Sylvanus
3
2
3
2.25
W
Bellona
Ryunnz
Bellona
1
2
4
1.5
W
Kukulkan
hignog
Kukulkan
3
3
2
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
27,739
32,147
Taken
33,358
21,033
Mitigated
19,926
16,955
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,989
83
3,792
6,608
12,162
4,581
0
3,661
7,667
42,700
0
W
Nemesis
InFearfulDay
Nemesis
5,456
1,431
0
4,910
10,084
6,346
1,598
4,871
4,201
0
41,236
L
Sylvanus
MajyAtelis
Sylvanus
8,207
1,233
2,260
4,233
15,610
15,285
0
6,301
7,477
25,510
2,354
W
Bellona
Ryunnz
Bellona
8,283
2,110
0
5,865
16,173
11,080
560
8,237
5,981
0
34,714
W
Kukulkan
hignog
Kukulkan
14,000
1,983
0
1,825
7,101
2,500
1,427
4,621
2,306
67,815
725
L
587
90
0
62
4,375
1,167
0
2,686
1,470
0
1,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
36,473
126
Minions Killed
215
0
Camps Cleared
0
580,305
Distance Traveled
859,230
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,368
758
92
6
0
298,250
1
W
Nemesis
11,782
785
46
3
0
312,643
0
L
Sylvanus
10,957
730
31
2
0
249,543
0
W
Bellona
11,786
786
51
3
0
288,501
0
W
Kukulkan
12,905
860
118
8
0
258,086
0
L
Mulan
8,081
539
3
0
0
32,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role