Player Matchup

Da Ji
Da Ji
Gh0st0fNight
Da Ji
Level 140
God Stats
9W - 7L
1,641 SR
Queue Stats
107W - 94L
1,541 Elo+
Party 1
Bellona
Bellona
RasAlGhurl
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,417 Elo+
Solo
Ra
Ra
Shad0kIller
Ra
Level 143
God Stats
39W - 21L
1,689 SR
Queue Stats
232W - 184L
1,575 Elo+
Party 1
Bacchus
Bacchus
YøuFallen
Bacchus
Level 164
God Stats
5W - 1L
1,707 SR
Queue Stats
105W - 83L
1,574 Elo+
Party 1
Apollo
Apollo
iDogster
Apollo
Level 146
God Stats
6W - 2L
1,666 SR
Queue Stats
83W - 72L
1,528 Elo+
Party 1
Team Averages
Level 136
1,641 SR
1,527 Elo+

VS

Team Averages
Level 91
1,485 SR
1,385 Elo+
Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Jere_rivera777
Xing Tian
Level 28
God Stats
9W - 28L
1,355 SR
Queue Stats
39W - 116L
1,291 Elo+
Party 2
Eset
Eset
iZenko
Eset
Level 211
God Stats
19W - 8L
1,718 SR
Queue Stats
484W - 490L
1,478 Elo+
Solo
Ne Zha
Ne Zha
nicorodriguez__
Ne Zha
Level 53
God Stats
14W - 25L
1,395 SR
Queue Stats
75W - 158L
1,327 Elo+
Party 2
Janus
Janus
sentado_pete07
Janus
Level 46
God Stats
10W - 15L
1,459 SR
Queue Stats
67W - 139L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
6,245
568
4,159
8,230
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
RasAlGhurl
Bellona
10
0 / 1 / 1
5,218
474
1,527
6,145
3,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
5 / 1 / 2
7,056
641
5,764
3,029
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
YøuFallen
Bacchus
10
1 / 0 / 8
6,582
598
2,269
4,215
3,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
iDogster
Apollo
13
4 / 0 / 2
7,636
694
3,110
2,467
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 0
5,464
497
586
5,811
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Jere_rivera777
Xing Tian
5
0 / 4 / 0
4,381
398
457
6,441
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
iZenko
Eset
11
1 / 2 / 2
6,919
629
7,405
7,768
3,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
4,413
401
644
4,787
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
2 / 2 / 0
5,498
500
1,229
4,171
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
2
1
5
4.5
L
Xing Tian
Jere_rivera777
Xing Tian
0
4
0
0
W
Bellona
RasAlGhurl
Bellona
0
1
1
0.5
W
5
1
2
6
W
Bacchus
YøuFallen
Bacchus
1
0
8
5
W
Apollo
iDogster
Apollo
4
0
2
5
L
Eset
iZenko
Eset
1
2
2
1
L
0
2
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
10,321
24,086
Taken
28,978
12,315
Mitigated
10,541
9,570
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
586
307
0
2,087
5,811
1,524
0
209
5,602
0
34,222
W
4,159
1,060
0
4,393
8,230
2,748
0
1,977
6,249
0
46,476
L
Xing Tian
Jere_rivera777
Xing Tian
457
0
0
247
6,441
3,635
0
2,492
3,885
6,083
0
W
Bellona
RasAlGhurl
Bellona
1,527
99
0
1,527
6,145
3,819
0
3,398
2,747
0
21,397
W
5,764
113
592
868
3,029
1,103
640
1,654
1,293
60,722
0
W
Bacchus
YøuFallen
Bacchus
2,269
158
0
1,382
4,215
3,770
60
1,671
2,492
9,796
173
W
Apollo
iDogster
Apollo
3,110
1,686
0
808
2,467
875
1,491
98
2,369
0
61,732
L
Eset
iZenko
Eset
7,405
828
0
2,366
7,768
3,145
0
897
6,871
52,740
1,194
L
644
56
0
933
4,787
1,363
0
1,324
3,463
0
16,043
L
1,229
0
0
879
4,171
874
0
2,881
1,146
33,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
26,675
353
Minions Killed
273
0
Camps Cleared
0
1,146,637
Distance Traveled
965,734
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,464
497
67
6
0
218,938
1
W
Da Ji
6,245
568
86
8
0
245,567
1
L
Xing Tian
4,381
398
13
1
0
172,400
0
W
Bellona
5,218
474
41
4
0
198,270
4
W
Ra
7,056
641
103
9
0
236,709
0
W
Bacchus
6,582
598
16
1
0
244,606
6
W
Apollo
7,636
694
107
10
0
221,485
0
L
Eset
6,919
629
96
9
0
204,653
4
L
Ne Zha
4,413
401
26
2
0
158,105
0
L
Janus
5,498
500
71
6
0
211,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role