Player Matchup

Raijin
Raijin
LvlSevenMage
Raijin
Level 144
God Stats
0W - 1L
1,323 SR
Queue Stats
30W - 28L
1,595 Elo+
Party 1
Neith
Neith
Nobleknight
Neith
Level 143
God Stats
0W - 1L
1,188 SR
Queue Stats
31W - 29L
1,640 Elo+
Party 1
Horus
Horus
ShetheKing
Horus
Level 147
God Stats
7W - 7L
1,617 SR
Queue Stats
91W - 79L
1,635 Elo+
Party 1
Team Averages
Level 145
1,376 SR
1,623 Elo+

VS

Team Averages
Level 183
1,618 SR
1,547 Elo+
Skadi
Skadi
BigSeaman707
Skadi
Level 151
God Stats
26W - 30L
1,534 SR
Queue Stats
185W - 194L
1,508 Elo+
Solo
Nox
Nox
FacePump 602
Nox
Level 233
God Stats
201W - 164L
1,608 SR
Queue Stats
692W - 672L
1,529 Elo+
Solo
Bastet
Bastet
supportkitty
Bastet
Level 164
God Stats
207W - 94L
1,711 SR
Queue Stats
403W - 266L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 4 / 1
6,909
691
2,373
6,963
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 0
7,087
709
3,922
5,646
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
12
1 / 4 / 0
7,052
705
5,476
12,293
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,655
866
8,801
7,468
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 0 / 6
9,152
915
4,212
4,254
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
14
3 / 0 / 5
8,459
846
9,303
7,767
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
3
0
6
6
L
Raijin
0
4
1
0.13
L
0
1
0
0
L
Horus
1
4
0
0.25
W
Bastet
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,771
Damage
22,316
24,902
Taken
19,489
15,566
Mitigated
6,415
4,663
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,801
1,648
0
1,577
7,468
2,302
1,509
1,848
5,391
0
30,670
W
4,212
43
0
1,628
4,254
1,527
717
941
3,142
40,430
0
L
Raijin
2,373
168
0
250
6,963
2,038
0
1,477
5,447
16,474
0
L
3,922
604
0
1,351
5,646
1,981
0
622
5,006
0
28,683
L
Horus
5,476
1,437
668
2,394
12,293
11,547
0
2,133
10,098
2,252
7,911
W
Bastet
9,303
1,773
0
1,691
7,767
2,586
652
659
6,926
0
25,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
26,266
121
Minions Killed
150
0
Camps Cleared
0
487,234
Distance Traveled
596,721
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,655
866
43
4
0
179,940
0
W
Nox
9,152
915
79
8
0
198,956
1
L
Raijin
6,909
691
50
5
0
140,483
1
L
Neith
7,087
709
44
4
0
176,668
0
L
Horus
7,052
705
27
3
0
170,083
0
W
Bastet
8,459
846
28
3
0
217,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role