Player Matchup

Danzaburou
Danzaburou
Reflect_____x
Danzaburou
Level 109
God Stats
2W - 1L
1,531 SR
Queue Stats
36W - 28L
1,487 Elo+
Party 2
Ratatoskr
Ratatoskr
Sikked-
Ratatoskr
Level 151
God Stats
1W - 1L
1,270 SR
Queue Stats
48W - 34L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
SolarHdx3
Jormungandr
Level 109
God Stats
2W - 0L
1,850 SR
Queue Stats
40W - 23L
1,575 Elo+
Party 2
Poseidon
Poseidon
TML_FAN_11
Poseidon
Level 185
God Stats
58W - 36L
1,692 SR
Queue Stats
633W - 565L
1,542 Elo+
Solo
Amaterasu
Amaterasu
boywonder900242
Amaterasu
Level 149
God Stats
10W - 7L
1,618 SR
Queue Stats
18W - 25L
1,424 Elo+
Party 2
Team Averages
Level 141
1,592 SR
1,515 Elo+

VS

Team Averages
Level 129
1,630 SR
1,413 Elo+
Ra
Ra
AndriyGamer3333
Ra
Level 137
God Stats
17W - 15L
1,602 SR
Queue Stats
253W - 225L
1,651 Elo+
Solo
Sol
Sol
Bi11 nYe 69
Sol
Level 109
God Stats
1W - 2L
1,566 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 1
Osiris
Osiris
FacettedMule
Osiris
Level 106
God Stats
1W - 1L
1,772 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 1
Ne Zha
Ne Zha
LBKBanyai
Ne Zha
Level 147
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 1
Shiva
Shiva
dany50n07
Shiva
Level 145
God Stats
2W - 2L
1,686 SR
Queue Stats
8W - 10L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Reflect_____x
Danzaburou
16
2 / 2 / 6
9,498
559
5,733
9,354
3,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Ratatoskr
Sikked-
Ratatoskr
16
9 / 3 / 7
10,283
605
12,284
13,363
6,081
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SolarHdx3
Jormungandr
14
1 / 1 / 5
8,403
494
9,733
15,577
9,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
TML_FAN_11
Poseidon
18
4 / 0 / 6
11,047
650
13,126
6,800
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
boywonder900242
Amaterasu
17
8 / 1 / 7
11,258
662
10,116
17,753
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,000
529
5,573
12,165
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 3 / 1
9,264
545
6,881
7,882
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
14
1 / 7 / 0
8,855
521
8,355
19,654
19,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
LBKBanyai
Ne Zha
14
0 / 4 / 2
7,918
466
3,177
16,030
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
dany50n07
Shiva
11
2 / 5 / 2
7,856
462
9,446
16,536
10,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
6
7
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
3
1
0.83
L
Osiris
1
7
0
0.14
L
Ne Zha
LBKBanyai
Ne Zha
0
4
2
0.25
W
Danzaburou
Reflect_____x
Danzaburou
2
2
6
2.5
W
Ratatoskr
Sikked-
Ratatoskr
9
3
7
4.17
W
Jormungandr
SolarHdx3
Jormungandr
1
1
5
3.5
W
Poseidon
TML_FAN_11
Poseidon
4
0
6
7
W
Amaterasu
boywonder900242
Amaterasu
8
1
7
11.5
L
Shiva
dany50n07
Shiva
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,992
Damage
33,432
62,847
Taken
72,267
35,770
Mitigated
43,073
23,873
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,573
323
569
2,387
12,165
4,179
0
5,137
6,332
72,477
0
L
6,881
2,025
0
2,891
7,882
2,415
90
3,108
4,478
58,937
7,079
L
Osiris
8,355
3,615
0
3,565
19,654
19,617
228
3,508
15,268
109
56,784
L
Ne Zha
LBKBanyai
Ne Zha
3,177
584
0
3,429
16,030
6,053
0
1,924
13,866
0
60,297
W
Danzaburou
Reflect_____x
Danzaburou
5,733
891
0
4,437
9,354
3,130
3,464
2,420
6,934
0
62,157
W
Ratatoskr
Sikked-
Ratatoskr
12,284
2,771
0
5,362
13,363
6,081
2,217
1,646
11,717
0
62,395
W
Jormungandr
SolarHdx3
Jormungandr
9,733
1,658
434
4,008
15,577
9,020
225
5,309
10,268
51,101
0
W
Poseidon
TML_FAN_11
Poseidon
13,126
1,516
0
2,401
6,800
2,203
1,288
2,835
3,965
89,179
1,806
W
Amaterasu
boywonder900242
Amaterasu
10,116
4,858
0
7,231
17,753
15,336
1,024
901
16,852
666
72,845
L
Shiva
dany50n07
Shiva
9,446
656
630
2,530
16,536
10,809
0
7,572
8,292
0
29,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
42,893
549
Minions Killed
471
0
Camps Cleared
0
1,891,636
Distance Traveled
1,682,477
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,000
529
143
8
0
373,064
0
L
Sol
9,264
545
127
7
0
322,473
0
L
Osiris
8,855
521
85
5
0
277,183
0
L
Ne Zha
7,918
466
83
5
0
357,994
0
W
Danzaburou
9,498
559
107
6
0
344,118
3
W
Ratatoskr
10,283
605
86
5
0
410,188
0
W
Jormungandr
8,403
494
64
4
0
358,305
0
W
Poseidon
11,047
650
176
10
0
412,635
5
W
Amaterasu
11,258
662
116
7
0
366,390
2
L
Shiva
7,856
462
33
2
0
351,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role