Player Matchup

Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ISumon
Discordia
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 33L
1,638 Elo+
Solo
Danzaburou
Danzaburou
VitorAlioti
Danzaburou
Level 128
God Stats
20W - 26L
1,461 SR
Queue Stats
137W - 192L
1,393 Elo+
Solo
Team Averages
Level 125
1,487 SR
1,510 Elo+

VS

Team Averages
Level 121
1,410 SR
1,411 Elo+
Ymir
Ymir
XandyJS
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 58L
1,272 Elo+
Solo
Bastet
Bastet
jimmy31103
Bastet
Level 125
God Stats
5W - 9L
1,514 SR
Queue Stats
166W - 183L
1,489 Elo+
Solo
Discordia
Discordia
zZShell
Discordia
Level 112
God Stats
0W - 6L
1,216 SR
Queue Stats
30W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 3 / 7
10,670
889
5,736
6,824
2,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
ISumon
Discordia
18
6 / 0 / 8
11,324
944
16,141
7,099
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VitorAlioti
Danzaburou
16
2 / 0 / 10
10,229
852
6,220
7,766
2,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
XandyJS
Ymir
14
1 / 3 / 0
8,514
710
2,938
13,199
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
jimmy31103
Bastet
14
0 / 6 / 0
8,864
739
3,969
10,129
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
zZShell
Discordia
14
1 / 5 / 1
8,831
736
7,775
8,495
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
2
3
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
3
7
3.17
W
Discordia
ISumon
Discordia
6
0
8
10
W
Danzaburou
VitorAlioti
Danzaburou
2
0
10
7
L
Ymir
XandyJS
Ymir
1
3
0
0.33
L
Bastet
jimmy31103
Bastet
0
6
0
0
L
Discordia
zZShell
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,097
Damage
14,682
21,689
Taken
31,823
7,610
Mitigated
11,485
6,896
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,736
1,027
0
684
6,824
2,388
522
3,331
3,493
31,201
134
W
Discordia
ISumon
Discordia
16,141
648
0
2,697
7,099
2,352
1,005
3,868
3,231
43,192
342
W
Danzaburou
VitorAlioti
Danzaburou
6,220
1,732
0
3,515
7,766
2,870
2,156
3,838
3,928
0
37,224
L
Ymir
XandyJS
Ymir
2,938
89
45
1,817
13,199
6,625
0
8,310
4,159
12,046
0
L
Bastet
jimmy31103
Bastet
3,969
249
0
1,530
10,129
2,847
0
6,473
3,106
0
40,839
L
Discordia
zZShell
Discordia
7,775
140
0
0
8,495
2,013
0
5,227
2,643
27,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
26,209
178
Minions Killed
130
0
Camps Cleared
0
692,057
Distance Traveled
615,821
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,670
889
49
4
0
232,688
0
W
Discordia
11,324
944
65
5
0
230,266
1
W
Danzaburou
10,229
852
64
5
0
229,103
1
L
Ymir
8,514
710
13
1
0
191,574
0
L
Bastet
8,864
739
68
6
0
239,154
4
L
Discordia
8,831
736
49
4
0
185,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role