Player Matchup

Da Ji
Da Ji
ArrowCatcher13
Da Ji
Level 149
God Stats
3W - 2L
1,523 SR
Queue Stats
186W - 169L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Jolt
Cernunnos
Level 124
God Stats
54W - 41L
1,573 SR
Queue Stats
320W - 317L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
ShoeStir
Ix Chel
Level 149
God Stats
38W - 47L
1,553 SR
Queue Stats
706W - 682L
1,570 Elo+
Party 2
Geb
Geb
aprilfool98
Geb
Level 149
God Stats
2W - 0L
1,535 SR
Queue Stats
677W - 641L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
sLc WooK
Zhong Kui
Level 173
God Stats
8W - 6L
1,555 SR
Queue Stats
336W - 317L
1,438 Elo+
Solo
Team Averages
Level 149
1,548 SR
1,509 Elo+

VS

Team Averages
Level 147
1,590 SR
1,521 Elo+
Ravana
Ravana
CerGinge
Ravana
Level 149
God Stats
36W - 34L
1,562 SR
Queue Stats
441W - 407L
1,524 Elo+
Party 1
Neith
Neith
MildlyMadMax
Neith
Level 170
God Stats
2W - 6L
1,555 SR
Queue Stats
179W - 135L
1,562 Elo+
Solo
Odin
Odin
NotAudreyHepburn
Odin
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
569W - 511L
1,494 Elo+
Solo
Pele
Pele
Tuggertw0
Pele
Level 109
God Stats
3W - 9L
1,377 SR
Queue Stats
228W - 211L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Tyrellbean
Baron Samedi
Level 99
God Stats
18W - 19L
1,954 SR
Queue Stats
192W - 183L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 4
8,689
579
13,789
14,063
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Jolt
Cernunnos
14
1 / 3 / 1
7,954
530
3,481
6,185
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
ShoeStir
Ix Chel
14
5 / 2 / 4
8,496
566
12,219
7,838
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 7
7,084
472
3,592
9,581
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
sLc WooK
Zhong Kui
14
0 / 1 / 2
8,520
568
6,561
9,623
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CerGinge
Ravana
11
1 / 4 / 2
7,001
467
2,588
13,145
6,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 1
9,528
635
10,601
11,929
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 2
8,056
537
5,862
12,614
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
2 / 4 / 6
7,624
508
6,313
14,912
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Tyrellbean
Baron Samedi
11
2 / 3 / 1
7,184
479
3,833
6,902
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
15
Kills
11
11
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
Ravana
CerGinge
Ravana
1
4
2
0.5
W
Cernunnos
Jolt
Cernunnos
1
3
1
0.5
L
6
3
1
2.17
L
0
1
2
1
W
Ix Chel
ShoeStir
Ix Chel
5
2
4
3.5
L
Pele
2
4
6
1.25
L
Baron Samedi
Tyrellbean
Baron Samedi
2
3
1
0.83
W
0
1
7
3.5
W
Zhong Kui
sLc WooK
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
29,197
47,290
Taken
59,502
23,211
Mitigated
28,719
21,061
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,789
4,642
0
5,986
14,063
5,698
0
477
13,541
0
64,491
L
Ravana
CerGinge
Ravana
2,588
536
0
2,027
13,145
6,716
0
3,462
9,533
0
29,902
W
Cernunnos
Jolt
Cernunnos
3,481
1,661
0
999
6,185
2,072
242
2,092
4,093
0
69,527
L
10,601
4,856
0
5,266
11,929
4,041
195
4,143
7,326
0
74,010
L
5,862
1,043
0
4,672
12,614
9,919
0
6,470
5,534
0
57,146
W
Ix Chel
ShoeStir
Ix Chel
12,219
1,158
2,293
2,863
7,838
2,663
77
0
7,669
57,231
0
L
Pele
6,313
1,391
0
3,280
14,912
5,082
0
5,434
9,166
0
56,823
L
Baron Samedi
Tyrellbean
Baron Samedi
3,833
215
138
1,240
6,902
2,961
0
640
6,236
36,976
588
W
3,592
519
0
2,782
9,581
6,465
0
1,579
7,911
12,709
874
W
Zhong Kui
sLc WooK
Zhong Kui
6,561
875
0
6,138
9,623
6,313
87
0
9,062
55,734
2,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
39,393
450
Minions Killed
440
0
Camps Cleared
0
1,481,974
Distance Traveled
1,436,865
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,689
579
76
5
0
317,445
0
L
Ravana
7,001
467
38
3
0
279,175
2
W
Cernunnos
7,954
530
113
8
0
272,265
0
L
Neith
9,528
635
126
8
0
272,716
2
L
Odin
8,056
537
120
8
0
269,321
1
W
Ix Chel
8,496
566
110
7
0
311,376
0
L
Pele
7,624
508
88
6
0
339,864
0
L
Baron Samedi
7,184
479
68
5
0
275,789
0
W
Geb
7,084
472
15
1
0
304,533
7
W
Zhong Kui
8,520
568
136
9
0
276,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role