Player Matchup

Ix Chel
Ix Chel
GeneralGuy1
Ix Chel
Level 96
God Stats
2W - 2L
1,290 SR
Queue Stats
110W - 107L
1,486 Elo+
Solo
Cerberus
Cerberus
Hero35600
Cerberus
Level 41
God Stats
3W - 1L
1,455 SR
Queue Stats
105W - 119L
1,401 Elo+
Solo
Awilix
Awilix
Itts Lethal
Awilix
Level 147
God Stats
50W - 24L
1,696 SR
Queue Stats
181W - 169L
1,519 Elo+
Solo
Medusa
Medusa
OneGirlTwoPenta
Medusa
Level 158
God Stats
4W - 3L
1,628 SR
Queue Stats
132W - 131L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 155
God Stats
228W - 190L
1,640 SR
Queue Stats
244W - 226L
1,594 Elo+
Party 1
Team Averages
Level 119
1,542 SR
1,507 Elo+

VS

Team Averages
Level 160
1,638 SR
1,512 Elo+
Heimdallr
Heimdallr
AnotherCrusty1
Heimdallr
Level 159
God Stats
2W - 4L
1,513 SR
Queue Stats
100W - 102L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
JeTaiEuGinette
Nu Wa
Level 158
God Stats
18W - 14L
1,661 SR
Queue Stats
451W - 418L
1,508 Elo+
Solo
Khepri
Khepri
SquirtinOgre
Khepri
Level 156
God Stats
4W - 2L
1,636 SR
Queue Stats
59W - 51L
1,545 Elo+
Party 2
Arachne
Arachne
kayle_85
Arachne
Level 179
God Stats
64W - 48L
1,591 SR
Queue Stats
723W - 696L
1,478 Elo+
Solo
Chaac
Chaac
thatonepenguin
Chaac
Level 147
God Stats
2W - 3L
1,790 SR
Queue Stats
160W - 155L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GeneralGuy1
Ix Chel
11
3 / 1 / 1
5,951
595
2,691
4,218
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Hero35600
Cerberus
9
0 / 0 / 7
5,433
543
2,991
7,594
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
10
4 / 0 / 2
5,770
577
4,813
6,634
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 4
5,678
568
5,517
5,030
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
12
2 / 0 / 0
6,372
637
6,249
4,975
1,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnotherCrusty1
Heimdallr
6
0 / 3 / 0
4,125
413
4,552
5,966
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,796
580
4,136
4,566
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
7
0 / 4 / 0
4,542
454
3,064
8,185
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
kayle_85
Arachne
10
1 / 0 / 0
5,037
504
1,649
4,515
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,636
564
3,517
8,577
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnotherCrusty1
Heimdallr
0
3
0
0
W
Ix Chel
GeneralGuy1
Ix Chel
3
1
1
3.5
W
Cerberus
Hero35600
Cerberus
0
0
7
3.5
W
Awilix
4
0
2
5
L
1
2
0
0.5
W
2
1
4
4
L
Khepri
0
4
0
0
W
Nu Wa
2
0
0
2
L
Arachne
kayle_85
Arachne
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
16,918
28,451
Taken
31,809
9,501
Mitigated
10,940
12,920
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnotherCrusty1
Heimdallr
4,552
2,208
0
1,424
5,966
1,924
0
2,175
3,723
0
20,974
W
Ix Chel
GeneralGuy1
Ix Chel
2,691
315
300
1,531
4,218
1,070
0
1,892
2,326
32,905
811
W
Cerberus
Hero35600
Cerberus
2,991
192
0
3,230
7,594
4,010
18
1,285
6,309
15,044
0
W
Awilix
4,813
2,540
0
3,236
6,634
1,919
25
1,828
4,806
0
39,825
L
4,136
904
0
882
4,566
1,005
0
1,089
3,321
38,522
1,936
W
5,517
1,789
0
943
5,030
1,447
19
1,125
3,905
0
39,230
L
Khepri
3,064
102
0
965
8,185
3,837
0
2,228
5,929
11,639
1,411
W
Nu Wa
6,249
3,449
0
3,680
4,975
1,055
513
190
4,785
43,668
1,267
L
Arachne
kayle_85
Arachne
1,649
1,464
0
2,672
4,515
1,360
0
754
3,701
375
34,138
L
3,517
717
0
2,247
8,577
2,814
0
5,301
3,276
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
25,136
310
Minions Killed
293
0
Camps Cleared
0
1,066,638
Distance Traveled
1,012,245
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,125
413
39
4
0
176,441
1
W
Ix Chel
5,951
595
77
8
0
208,917
4
W
Cerberus
5,433
543
29
3
0
214,098
4
W
Awilix
5,770
577
71
7
0
251,000
0
L
Nu Wa
5,796
580
78
8
0
190,810
0
W
Medusa
5,678
568
65
7
0
215,049
0
L
Khepri
4,542
454
22
2
0
203,479
0
W
Nu Wa
6,372
637
68
7
0
177,574
0
L
Arachne
5,037
504
60
6
0
231,776
6
L
Chaac
5,636
564
94
9
0
209,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role