Player Matchup

Cthulhu
Cthulhu
Cezas
Cthulhu
Level 125
God Stats
4W - 4L
1,570 SR
Queue Stats
62W - 40L
1,684 Elo+
Party 1
Hel
Hel
MarkZuckerburg
Hel
Level 126
God Stats
8W - 1L
1,595 SR
Queue Stats
69W - 54L
1,691 Elo+
Party 1
Nut
Nut
TheTrayshMan
Nut
Level 124
God Stats
9W - 5L
1,733 SR
Queue Stats
72W - 59L
1,663 Elo+
Party 1
Team Averages
Level 125
1,632 SR
1,680 Elo+

VS

Team Averages
Level 132
1,769 SR
1,544 Elo+
Xbalanque
Xbalanque
Polar_1102
Xbalanque
Level 154
God Stats
2W - 1L
2,017 SR
Queue Stats
665W - 660L
1,628 Elo+
Solo
Persephone
Persephone
poppysniffer11
Persephone
Level 85
God Stats
7W - 6L
1,546 SR
Queue Stats
401W - 393L
1,491 Elo+
Party 2
Vamana
Vamana
xTRippNx
Vamana
Level 158
God Stats
1W - 4L
1,743 SR
Queue Stats
422W - 409L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cezas
Cthulhu
17
3 / 0 / 2
9,707
882
8,637
20,265
19,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 4
9,734
885
8,681
7,508
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 0 / 4
9,147
832
4,129
5,691
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Polar_1102
Xbalanque
15
0 / 2 / 0
8,405
764
11,465
8,671
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
poppysniffer11
Persephone
14
0 / 3 / 0
8,387
762
8,428
7,082
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
xTRippNx
Vamana
13
0 / 1 / 0
7,921
720
6,531
10,885
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cezas
Cthulhu
3
0
2
4
W
2
0
4
4
L
Xbalanque
Polar_1102
Xbalanque
0
2
0
0
W
1
0
4
3
L
Persephone
poppysniffer11
Persephone
0
3
0
0
L
Vamana
xTRippNx
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
26,424
33,464
Taken
26,638
25,108
Mitigated
15,230
21,485
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cezas
Cthulhu
8,637
146
0
5,536
20,265
19,844
90
5,129
14,042
22,338
1,827
W
8,681
345
8,499
5,671
7,508
3,083
436
2,105
5,064
46,744
805
L
Xbalanque
Polar_1102
Xbalanque
11,465
1,634
0
1,804
8,671
3,211
148
5,225
2,933
0
35,611
W
4,129
1,758
0
1,779
5,691
2,181
1,078
1,352
4,214
0
34,949
L
Persephone
poppysniffer11
Persephone
8,428
264
0
994
7,082
2,499
0
4,378
2,469
23,687
0
L
Vamana
xTRippNx
Vamana
6,531
2,170
0
1,237
10,885
9,520
0
5,918
4,567
341
32,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
24,713
173
Minions Killed
145
0
Camps Cleared
0
738,271
Distance Traveled
703,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,707
882
33
3
0
255,583
0
W
Hel
9,734
885
78
7
0
247,710
0
L
Xbalanque
8,405
764
63
6
0
235,942
0
W
Nut
9,147
832
62
6
0
234,978
0
L
Persephone
8,387
762
32
3
0
213,687
0
L
Vamana
7,921
720
50
5
0
253,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role