Player Matchup

Ne Zha
Ne Zha
AKalashnkov47
Ne Zha
Level 130
God Stats
6W - 8L
1,428 SR
Queue Stats
373W - 399L
1,519 Elo+
Solo
Terra
Terra
Clouded023
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
HellfireTyger
Danzaburou
Level 195
God Stats
2W - 1L
1,485 SR
Queue Stats
45W - 24L
1,664 Elo+
Party 1
Hera
Hera
SeraphxT
Hera
Level 251
God Stats
3W - 1L
1,572 SR
Queue Stats
156W - 86L
1,676 Elo+
Party 1
Vulcan
Vulcan
XXMAXTERXX2000
Vulcan
Level 129
God Stats
13W - 10L
1,573 SR
Queue Stats
271W - 261L
1,534 Elo+
Solo
Team Averages
Level 166
1,512 SR
1,601 Elo+

VS

Team Averages
Level 118
1,574 SR
1,535 Elo+
Vulcan
Vulcan
DoWrkSon
Vulcan
Level 108
God Stats
16W - 5L
1,497 SR
Queue Stats
165W - 161L
1,551 Elo+
Party 2
Izanami
Izanami
HellSpawn217
Izanami
Level 104
God Stats
18W - 13L
1,528 SR
Queue Stats
422W - 418L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
NorthDStrider
Amaterasu
Level 94
God Stats
7W - 8L
1,491 SR
Queue Stats
302W - 304L
1,541 Elo+
Party 2
Guan Yu
Guan Yu
RosaMano
Guan Yu
Level 128
God Stats
3W - 2L
1,696 SR
Queue Stats
370W - 362L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
babylegdave
Ah Muzen Cab
Level 158
God Stats
6W - 3L
1,658 SR
Queue Stats
401W - 403L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
10,220
681
16,761
15,506
7,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
14
0 / 4 / 6
9,534
636
5,227
19,841
18,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
HellfireTyger
Danzaburou
19
4 / 1 / 6
11,328
755
15,193
15,706
5,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
18
6 / 2 / 6
11,272
751
23,531
10,231
3,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 8
10,811
721
22,641
11,663
5,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DoWrkSon
Vulcan
16
2 / 5 / 5
9,702
647
20,981
14,733
5,496
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
HellSpawn217
Izanami
15
0 / 4 / 3
8,774
585
6,455
16,139
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
NorthDStrider
Amaterasu
15
0 / 3 / 6
8,453
564
3,721
18,845
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
RosaMano
Guan Yu
18
4 / 1 / 4
10,781
719
5,404
19,717
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
babylegdave
Ah Muzen Cab
18
3 / 3 / 5
10,355
690
26,094
16,011
6,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
16
Kills
9
9
Deaths
16
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Terra
0
4
6
0.75
L
Vulcan
DoWrkSon
Vulcan
2
5
5
0.9
L
Izanami
HellSpawn217
Izanami
0
4
3
0.38
W
Danzaburou
HellfireTyger
Danzaburou
4
1
6
7
L
Amaterasu
NorthDStrider
Amaterasu
0
3
6
1
L
Guan Yu
RosaMano
Guan Yu
4
1
4
6
W
Hera
6
2
6
4.5
W
3
1
8
7
L
Ah Muzen Cab
babylegdave
Ah Muzen Cab
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,353
Damage
62,655
72,947
Taken
85,445
40,216
Mitigated
53,962
32,237
Healing
42,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,761
523
993
1,082
15,506
7,453
164
3,992
11,441
0
36,814
W
Terra
5,227
396
8,370
5,689
19,841
18,329
189
7,737
11,868
7,423
584
L
Vulcan
DoWrkSon
Vulcan
20,981
751
0
0
14,733
5,496
0
8,350
6,383
43,845
0
L
Izanami
HellSpawn217
Izanami
6,455
3,089
2,541
2,706
16,139
6,055
0
9,353
6,786
0
28,915
W
Danzaburou
HellfireTyger
Danzaburou
15,193
3,691
1,499
4,947
15,706
5,824
1,890
6,844
8,791
0
46,733
L
Amaterasu
NorthDStrider
Amaterasu
3,721
266
802
2,809
18,845
15,938
0
11,297
7,548
0
7,553
L
Guan Yu
RosaMano
Guan Yu
5,404
194
19,074
11,364
19,717
19,705
0
11,483
8,234
2,693
6,271
W
Hera
23,531
3,164
1,590
1,829
10,231
3,513
365
2,092
8,097
41,024
355
W
22,641
351
3,529
2,709
11,663
5,097
819
2,358
9,272
48,142
590
L
Ah Muzen Cab
babylegdave
Ah Muzen Cab
26,094
2,526
267
2,846
16,011
6,768
0
10,125
5,886
0
71,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
48,065
235
Minions Killed
203
0
Camps Cleared
0
1,457,872
Distance Traveled
1,382,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,220
681
24
2
0
297,129
0
W
Terra
9,534
636
11
1
0
282,846
0
L
Vulcan
9,702
647
45
3
0
290,620
0
L
Izanami
8,774
585
62
4
0
258,069
0
W
Danzaburou
11,328
755
86
6
0
288,321
0
L
Amaterasu
8,453
564
4
0
0
293,454
0
L
Guan Yu
10,781
719
6
0
0
250,868
0
W
Hera
11,272
751
60
4
0
277,439
0
W
Vulcan
10,811
721
54
4
0
312,137
0
L
Ah Muzen Cab
10,355
690
86
6
0
289,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role