Player Matchup

Fenrir
Fenrir
Trailaparktomes
Fenrir
Level 63
God Stats
15W - 12L
1,707 SR
Queue Stats
155W - 157L
1,384 Elo+
Solo
Poseidon
Poseidon
pantoouch
Poseidon
Level 47
God Stats
5W - 4L
1,489 SR
Queue Stats
96W - 106L
1,363 Elo+
Solo
Geb
Geb
tlg24
Geb
Level 32
God Stats
24W - 23L
1,367 SR
Queue Stats
26W - 28L
1,226 Elo+
Solo
Team Averages
Level 47
1,521 SR
1,324 Elo+

VS

Team Averages
Level 80
1,377 SR
1,321 Elo+
Chaac
Chaac
UMADBRO104
Chaac
Level 80
God Stats
89W - 108L
1,372 SR
Queue Stats
98W - 116L
1,251 Elo+
Solo
Ix Chel
Ix Chel
cguerrero0823
Ix Chel
Level 102
God Stats
36W - 27L
1,531 SR
Queue Stats
216W - 220L
1,403 Elo+
Solo
Cthulhu
Cthulhu
insane123timmy
Cthulhu
Level 58
God Stats
1W - 3L
1,227 SR
Queue Stats
60W - 80L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,938
894
6,405
10,004
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
pantoouch
Poseidon
13
3 / 2 / 5
8,016
802
5,730
5,374
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Geb
tlg24
Geb
15
0 / 0 / 8
7,584
758
2,959
6,451
4,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 2 / 3
7,222
722
2,768
5,026
2,050
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
15
4 / 3 / 2
9,162
916
6,694
7,391
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 3
7,440
744
7,491
7,524
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
6
6
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
L
Chaac
1
2
3
1.25
L
Ix Chel
4
3
2
1.67
L
1
3
3
0.83
W
Poseidon
pantoouch
Poseidon
3
2
5
2.75
W
Geb
tlg24
Geb
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
16,953
21,829
Taken
19,941
9,532
Mitigated
10,333
1,994
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
1,303
0
1,243
10,004
3,364
0
5,463
4,052
0
21,818
L
Chaac
2,768
714
154
1,250
5,026
2,050
0
1,172
3,854
0
11,686
L
Ix Chel
6,694
1,121
201
1,994
7,391
2,660
31
3,337
4,054
41,877
559
L
7,491
228
62
177
7,524
5,623
0
3,787
3,737
13,037
106
W
Poseidon
pantoouch
Poseidon
5,730
578
0
301
5,374
1,361
221
4,213
852
23,830
0
W
Geb
tlg24
Geb
2,959
492
0
450
6,451
4,807
26
3,087
2,885
12,380
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
23,824
88
Minions Killed
119
0
Camps Cleared
0
540,313
Distance Traveled
489,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,938
894
27
3
0
188,255
0
L
Chaac
7,222
722
24
2
0
146,217
0
L
Ix Chel
9,162
916
79
8
0
153,495
0
L
Cthulhu
7,440
744
16
2
0
190,244
0
W
Poseidon
8,016
802
27
3
0
163,468
0
W
Geb
7,584
758
34
3
0
188,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role