Player Matchup

Nike
Nike
AdinaBeast222
Nike
Level 116
God Stats
6W - 2L
1,693 SR
Queue Stats
298W - 264L
1,487 Elo+
Party 1
Hachiman
Hachiman
FlintLockWoud
Hachiman
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
17W - 18L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
GrumpyBIumpy
Hun Batz
Level 153
God Stats
3W - 5L
1,341 SR
Queue Stats
417W - 424L
1,499 Elo+
Solo
Janus
Janus
HoldMyHammer
Janus
Level 68
God Stats
2W - 2L
1,858 SR
Queue Stats
80W - 61L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
MasterOogway1010
Cabrakan
Level 107
God Stats
2W - 1L
1,505 SR
Queue Stats
108W - 101L
1,535 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,495 Elo+

VS

Team Averages
Level 148
1,565 SR
1,479 Elo+
King Arthur
King Arthur
DBlockInc
King Arthur
Level 192
God Stats
0W - 1L
1,487 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
MightyxVo
Danzaburou
Level 157
God Stats
3W - 11L
1,387 SR
Queue Stats
733W - 778L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
UndauntedKiller
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 2
Persephone
Persephone
ashleysweetie
Persephone
Level 109
God Stats
2W - 1L
1,831 SR
Queue Stats
59W - 52L
1,460 Elo+
Party 2
Da Ji
Da Ji
iFALL3N
Da Ji
Level 159
God Stats
3W - 5L
1,621 SR
Queue Stats
1,002W - 1,056L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 13
10,236
1,024
9,901
17,116
12,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
FlintLockWoud
Hachiman
15
2 / 4 / 11
8,657
866
7,086
7,633
3,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
GrumpyBIumpy
Hun Batz
14
3 / 5 / 11
8,865
887
6,999
12,361
10,228
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 4 / 9
10,279
1,028
12,039
7,056
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 3 / 13
10,264
1,026
10,797
12,074
8,905
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DBlockInc
King Arthur
12
1 / 8 / 8
7,630
763
6,427
13,826
10,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MightyxVo
Danzaburou
16
4 / 5 / 8
8,868
887
7,766
10,062
3,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UndauntedKiller
Sun Wukong
15
7 / 5 / 1
8,855
886
8,464
12,582
11,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
ashleysweetie
Persephone
14
1 / 5 / 8
7,715
772
7,741
7,650
2,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
iFALL3N
Da Ji
14
6 / 6 / 7
9,271
927
9,216
8,949
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
29
Kills
19
19
Deaths
29
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
3
13
5.17
L
King Arthur
DBlockInc
King Arthur
1
8
8
0.63
W
Hachiman
FlintLockWoud
Hachiman
2
4
11
1.88
W
Hun Batz
GrumpyBIumpy
Hun Batz
3
5
11
1.7
W
8
4
9
3.13
W
7
3
13
4.5
L
Danzaburou
MightyxVo
Danzaburou
4
5
8
1.6
L
Sun Wukong
UndauntedKiller
Sun Wukong
7
5
1
1.5
L
Persephone
ashleysweetie
Persephone
1
5
8
1
L
Da Ji
iFALL3N
Da Ji
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,822
Damage
39,614
56,240
Taken
53,069
37,677
Mitigated
32,990
17,763
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,901
229
702
4,661
17,116
12,203
82
2,462
14,654
863
14,551
L
King Arthur
DBlockInc
King Arthur
6,427
766
187
605
13,826
10,704
0
4,946
8,691
0
10,708
W
Hachiman
FlintLockWoud
Hachiman
7,086
2,744
0
1,265
7,633
3,857
1,511
1,189
6,444
0
16,090
W
Hun Batz
GrumpyBIumpy
Hun Batz
6,999
1,911
1,226
1,397
12,361
10,228
871
1,776
10,585
0
16,373
W
12,039
399
1,013
1,114
7,056
2,484
106
513
6,543
28,638
893
W
10,797
1,480
1,538
4,847
12,074
8,905
0
1,879
10,195
18,928
339
L
Danzaburou
MightyxVo
Danzaburou
7,766
3,203
250
3,081
10,062
3,858
0
3,766
6,267
0
21,151
L
Sun Wukong
UndauntedKiller
Sun Wukong
8,464
356
491
2,396
12,582
11,573
114
6,542
5,888
78
16,020
L
Persephone
ashleysweetie
Persephone
7,741
684
54
957
7,650
2,839
0
4,009
3,518
17,995
0
L
Da Ji
iFALL3N
Da Ji
9,216
1,391
38
701
8,949
4,016
0
3,588
5,288
0
14,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,301
Gold Earned
42,339
117
Minions Killed
86
0
Camps Cleared
0
849,382
Distance Traveled
775,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,236
1,024
11
1
0
195,928
0
L
King Arthur
7,630
763
11
1
0
155,174
0
W
Hachiman
8,657
866
20
2
0
159,747
0
W
Hun Batz
8,865
887
16
2
0
164,782
0
W
Janus
10,279
1,028
48
5
0
178,339
0
W
Cabrakan
10,264
1,026
22
2
0
150,586
0
L
Danzaburou
8,868
887
30
3
0
147,712
0
L
Sun Wukong
8,855
886
16
2
0
200,186
0
L
Persephone
7,715
772
25
3
0
156,860
0
L
Da Ji
9,271
927
4
0
0
115,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role