Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IronYama
Artemis
Level 65
God Stats
1W - 2L
1,218 SR
Queue Stats
28W - 28L
1,427 Elo+
Party 2
Neith
Neith
RainbowRoses432
Neith
Level 6
God Stats
6W - 3L
1,939 SR
Queue Stats
6W - 6L
1,614 Elo+
Party 3
Horus
Horus
Xaerezor
Horus
Level 7
God Stats
6W - 5L
1,150 SR
Queue Stats
8W - 11L
1,208 Elo+
Party 2
Team Averages
Level 66
1,462 SR
1,450 Elo+

VS

Team Averages
Level 108
1,477 SR
1,397 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AyyItsMob
Thanatos
Level 107
God Stats
2W - 2L
1,592 SR
Queue Stats
24W - 32L
1,302 Elo+
Party 1
Hera
Hera
MXCH lPijonl
Hera
Level 97
God Stats
0W - 4L
1,180 SR
Queue Stats
165W - 152L
1,496 Elo+
Solo
Skadi
Skadi
WifeBeater1997
Skadi
Level 65
God Stats
1W - 2L
1,350 SR
Queue Stats
15W - 30L
1,253 Elo+
Party 1
Xing Tian
Xing Tian
kodman19
Xing Tian
Level 126
God Stats
4W - 2L
1,764 SR
Queue Stats
117W - 130L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 1 / 0
6,329
633
5,153
7,465
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
 
Thanatos
9
1 / 4 / 0
5,362
536
2,497
7,521
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
IronYama
Artemis
9
4 / 0 / 0
5,514
551
4,223
2,828
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,122
512
1,689
5,326
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Xaerezor
Horus
9
0 / 0 / 4
5,443
544
2,498
6,408
3,290
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 3 / 0
5,452
545
4,115
8,427
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
AyyItsMob
Thanatos
10
3 / 1 / 1
5,358
536
2,344
6,752
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 1 / 1
6,574
657
5,713
4,138
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 0
4,830
483
2,574
4,171
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
kodman19
Xing Tian
7
0 / 1 / 3
4,877
488
3,030
8,452
5,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
7
7
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
0
4
W
Thanatos
 
Thanatos
1
4
0
0.25
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
Thanatos
AyyItsMob
Thanatos
3
1
1
3.5
W
Artemis
IronYama
Artemis
4
0
0
4
L
4
1
1
4.5
W
0
2
1
0.25
L
0
3
0
0
W
Horus
Xaerezor
Horus
0
0
4
2
L
Xing Tian
kodman19
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
17,776
29,548
Taken
31,940
11,772
Mitigated
15,126
14,946
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,153
484
0
3,915
7,465
4,798
0
3,976
3,489
35,452
168
W
Thanatos
 
Thanatos
2,497
593
0
4,078
7,521
1,723
96
2,595
4,926
0
29,209
L
Kuzenbo
 
Kuzenbo
4,115
1,732
0
2,346
8,427
5,346
0
4,090
4,337
31,501
869
L
Thanatos
AyyItsMob
Thanatos
2,344
439
0
5,488
6,752
1,934
0
1,063
5,689
0
24,648
W
Artemis
IronYama
Artemis
4,223
2,313
290
606
2,828
801
0
650
2,178
0
28,890
L
5,713
542
0
750
4,138
1,099
17
0
4,138
46,264
0
W
1,689
496
0
564
5,326
1,160
0
4,104
1,222
0
28,411
L
2,574
580
106
10
4,171
1,030
0
0
4,171
0
27,722
W
Horus
Xaerezor
Horus
2,498
1,446
1,709
3,784
6,408
3,290
0
1,394
5,014
0
11,479
L
Xing Tian
kodman19
Xing Tian
3,030
312
0
1,366
8,452
5,717
0
0
8,452
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
27,091
245
Minions Killed
244
0
Camps Cleared
0
996,161
Distance Traveled
1,010,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,329
633
70
7
0
181,415
0
W
Thanatos
5,362
536
55
6
0
223,218
0
L
Kuzenbo
5,452
545
67
7
0
197,691
2
L
Thanatos
5,358
536
42
4
0
242,678
0
W
Artemis
5,514
551
45
5
0
177,783
0
L
Hera
6,574
657
85
9
0
202,557
2
W
Neith
5,122
512
53
5
0
198,231
0
L
Skadi
4,830
483
39
4
0
175,993
1
W
Horus
5,443
544
22
2
0
215,514
5
L
Xing Tian
4,877
488
11
1
0
191,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role