Player Matchup

Zhong Kui
Zhong Kui
AlexRz92YT
Zhong Kui
Level 149
God Stats
2W - 2L
1,412 SR
Queue Stats
65W - 52L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AlwayzConfuzed
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,546 SR
Queue Stats
106W - 94L
1,532 Elo+
Solo
Sobek
Sobek
AndresML
Sobek
Level 118
God Stats
1W - 0L
1,778 SR
Queue Stats
67W - 57L
1,538 Elo+
Party 1
Skadi
Skadi
Nin10dope
Skadi
Level 154
God Stats
8W - 1L
1,896 SR
Queue Stats
217W - 220L
1,514 Elo+
Solo
Rama
Rama
iTzDav1D
Rama
Level 154
God Stats
3W - 2L
1,474 SR
Queue Stats
26W - 25L
1,505 Elo+
Party 1
Team Averages
Level 120
1,621 SR
1,532 Elo+

VS

Team Averages
Level 170
1,544 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Da1HandedMan
Morgan Le Fay
Level 188
God Stats
1W - 2L
1,467 SR
Queue Stats
977W - 956L
1,499 Elo+
Party 2
King Arthur
King Arthur
III CaiN IIl
King Arthur
Level 155
God Stats
3W - 1L
1,637 SR
Queue Stats
132W - 164L
1,477 Elo+
Party 3
Hou Yi
Hou Yi
IVI3D1C
Hou Yi
Level 158
God Stats
1W - 3L
1,382 SR
Queue Stats
91W - 74L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
Lip Splitter
Kuzenbo
Level 203
God Stats
9W - 16L
1,432 SR
Queue Stats
1,026W - 1,069L
1,414 Elo+
Party 2
Shiva
Shiva
lll AbeL lll
Shiva
Level 144
God Stats
2W - 1L
1,801 SR
Queue Stats
209W - 244L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlexRz92YT
Zhong Kui
18
7 / 2 / 8
10,955
913
13,680
16,265
12,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
AlwayzConfuzed
Morgan Le Fay
16
3 / 3 / 14
10,267
856
17,279
11,363
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sobek
AndresML
Sobek
16
2 / 3 / 12
10,337
861
7,103
18,408
24,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Nin10dope
Skadi
17
2 / 2 / 12
10,020
835
18,073
10,837
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
17
6 / 1 / 6
10,844
904
10,098
10,008
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Da1HandedMan
Morgan Le Fay
15
4 / 4 / 4
9,208
767
18,112
12,287
6,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
III CaiN IIl
King Arthur
14
2 / 5 / 7
8,832
736
6,680
16,112
16,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
IVI3D1C
Hou Yi
16
1 / 3 / 6
8,955
746
8,584
10,718
5,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Lip Splitter
Kuzenbo
15
1 / 4 / 8
8,448
704
10,659
17,860
29,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 4 / 6
8,166
681
9,407
15,027
13,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
20
Kills
10
11
Deaths
20
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AlexRz92YT
Zhong Kui
7
2
8
5.5
W
Morgan Le Fay
AlwayzConfuzed
Morgan Le Fay
3
3
14
3.33
W
Sobek
AndresML
Sobek
2
3
12
2.67
L
Morgan Le Fay
Da1HandedMan
Morgan Le Fay
4
4
4
1.5
L
King Arthur
III CaiN IIl
King Arthur
2
5
7
1.1
L
Hou Yi
IVI3D1C
Hou Yi
1
3
6
1.33
L
Kuzenbo
Lip Splitter
Kuzenbo
1
4
8
1.25
W
Skadi
Nin10dope
Skadi
2
2
12
4
W
Rama
6
1
6
9
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,233
Damage
53,442
66,881
Taken
72,004
50,140
Mitigated
71,302
26,886
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AlexRz92YT
Zhong Kui
13,680
504
2,884
7,875
16,265
12,124
1,155
6,029
10,236
33,694
0
W
Morgan Le Fay
AlwayzConfuzed
Morgan Le Fay
17,279
786
1,346
1,956
11,363
5,319
706
4,016
7,347
30,654
881
W
Sobek
AndresML
Sobek
7,103
365
767
6,302
18,408
24,728
281
6,566
11,842
17,056
829
L
Morgan Le Fay
Da1HandedMan
Morgan Le Fay
18,112
634
0
1,935
12,287
6,433
540
6,685
5,602
32,960
715
L
King Arthur
III CaiN IIl
King Arthur
6,680
0
1,687
3,818
16,112
16,396
77
6,401
9,711
0
12,537
L
Hou Yi
IVI3D1C
Hou Yi
8,584
2,186
2,311
1,082
10,718
5,449
48
7,021
3,697
0
29,568
L
Kuzenbo
Lip Splitter
Kuzenbo
10,659
3,029
1,447
4,023
17,860
29,046
90
8,440
9,420
17,073
470
W
Skadi
Nin10dope
Skadi
18,073
4,390
0
1,578
10,837
3,993
2,232
5,729
5,108
0
38,898
W
Rama
10,098
7,289
1,153
3,025
10,008
3,976
2,901
5,645
4,363
0
29,618
L
9,407
1,163
3,810
2,775
15,027
13,978
8
8,834
6,193
0
15,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
43,609
197
Minions Killed
114
0
Camps Cleared
0
1,168,902
Distance Traveled
1,174,482
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,955
913
55
5
0
248,412
0
W
Morgan Le Fay
10,267
856
29
2
0
233,130
0
W
Sobek
10,337
861
18
2
0
245,772
0
L
Morgan Le Fay
9,208
767
34
3
0
223,409
0
L
King Arthur
8,832
736
7
1
0
240,574
0
L
Hou Yi
8,955
746
47
4
0
210,775
3
L
Kuzenbo
8,448
704
15
1
0
243,190
0
W
Skadi
10,020
835
45
4
0
218,733
0
W
Rama
10,844
904
50
4
0
222,855
0
L
Shiva
8,166
681
11
1
0
256,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role