Player Matchup

Janus
Janus
L0rd0fLight
Janus
Level 157
God Stats
4W - 1L
1,833 SR
Queue Stats
34W - 14L
1,671 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Muggs107
Cu Chulainn
Level 104
God Stats
7W - 2L
1,680 SR
Queue Stats
12W - 5L
1,635 Elo+
Party 1
Rama
Rama
Yazzy9
Rama
Level 157
God Stats
5W - 1L
1,987 SR
Queue Stats
19W - 11L
1,625 Elo+
Party 1
Maui
Maui
bren107
Maui
Level 107
God Stats
6W - 4L
1,616 SR
Queue Stats
30W - 22L
1,568 Elo+
Party 1
Fenrir
Fenrir
iTsUnCLe ChumP
Fenrir
Level 173
God Stats
10W - 5L
1,816 SR
Queue Stats
157W - 137L
1,558 Elo+
Solo
Team Averages
Level 140
1,786 SR
1,611 Elo+

VS

Team Averages
Level 98
1,465 SR
1,544 Elo+
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Be_oblivious32
Ares
Level 30
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Anhur
Anhur
FoggymanX
Anhur
Level 108
God Stats
19W - 10L
1,724 SR
Queue Stats
108W - 98L
1,609 Elo+
Solo
The Morrigan
The Morrigan
TheMorribin
The Morrigan
Level 145
God Stats
166W - 160L
1,566 SR
Queue Stats
445W - 383L
1,603 Elo+
Solo
Serqet
Serqet
benjjiFishii
Serqet
Level 89
God Stats
6W - 14L
1,312 SR
Queue Stats
203W - 184L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,694
725
5,301
4,510
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Muggs107
Cu Chulainn
13
1 / 1 / 2
7,981
665
5,231
8,581
4,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Yazzy9
Rama
13
7 / 0 / 0
8,130
678
7,971
6,791
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
bren107
Maui
12
0 / 0 / 9
7,477
623
4,013
7,267
5,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 3 / 2
7,378
615
3,356
10,874
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 1 / 0
6,251
521
1,821
7,667
4,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 7 / 0
5,121
427
2,698
10,284
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
FoggymanX
Anhur
11
0 / 2 / 0
6,112
509
4,178
8,744
2,495
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
TheMorribin
The Morrigan
13
3 / 3 / 1
7,117
593
4,449
5,903
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
12
1 / 5 / 2
6,020
502
2,972
10,439
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
5
5
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
L
0
7
0
0
L
Anhur
FoggymanX
Anhur
0
2
0
0
W
5
1
3
6.5
W
Cu Chulainn
Muggs107
Cu Chulainn
1
1
2
2
L
The Morrigan
TheMorribin
The Morrigan
3
3
1
1.17
W
Rama
Yazzy9
Rama
7
0
0
7
L
Serqet
1
5
2
0.4
W
Maui
bren107
Maui
0
0
9
4.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
16,118
38,023
Taken
43,037
16,643
Mitigated
17,854
12,784
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,821
438
0
4,640
7,667
4,174
0
0
7,667
41,688
0
L
2,698
263
101
835
10,284
5,829
0
2,252
7,960
9,361
290
L
Anhur
FoggymanX
Anhur
4,178
1,979
0
3,006
8,744
2,495
0
1,580
7,164
0
51,018
W
5,301
493
0
637
4,510
1,377
0
1,399
2,881
73,113
373
W
Cu Chulainn
Muggs107
Cu Chulainn
5,231
480
0
1,656
8,581
4,478
93
2,111
6,398
0
57,399
L
The Morrigan
TheMorribin
The Morrigan
4,449
548
0
1,747
5,903
1,706
0
2,239
3,513
44,689
1,910
W
Rama
Yazzy9
Rama
7,971
6,765
0
2,930
6,791
1,651
678
743
5,850
0
60,912
L
Serqet
2,972
809
0
1,634
10,439
3,650
0
2,475
7,808
0
34,836
W
Maui
bren107
Maui
4,013
939
0
2,398
7,267
5,518
31
1,412
5,831
21,026
2,363
W
3,356
1,065
0
5,163
10,874
3,619
0
2,229
8,317
0
44,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
30,621
454
Minions Killed
368
0
Camps Cleared
0
1,312,496
Distance Traveled
1,232,375
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,251
521
86
7
0
243,215
0
L
Ares
5,121
427
21
2
0
215,450
0
L
Anhur
6,112
509
98
8
0
230,154
0
W
Janus
8,694
725
142
12
0
272,918
0
W
Cu Chulainn
7,981
665
101
8
0
234,500
4
L
The Morrigan
7,117
593
111
9
0
246,829
7
W
Rama
8,130
678
101
8
0
243,064
0
L
Serqet
6,020
502
52
4
0
296,727
0
W
Maui
7,477
623
36
3
0
282,659
3
W
Fenrir
7,378
615
74
6
0
279,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role