Player Matchup

Janus
Janus
Masters
ItzReyku
Janus
Masters
Level 193
God Stats
9W - 16L
1,568 SR
Queue Stats
202W - 164L
2,633 MMR
Party 1
Xbalanque
Xbalanque
Masters
PusPusioden
Xbalanque
Masters
Level 159
God Stats
1W - 2L
1,283 SR
Queue Stats
126W - 87L
2,647 MMR
Party 1
Ymir
Ymir
Diamond I
Skippercool
Ymir
Diamond I
Level 169
God Stats
12W - 8L
1,597 SR
Queue Stats
362W - 316L
2,532 MMR
Solo
Thor
Thor
Masters
TTVJGRDesign
Thor
Masters
Level 140
God Stats
0W - 1L
1,539 SR
Queue Stats
122W - 89L
2,754 MMR
Solo
Terra
Terra
Masters
rιver
Terra
Masters
Level 154
God Stats
17W - 11L
1,762 SR
Queue Stats
251W - 201L
2,708 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 163
1,550 SR
2,655 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,621 SR
2,514 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
DORSEYSGHOST
Apollo
Masters
Level 128
God Stats
19W - 16L
1,640 SR
Queue Stats
199W - 175L
2,787 MMR
Party 2
Nu Wa
Nu Wa
Masters
FaygoQ
Nu Wa
Masters
Level 249
God Stats
21W - 18L
1,699 SR
Queue Stats
486W - 426L
2,894 MMR
Party 2
Sylvanus
Sylvanus
Masters
PCEIDON
Sylvanus
Masters
Level 200
God Stats
6W - 6L
1,626 SR
Queue Stats
576W - 530L
2,644 MMR
Solo
Gilgamesh
Gilgamesh
Masters
RealxHylian
Gilgamesh
Masters
Level 166
God Stats
3W - 3L
1,642 SR
Queue Stats
286W - 250L
2,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ItzReyku
Janus
11
0 / 1 / 0
6,200
477
298
5,175
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
PusPusioden
Xbalanque
12
3 / 7 / 1
7,813
601
6,361
9,761
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
7,107
547
8,394
11,968
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 1
6,606
508
4,623
10,004
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
rιver
Terra
3
0 / 1 / 0
4,561
351
995
4,440
1,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KhepriAphroditeKumbhakarnaAgni

VS

Bans
AmaterasuBake KujiraChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 0
5,864
451
1,809
2,177
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
16
7 / 3 / 4
9,665
743
9,540
11,334
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
FaygoQ
Nu Wa
15
3 / 0 / 4
8,797
677
6,867
3,176
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
PCEIDON
Sylvanus
12
2 / 1 / 10
8,084
622
4,611
8,680
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
RealxHylian
Gilgamesh
14
5 / 1 / 1
8,058
620
6,306
11,962
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
18
18
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Apollo
7
3
4
3
W
Nu Wa
FaygoQ
Nu Wa
3
0
4
5
L
Janus
ItzReyku
Janus
0
1
0
0
W
Sylvanus
PCEIDON
Sylvanus
2
1
10
7
L
Xbalanque
PusPusioden
Xbalanque
3
7
1
0.5
W
Gilgamesh
RealxHylian
Gilgamesh
5
1
1
5.5
L
1
4
0
0.25
L
1
5
1
0.3
L
Terra
rιver
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
29,133
41,348
Taken
37,329
14,436
Mitigated
22,613
7,937
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,809
321
0
1,774
2,177
689
121
0
2,177
0
20,305
W
Apollo
9,540
6,388
0
5,026
11,334
4,525
170
298
11,036
0
85,800
W
Nu Wa
FaygoQ
Nu Wa
6,867
542
0
649
3,176
888
1,605
256
2,878
81,716
1,368
L
Janus
ItzReyku
Janus
298
0
0
625
5,175
1,337
0
1,772
3,170
42,020
0
W
Sylvanus
PCEIDON
Sylvanus
4,611
1,574
2,615
4,816
8,680
6,345
140
1,794
6,784
20,882
0
L
Xbalanque
PusPusioden
Xbalanque
6,361
3,383
0
1,858
9,761
2,460
0
1,682
7,983
0
47,756
W
Gilgamesh
RealxHylian
Gilgamesh
6,306
1,687
0
4,282
11,962
10,166
0
6,511
4,795
925
42,038
L
8,394
1,563
0
3,079
11,968
6,812
0
3,463
7,889
48,695
1,275
L
4,623
778
0
464
10,004
2,747
0
2,005
7,809
0
42,729
L
Terra
rιver
Terra
995
447
496
1,415
4,440
1,080
0
1,778
2,486
4,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
40,468
358
Minions Killed
470
0
Camps Cleared
0
1,059,513
Distance Traveled
1,214,783
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,864
451
41
3
0
193,781
0
W
Apollo
9,665
743
150
12
0
257,374
0
W
Nu Wa
8,797
677
168
13
0
284,261
0
L
Janus
6,200
477
104
8
0
226,886
0
W
Sylvanus
8,084
622
24
2
0
228,134
2
L
Xbalanque
7,813
601
91
7
0
257,699
4
W
Gilgamesh
8,058
620
87
7
0
251,233
1
L
Ymir
7,107
547
94
7
0
234,683
0
L
Thor
6,606
508
66
5
0
286,622
2
L
Terra
4,561
351
3
0
0
53,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role