Player Matchup

Osiris
Osiris
Eagles11
Osiris
Level 87
God Stats
4W - 2L
1,594 SR
Queue Stats
154W - 157L
1,475 Elo+
Party 1
Ratatoskr
Ratatoskr
FactionisSicK
Ratatoskr
Level 74
God Stats
14W - 11L
1,633 SR
Queue Stats
153W - 153L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
FrostyKaulk
Nu Wa
Level 77
God Stats
8W - 4L
1,492 SR
Queue Stats
66W - 66L
1,479 Elo+
Solo
Skadi
Skadi
IllegalHugs92
Skadi
Level 199
God Stats
122W - 148L
1,428 SR
Queue Stats
385W - 370L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JainoxM
Kuzenbo
Level 156
God Stats
1W - 1L
1,269 SR
Queue Stats
60W - 54L
1,505 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,487 Elo+

VS

Team Averages
Level 104
1,571 SR
1,488 Elo+
The Morrigan
The Morrigan
MancillaBW
The Morrigan
Level 104
God Stats
2W - 5L
1,328 SR
Queue Stats
295W - 284L
1,477 Elo+
Solo
Izanami
Izanami
PapiDeLaDrip
Izanami
Level 66
God Stats
1W - 1L
1,745 SR
Queue Stats
12W - 18L
1,379 Elo+
Solo
Aphrodite
Aphrodite
SpaciousFir8426
Aphrodite
Level 125
God Stats
0W - 7L
1,550 SR
Queue Stats
149W - 138L
1,535 Elo+
Solo
Hel
Hel
TTVKiblunisbad
Hel
Level 66
God Stats
2W - 4L
1,434 SR
Queue Stats
215W - 176L
1,549 Elo+
Solo
Arachne
Arachne
lebulon
Arachne
Level 158
God Stats
5W - 2L
1,798 SR
Queue Stats
119W - 123L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eagles11
Osiris
12
0 / 2 / 2
7,171
552
6,512
12,726
10,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
FactionisSicK
Ratatoskr
13
7 / 2 / 2
7,428
571
7,675
9,358
3,414
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 4
7,727
594
8,961
4,124
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 2
8,780
675
2,876
2,679
1,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
JainoxM
Kuzenbo
12
3 / 0 / 6
7,489
576
6,639
12,010
12,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MancillaBW
The Morrigan
13
1 / 3 / 2
6,961
535
5,476
7,631
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PapiDeLaDrip
Izanami
11
0 / 1 / 0
6,417
494
1,482
6,225
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
SpaciousFir8426
Aphrodite
13
2 / 2 / 0
7,048
542
6,341
12,478
8,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 3 / 2
7,002
539
4,020
10,378
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
lebulon
Arachne
11
1 / 4 / 2
6,201
477
2,753
9,393
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
5
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Eagles11
Osiris
0
2
2
0.5
W
Ratatoskr
FactionisSicK
Ratatoskr
7
2
2
4
W
2
1
4
4
W
1
0
2
2
W
Kuzenbo
JainoxM
Kuzenbo
3
0
6
6
L
The Morrigan
MancillaBW
The Morrigan
1
3
2
0.67
L
Izanami
PapiDeLaDrip
Izanami
0
1
0
0
L
Aphrodite
SpaciousFir8426
Aphrodite
2
2
0
1
L
1
3
2
0.67
L
Arachne
lebulon
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,663
Damage
20,072
40,897
Taken
46,105
28,738
Mitigated
21,337
11,860
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Eagles11
Osiris
6,512
2,089
0
5,904
12,726
10,199
4
5,494
7,196
0
44,741
W
Ratatoskr
FactionisSicK
Ratatoskr
7,675
2,309
0
1,633
9,358
3,414
22
2,505
6,803
0
54,961
W
8,961
2,135
0
1,673
4,124
1,148
575
2,676
1,398
48,163
728
W
2,876
1,131
0
721
2,679
1,259
0
619
2,032
0
79,101
W
Kuzenbo
JainoxM
Kuzenbo
6,639
2,239
0
1,929
12,010
12,718
33
4,075
7,892
25,760
0
L
The Morrigan
MancillaBW
The Morrigan
5,476
301
0
965
7,631
2,437
73
4,394
2,801
50,037
771
L
Izanami
PapiDeLaDrip
Izanami
1,482
1,086
0
1,182
6,225
1,879
0
1,275
4,822
0
42,124
L
Aphrodite
SpaciousFir8426
Aphrodite
6,341
900
0
8,986
12,478
8,005
0
3,143
9,207
49,577
0
L
4,020
373
2,189
4,831
10,378
6,275
0
4,424
5,583
31,909
0
L
Arachne
lebulon
Arachne
2,753
2,553
0
4,780
9,393
2,741
0
1,061
8,109
0
35,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
33,629
455
Minions Killed
428
0
Camps Cleared
0
1,317,223
Distance Traveled
1,303,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,171
552
80
6
0
247,578
0
W
Ratatoskr
7,428
571
94
7
0
304,694
0
W
Nu Wa
7,727
594
107
8
0
222,879
4
W
Skadi
8,780
675
141
11
0
241,978
0
W
Kuzenbo
7,489
576
33
3
0
300,094
0
L
The Morrigan
6,961
535
113
9
0
259,997
0
L
Izanami
6,417
494
103
8
0
263,385
1
L
Aphrodite
7,048
542
90
7
0
227,348
0
L
Hel
7,002
539
49
4
0
265,201
1
L
Arachne
6,201
477
73
6
0
287,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role