Player Matchup

Medusa
Medusa
AphroOnlyFans504
Medusa
Level 121
God Stats
11W - 7L
1,621 SR
Queue Stats
1,030W - 1,040L
1,547 Elo+
Solo
Ra
Ra
Flegon
Ra
Level 159
God Stats
1W - 1L
1,633 SR
Queue Stats
81W - 68L
1,581 Elo+
Party 1
Merlin
Merlin
IV_Bio_VI
Merlin
Level 107
God Stats
5W - 4L
1,416 SR
Queue Stats
480W - 476L
1,542 Elo+
Solo
Neith
Neith
Reikandi
Neith
Level 157
God Stats
1W - 0L
1,853 SR
Queue Stats
86W - 72L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
TeddyRoura
Ah Puch
Level 20
God Stats
2W - 1L
1,740 SR
Queue Stats
30W - 28L
1,615 Elo+
Solo
Team Averages
Level 113
1,652 SR
1,571 Elo+

VS

Team Averages
Level 126
1,540 SR
1,541 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ASAP SOOX03
Tiamat
Level 71
God Stats
4W - 4L
1,678 SR
Queue Stats
224W - 215L
1,518 Elo+
Solo
Nu Wa
Nu Wa
HamsterTaxes
Nu Wa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,615 Elo+
Solo
Kukulkan
Kukulkan
swafmaster
Kukulkan
Level 156
God Stats
2W - 2L
1,725 SR
Queue Stats
190W - 213L
1,576 Elo+
Solo
Thoth
Thoth
thesirbob
Thoth
Level 103
God Stats
2W - 4L
1,294 SR
Queue Stats
99W - 106L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
9,750
975
8,749
12,750
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ra
15
6 / 2 / 8
9,091
909
7,040
14,210
5,826
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
IV_Bio_VI
Merlin
16
0 / 1 / 14
9,134
913
5,832
7,324
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Reikandi
Neith
14
2 / 2 / 13
8,638
864
5,186
12,078
7,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
TeddyRoura
Ah Puch
14
7 / 3 / 10
9,252
925
9,789
10,285
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 2
6,645
665
3,320
6,162
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
12
1 / 3 / 2
6,713
671
6,541
6,655
4,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 6
8,016
802
7,147
7,848
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
swafmaster
Kukulkan
17
3 / 5 / 5
9,432
943
7,733
10,039
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
thesirbob
Thoth
15
4 / 6 / 3
8,225
823
6,799
7,344
2,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
23
Kills
10
11
Deaths
23
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
2
0.33
L
Tiamat
1
3
2
0.67
W
8
3
11
4.5
W
Ra
6
2
8
5
L
2
6
6
0.83
W
Merlin
IV_Bio_VI
Merlin
0
1
14
7
W
Neith
Reikandi
Neith
2
2
13
4.25
W
Ah Puch
TeddyRoura
Ah Puch
7
3
10
4
L
Kukulkan
swafmaster
Kukulkan
3
5
5
1.1
L
Thoth
thesirbob
Thoth
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
31,540
56,647
Taken
38,048
31,789
Mitigated
16,008
29,476
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,320
115
370
1,777
6,162
2,071
0
4,731
1,372
9,049
0
L
Tiamat
6,541
275
429
1,606
6,655
4,075
0
3,136
3,519
12,798
0
W
8,749
1,723
513
1,540
12,750
9,902
1,448
6,110
6,470
0
29,527
W
Ra
7,040
278
11,177
8,756
14,210
5,826
1,031
7,726
6,152
16,921
0
L
7,147
1,344
395
224
7,848
2,971
0
5,426
2,422
13,260
0
W
Merlin
IV_Bio_VI
Merlin
5,832
254
893
697
7,324
4,826
373
3,880
3,312
20,782
393
W
Neith
Reikandi
Neith
5,186
593
679
1,816
12,078
7,428
2,052
6,393
5,455
0
14,192
W
Ah Puch
TeddyRoura
Ah Puch
9,789
64
1,445
1,960
10,285
3,807
707
6,221
3,778
18,658
0
L
Kukulkan
swafmaster
Kukulkan
7,733
75
585
3,491
10,039
4,510
0
3,460
6,511
25,916
118
L
Thoth
thesirbob
Thoth
6,799
214
70
160
7,344
2,381
0
5,527
1,736
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
39,031
147
Minions Killed
108
0
Camps Cleared
0
981,224
Distance Traveled
751,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,645
665
10
1
0
112,430
0
L
Tiamat
6,713
671
19
2
0
150,867
0
W
Medusa
9,750
975
28
3
0
200,607
0
W
Ra
9,091
909
32
3
0
213,977
0
L
Nu Wa
8,016
802
21
2
0
143,529
0
W
Merlin
9,134
913
34
3
0
192,086
0
W
Neith
8,638
864
23
2
0
200,322
0
W
Ah Puch
9,252
925
30
3
0
174,232
0
L
Kukulkan
9,432
943
49
5
0
171,655
0
L
Thoth
8,225
823
9
1
0
172,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role