Player Matchup

Freya
Freya
DailyKillaYT
Freya
Level 109
God Stats
3W - 0L
1,830 SR
Queue Stats
75W - 82L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Ooomushu
Kukulkan
Level 69
God Stats
9W - 1L
1,508 SR
Queue Stats
244W - 251L
1,506 Elo+
Party 1
Athena
Athena
RemainBroken
Athena
Level 156
God Stats
4W - 1L
1,685 SR
Queue Stats
379W - 386L
1,538 Elo+
Solo
Discordia
Discordia
Rosta50
Discordia
Level 124
God Stats
11W - 4L
1,708 SR
Queue Stats
365W - 333L
1,552 Elo+
Solo
Bellona
Bellona
creamINyourPIE
Bellona
Level 157
God Stats
5W - 2L
1,492 SR
Queue Stats
150W - 145L
1,501 Elo+
Party 1
Team Averages
Level 123
1,645 SR
1,520 Elo+

VS

Team Averages
Level 142
1,456 SR
1,545 Elo+
Achilles
Achilles
Jestyr
Achilles
Level 105
God Stats
4W - 4L
1,613 SR
Queue Stats
208W - 191L
1,538 Elo+
Solo
Khepri
Khepri
LadyKlutch
Khepri
Level 159
God Stats
5W - 4L
1,509 SR
Queue Stats
238W - 253L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
LigmaKlutch
Kukulkan
Level 159
God Stats
2W - 5L
1,414 SR
Queue Stats
188W - 182L
1,506 Elo+
Party 2
Charybdis
Charybdis
NoEqualTOme
Charybdis
Level 128
God Stats
0W - 1L
1,480 SR
Queue Stats
15W - 9L
1,629 Elo+
Solo
Vulcan
Vulcan
StrandedAzoth
Vulcan
Level 158
God Stats
1W - 4L
1,263 SR
Queue Stats
192W - 202L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
6,109
1,222
3,632
3,136
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Ooomushu
Kukulkan
12
1 / 0 / 8
6,278
1,256
3,711
2,406
863
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
11
1 / 1 / 11
6,557
1,311
2,890
7,847
6,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
Rosta50
Discordia
13
8 / 0 / 5
7,672
1,534
6,485
3,408
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 2 / 9
6,819
1,364
8,049
9,224
6,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jestyr
Achilles
12
3 / 1 / 0
6,208
1,242
4,990
5,620
8,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
LadyKlutch
Khepri
9
0 / 4 / 2
5,439
1,088
2,315
7,356
7,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
LigmaKlutch
Kukulkan
10
0 / 3 / 1
5,192
1,038
4,805
4,340
1,976
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
NoEqualTOme
Charybdis
8
0 / 4 / 2
5,014
1,003
3,317
6,324
3,909
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 1
4,881
976
1,825
2,883
1,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
15
Kills
3
3
Deaths
15
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Achilles
Jestyr
Achilles
3
1
0
3
L
Khepri
LadyKlutch
Khepri
0
4
2
0.25
L
Kukulkan
LigmaKlutch
Kukulkan
0
3
1
0.17
L
Charybdis
NoEqualTOme
Charybdis
0
4
2
0.25
W
Kukulkan
Ooomushu
Kukulkan
1
0
8
5
W
Athena
1
1
11
6.5
W
Discordia
Rosta50
Discordia
8
0
5
10.5
L
0
3
1
0.17
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,767
Damage
17,252
26,021
Taken
26,523
16,929
Mitigated
22,577
11,960
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,632
1,219
1,272
1,226
3,136
1,164
548
1,100
2,036
7,398
784
L
Achilles
Jestyr
Achilles
4,990
583
318
2,620
5,620
8,256
0
3,928
1,692
0
8,696
L
Khepri
LadyKlutch
Khepri
2,315
351
304
612
7,356
7,079
0
4,598
2,758
5,965
0
L
Kukulkan
LigmaKlutch
Kukulkan
4,805
401
0
500
4,340
1,976
0
1,858
2,482
15,525
0
L
Charybdis
NoEqualTOme
Charybdis
3,317
2,196
140
1,508
6,324
3,909
0
4,165
2,159
0
4,323
W
Kukulkan
Ooomushu
Kukulkan
3,711
26
382
464
2,406
863
162
857
1,549
15,075
0
W
Athena
2,890
722
2,067
2,384
7,847
6,710
52
3,133
4,714
4,218
62
W
Discordia
Rosta50
Discordia
6,485
272
118
875
3,408
1,237
620
1,351
2,057
15,179
0
L
1,825
98
0
0
2,883
1,357
0
1,832
1,051
4,420
192
W
8,049
1,855
0
3,172
9,224
6,955
0
2,395
6,829
0
12,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
26,734
72
Minions Killed
50
0
Camps Cleared
0
625,056
Distance Traveled
543,594
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,109
1,222
10
2
0
115,986
0
L
Achilles
6,208
1,242
17
3
0
134,841
0
L
Khepri
5,439
1,088
10
2
0
109,506
0
L
Kukulkan
5,192
1,038
14
3
0
116,856
0
L
Charybdis
5,014
1,003
3
1
0
101,320
3
W
Kukulkan
6,278
1,256
29
6
0
134,156
0
W
Athena
6,557
1,311
1
0
0
128,000
0
W
Discordia
7,672
1,534
23
5
0
124,774
0
L
Vulcan
4,881
976
6
1
0
81,071
0
W
Bellona
6,819
1,364
9
2
0
122,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role