Player Matchup

Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DuKin0110
Anubis
Level 98
God Stats
4W - 3L
1,569 SR
Queue Stats
145W - 168L
1,430 Elo+
Party 1
Sobek
Sobek
GetRight84
Sobek
Level 189
God Stats
1W - 1L
1,242 SR
Queue Stats
140W - 148L
1,428 Elo+
Solo
Zeus
Zeus
KaTHCK
Zeus
Level 27
God Stats
1W - 2L
974 SR
Queue Stats
52W - 91L
1,371 Elo+
Party 3
Chiron
Chiron
Tanderson17
Chiron
Level 117
God Stats
3W - 3L
1,479 SR
Queue Stats
137W - 151L
1,456 Elo+
Party 1
Team Averages
Level 109
1,353 SR
1,437 Elo+

VS

Team Averages
Level 116
1,475 SR
1,427 Elo+
Ne Zha
Ne Zha
Banditboo982
Ne Zha
Level 159
God Stats
6W - 12L
1,281 SR
Queue Stats
587W - 617L
1,390 Elo+
Party 2
Scylla
Scylla
KILLERCOPSrx
Scylla
Level 68
God Stats
1W - 3L
1,631 SR
Queue Stats
83W - 99L
1,443 Elo+
Solo
Zeus
Zeus
Mastaccioli3361
Zeus
Level 89
God Stats
3W - 5L
1,506 SR
Queue Stats
218W - 219L
1,466 Elo+
Solo
Horus
Horus
Matthew719
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,460 Elo+
Solo
Hun Batz
Hun Batz
illuminatedone3
Hun Batz
Level 197
God Stats
15W - 19L
1,458 SR
Queue Stats
686W - 701L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 5
5,308
1,062
895
1,872
971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Anubis
DuKin0110
Anubis
9
1 / 1 / 5
5,516
1,103
4,038
2,392
1,119
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
0 / 1 / 5
5,354
1,071
2,851
6,899
4,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
KaTHCK
Zeus
10
0 / 1 / 5
5,404
1,081
2,504
2,272
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
8 / 0 / 1
7,061
1,412
8,344
2,755
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 2 / 2
4,960
992
3,291
5,022
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
9
0 / 2 / 1
4,830
966
2,116
2,893
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 0
4,752
950
1,764
1,860
314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
0 / 2 / 3
5,042
1,008
1,915
5,755
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
11
2 / 2 / 0
5,557
1,111
3,296
4,637
1,732
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
10
Kills
3
3
Deaths
10
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
5
3.5
L
Ne Zha
0
2
2
0.5
W
Anubis
DuKin0110
Anubis
1
1
5
3.5
W
Sobek
0
1
5
2.5
L
Scylla
0
2
1
0.25
W
Zeus
KaTHCK
Zeus
0
1
5
2.5
L
1
2
0
0.5
L
Horus
0
2
3
0.75
W
Chiron
8
0
1
8.5
L
Hun Batz
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
12,382
16,190
Taken
20,167
7,776
Mitigated
7,776
7,362
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
895
92
1,521
788
1,872
971
198
697
1,175
2,302
0
L
Ne Zha
3,291
117
0
1,541
5,022
1,486
0
2,360
2,662
0
6,782
W
Anubis
DuKin0110
Anubis
4,038
100
518
454
2,392
1,119
451
1,060
1,332
9,367
1,026
W
Sobek
2,851
232
171
2,249
6,899
4,206
0
2,159
4,740
6,487
0
L
Scylla
2,116
132
116
136
2,893
705
0
763
2,130
5,455
0
W
Zeus
KaTHCK
Zeus
2,504
100
0
0
2,272
547
0
481
1,791
4,798
0
L
1,764
138
56
161
1,860
314
0
525
1,335
3,749
39
L
Horus
1,915
395
514
1,130
5,755
3,539
0
4,015
1,740
1,625
1,701
W
Chiron
8,344
1,675
767
894
2,755
933
0
778
1,977
0
17,980
L
Hun Batz
3,296
159
461
1,925
4,637
1,732
0
2,361
2,276
0
9,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,643
Gold Earned
25,141
38
Minions Killed
31
0
Camps Cleared
0
482,924
Distance Traveled
438,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,308
1,062
1
0
0
95,351
0
L
Ne Zha
4,960
992
7
1
0
93,657
0
W
Anubis
5,516
1,103
7
1
0
87,545
0
W
Sobek
5,354
1,071
4
1
0
82,604
0
L
Scylla
4,830
966
3
1
0
91,751
0
W
Zeus
5,404
1,081
2
0
0
107,578
0
L
Zeus
4,752
950
7
1
0
43,219
0
L
Horus
5,042
1,008
1
0
0
117,800
0
W
Chiron
7,061
1,412
24
5
0
109,846
0
L
Hun Batz
5,557
1,111
13
3
0
91,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role