Player Matchup

Geb
Geb
Cupcake Fury471
Geb
Level 78
God Stats
15W - 15L
1,501 SR
Queue Stats
20W - 21L
1,498 Elo+
Party 2
Medusa
Medusa
Sleepybobby808
Medusa
Level 149
God Stats
2W - 3L
1,588 SR
Queue Stats
99W - 94L
1,523 Elo+
Party 2
Lancelot
Lancelot
ThePowerOfUriah
Lancelot
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
180W - 160L
1,557 Elo+
Party 1
Ra
Ra
TreeFliipp
Ra
Level 83
God Stats
4W - 4L
1,597 SR
Queue Stats
32W - 23L
1,555 Elo+
Party 2
Tyr
Tyr
steelgear45
Tyr
Level 157
God Stats
0W - 2L
1,367 SR
Queue Stats
93W - 86L
1,561 Elo+
Party 1
Team Averages
Level 119
1,554 SR
1,539 Elo+

VS

Team Averages
Level 144
1,408 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChronicPoo
Charybdis
Level 107
God Stats
1W - 0L
1,162 SR
Queue Stats
65W - 69L
1,455 Elo+
Solo
Ares
Ares
SPAWN OF REAPER
Ares
Level 157
God Stats
1W - 1L
1,251 SR
Queue Stats
80W - 67L
1,466 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zebco32
Maman Brigitte
Level 164
God Stats
12W - 5L
1,625 SR
Queue Stats
474W - 447L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,522
466
3,660
11,929
6,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
7,050
504
10,717
9,951
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
13
2 / 4 / 0
7,350
525
5,836
11,807
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 0
6,495
464
1,911
8,598
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 2 / 0
6,136
438
2,300
9,646
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 0 / 5
8,603
615
9,345
8,611
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
 
Bastet
13
8 / 1 / 6
8,068
576
7,949
12,158
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
ChronicPoo
Charybdis
12
0 / 1 / 6
6,765
483
9,329
7,219
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 6
7,043
503
3,793
12,515
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
Zebco32
Maman Brigitte
11
1 / 0 / 0
7,278
520
4,793
5,520
1,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
17
17
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
5
8.5
W
Bastet
 
Bastet
8
1
6
11
W
Charybdis
ChronicPoo
Charybdis
0
1
6
3
L
1
2
2
1
W
2
2
6
2.5
L
1
3
1
0.5
L
Lancelot
2
4
0
0.5
L
0
6
0
0
W
Maman Brigitte
Zebco32
Maman Brigitte
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
35,209
51,931
Taken
46,023
21,321
Mitigated
20,681
16,639
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,345
2,133
0
3,219
8,611
3,701
0
1,625
6,986
0
61,237
W
Bastet
 
Bastet
7,949
1,613
0
6,165
12,158
4,543
0
420
11,738
0
48,934
W
Charybdis
ChronicPoo
Charybdis
9,329
5,147
0
3,083
7,219
2,152
522
816
6,403
0
63,031
L
3,660
181
430
4,489
11,929
6,864
0
2,168
9,761
14,887
0
W
3,793
569
0
4,201
12,515
8,653
0
2,471
10,044
16,462
0
L
10,717
3,138
0
2,609
9,951
2,960
188
770
9,181
0
64,617
L
Lancelot
5,836
1,014
0
5,089
11,807
4,585
0
418
11,389
0
57,854
L
1,911
256
48
1,850
8,598
2,608
0
437
8,161
38,780
778
W
Maman Brigitte
Zebco32
Maman Brigitte
4,793
250
0
3,610
5,520
1,632
0
0
5,520
43,485
1,850
L
2,300
111
0
2,124
9,646
4,304
0
4,720
4,926
0
28,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
37,757
364
Minions Killed
389
0
Camps Cleared
0
1,378,182
Distance Traveled
1,351,753
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,603
615
107
8
0
331,530
0
W
Bastet
8,068
576
72
5
0
308,360
0
W
Charybdis
6,765
483
96
7
0
244,023
3
L
Geb
6,522
466
20
1
0
307,032
3
W
Ares
7,043
503
28
2
0
264,092
0
L
Medusa
7,050
504
97
7
0
244,624
0
L
Lancelot
7,350
525
111
8
0
340,267
0
L
Ra
6,495
464
70
5
0
256,262
1
W
Maman Brigitte
7,278
520
86
6
0
203,748
0
L
Tyr
6,136
438
66
5
0
229,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role