Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver I
An3x Red DrAgon
Cabrakan
Silver I
Level 104
God Stats
2W - 3L
1,523 SR
Queue Stats
178W - 188L
1,266 MMR
Solo
Danzaburou
Danzaburou
Silver I
Racdini
Danzaburou
Silver I
Level 109
God Stats
11W - 9L
1,580 SR
Queue Stats
122W - 143L
1,120 MMR
Party 2
Hera
Hera
Gold II
l-ClueLess-l
Hera
Gold II
Level 120
God Stats
37W - 22L
1,627 SR
Queue Stats
204W - 227L
1,505 MMR
Party 2
Charybdis
Charybdis
Silver III
xHANDRAx
Charybdis
Silver III
Level 59
God Stats
9W - 10L
1,600 SR
Queue Stats
118W - 127L
1,129 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,566 SR
1,304 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,435 SR
1,277 MMR
Kumbhakarna
Kumbhakarna
Silver II
ABC188
Kumbhakarna
Silver II
Level 116
God Stats
45W - 59L
1,441 SR
Queue Stats
909W - 937L
1,046 MMR
Solo
Set
Set
Bronze III
J_swan125
Set
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 MMR
Party 3
Bacchus
Bacchus
Bronze III
Ostrigh
Bacchus
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 MMR
Party 3
Bastet
Bastet
Silver IV
ShadowGirlW
Bastet
Silver IV
Level 121
God Stats
4W - 9L
1,569 SR
Queue Stats
9W - 15L
1,353 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Xabiak
Hou Yi
Silver IV
Level 144
God Stats
0W - 1L
1,165 SR
Queue Stats
20W - 30L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 2 / 11
8,620
539
4,874
14,514
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
14
7 / 1 / 6
8,853
553
10,803
9,045
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Racdini
Danzaburou
17
6 / 1 / 4
11,128
696
10,995
9,501
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
4 / 2 / 7
9,260
579
14,610
9,590
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xHANDRAx
Charybdis
15
3 / 1 / 6
8,915
557
5,728
8,312
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaAwilixChaacAres

VS

Bans
JanusArachneAnubisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ABC188
Kumbhakarna
12
2 / 1 / 2
7,311
457
5,098
15,190
6,021
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 0
7,417
464
4,790
10,689
6,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Ostrigh
Bacchus
12
3 / 6 / 1
7,285
455
8,880
12,365
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
0 / 8 / 4
7,404
463
7,149
16,053
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
Xabiak
Hou Yi
13
1 / 3 / 2
7,535
471
2,697
9,041
2,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
21
Kills
7
7
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
11
3.25
L
Kumbhakarna
ABC188
Kumbhakarna
2
1
2
3
W
Cabrakan
7
1
6
10
L
1
3
0
0.33
L
Bacchus
Ostrigh
Bacchus
3
6
1
0.58
W
Danzaburou
Racdini
Danzaburou
6
1
4
8
L
Bastet
0
8
4
0.25
L
Hou Yi
Xabiak
Hou Yi
1
3
2
0.67
W
4
2
7
3.75
W
Charybdis
xHANDRAx
Charybdis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,010
Damage
28,614
50,962
Taken
63,338
28,108
Mitigated
28,471
26,454
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,874
577
5,144
8,794
14,514
10,344
381
3,459
10,448
33,973
1,562
L
Kumbhakarna
ABC188
Kumbhakarna
5,098
341
0
2,572
15,190
6,021
0
10,165
5,025
42,890
0
W
Cabrakan
10,803
1,928
0
3,927
9,045
6,210
0
1,692
7,282
54,958
1,524
L
4,790
1,479
0
1,684
10,689
6,834
341
1,465
9,224
0
51,731
L
Bacchus
Ostrigh
Bacchus
8,880
512
0
1,164
12,365
7,795
0
5,857
6,508
32,908
0
W
Danzaburou
Racdini
Danzaburou
10,995
4,119
0
2,931
9,501
5,338
1,354
2,075
7,259
0
86,147
L
Bastet
7,149
1,065
0
5,746
16,053
4,959
0
7,501
8,552
0
57,830
L
Hou Yi
Xabiak
Hou Yi
2,697
1,157
0
2,727
9,041
2,862
51
4,285
4,756
0
47,311
W
14,610
3,793
270
2,448
9,590
3,333
325
4,153
5,251
68,501
2,063
W
Charybdis
xHANDRAx
Charybdis
5,728
3,152
0
2,940
8,312
2,883
1,952
1,326
6,744
0
61,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
36,952
515
Minions Killed
407
0
Camps Cleared
0
1,485,789
Distance Traveled
1,541,612
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,620
539
52
3
0
288,987
0
L
Kumbhakarna
7,311
457
79
5
0
317,868
3
W
Cabrakan
8,853
553
67
4
0
335,595
0
L
Set
7,417
464
90
6
0
308,481
2
L
Bacchus
7,285
455
52
3
0
316,110
0
W
Danzaburou
11,128
696
158
10
0
274,824
3
L
Bastet
7,404
463
103
6
0
306,281
0
L
Hou Yi
7,535
471
83
5
0
292,872
6
W
Hera
9,260
579
112
7
0
305,452
0
W
Charybdis
8,915
557
126
8
0
280,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role