Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Capt AF
Ah Muzen Cab
Level 153
God Stats
4W - 5L
1,407 SR
Queue Stats
162W - 176L
1,451 Elo+
Solo
Chang'e
Chang'e
DedaleeGod
Chang'e
Level 147
God Stats
1W - 0L
1,277 SR
Queue Stats
56W - 51L
1,575 Elo+
Party 2
Poseidon
Poseidon
Juger8585
Poseidon
Level 152
God Stats
2W - 2L
1,440 SR
Queue Stats
145W - 143L
1,515 Elo+
Solo
Odin
Odin
SCHDoritos
Odin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,538 Elo+
Party 2
Athena
Athena
ScrippyCoco
Athena
Level 157
God Stats
7W - 7L
1,514 SR
Queue Stats
363W - 351L
1,563 Elo+
Solo
Team Averages
Level 138
1,428 SR
1,528 Elo+

VS

Team Averages
Level 135
1,598 SR
1,547 Elo+
Chang'e
Chang'e
ChaosCrux
Chang'e
Level 144
God Stats
0W - 2L
1,221 SR
Queue Stats
57W - 49L
1,508 Elo+
Solo
Nox
Nox
RealityWaves
Nox
Level 156
God Stats
1W - 1L
1,706 SR
Queue Stats
100W - 72L
1,640 Elo+
Solo
He Bo
He Bo
Redmaskedwolf
He Bo
Level 149
God Stats
1W - 1L
1,720 SR
Queue Stats
107W - 110L
1,511 Elo+
Party 1
Nut
Nut
Skuller3652
Nut
Level 123
God Stats
7W - 2L
1,851 SR
Queue Stats
589W - 602L
1,553 Elo+
Solo
Bake Kujira
Bake Kujira
streay
Bake Kujira
Level 104
God Stats
1W - 3L
1,493 SR
Queue Stats
105W - 105L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Capt AF
Ah Muzen Cab
18
8 / 2 / 17
10,984
915
14,692
13,935
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
DedaleeGod
Chang'e
18
5 / 2 / 19
10,886
907
12,931
14,789
7,094
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Juger8585
Poseidon
17
7 / 2 / 21
10,586
882
12,597
8,172
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 16
10,395
866
13,661
11,801
15,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
15
1 / 5 / 22
9,897
825
7,699
24,231
25,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaosCrux
Chang'e
14
1 / 5 / 6
7,891
658
7,724
13,090
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 8
8,767
731
5,824
10,142
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 7 / 6
9,613
801
11,210
12,908
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 5
8,384
699
9,551
12,610
4,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
streay
Bake Kujira
16
3 / 6 / 9
9,601
800
8,362
15,811
19,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
29
Kills
13
13
Deaths
29
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Capt AF
Ah Muzen Cab
8
2
17
8.25
L
Chang'e
ChaosCrux
Chang'e
1
5
6
0.8
W
Chang'e
DedaleeGod
Chang'e
5
2
19
7.25
W
Poseidon
Juger8585
Poseidon
7
2
21
8.75
L
1
4
8
1.25
L
7
7
6
1.43
W
8
2
16
8
W
Athena
1
5
22
2.4
L
1
7
5
0.5
L
Bake Kujira
streay
Bake Kujira
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,580
Damage
42,671
72,928
Taken
64,561
57,720
Mitigated
41,661
34,748
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Capt AF
Ah Muzen Cab
14,692
3,668
767
2,233
13,935
6,592
3,009
7,098
6,736
0
38,278
L
Chang'e
ChaosCrux
Chang'e
7,724
1,128
6,364
4,309
13,090
4,711
0
7,215
5,875
12,234
875
W
Chang'e
DedaleeGod
Chang'e
12,931
1,520
8,609
6,613
14,789
7,094
521
8,458
6,260
28,472
1,608
W
Poseidon
Juger8585
Poseidon
12,597
955
2,093
727
8,172
3,712
2,269
4,816
3,284
32,137
1,039
L
5,824
433
1,556
1,051
10,142
7,911
0
5,568
4,574
27,666
0
L
11,210
600
677
1,284
12,908
4,383
0
6,431
6,477
14,609
0
W
13,661
1,453
2,522
1,847
11,801
15,314
913
4,977
6,730
592
19,699
W
Athena
7,699
1,232
4,135
5,202
24,231
25,008
434
6,702
17,311
12,172
0
L
9,551
4,543
189
1,660
12,610
4,925
0
6,439
6,171
0
18,800
L
Bake Kujira
streay
Bake Kujira
8,362
4,375
725
1,448
15,811
19,731
0
6,797
9,014
16,493
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
44,256
148
Minions Killed
129
0
Camps Cleared
0
1,145,929
Distance Traveled
1,003,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,984
915
39
3
0
206,682
0
L
Chang'e
7,891
658
22
2
0
197,823
0
W
Chang'e
10,886
907
51
4
0
234,434
0
W
Poseidon
10,586
882
39
3
0
215,257
0
L
Nox
8,767
731
48
4
0
224,706
0
L
He Bo
9,613
801
8
1
0
180,623
0
W
Odin
10,395
866
13
1
0
264,282
0
W
Athena
9,897
825
6
1
0
225,274
0
L
Nut
8,384
699
28
2
0
207,239
0
L
Bake Kujira
9,601
800
23
2
0
193,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role