Player Matchup

Baron Samedi
Baron Samedi
Carrot4D
Baron Samedi
Level 56
God Stats
5W - 7L
1,334 SR
Queue Stats
86W - 104L
1,425 Elo+
Solo
Sol
Sol
Clleee
Sol
Level 125
God Stats
2W - 1L
1,655 SR
Queue Stats
54W - 57L
1,478 Elo+
Solo
Nike
Nike
Sáck
Nike
Level 152
God Stats
7W - 2L
1,662 SR
Queue Stats
64W - 64L
1,480 Elo+
Solo
Hades
Hades
badforgoodd
Hades
Level 66
God Stats
3W - 3L
1,376 SR
Queue Stats
178W - 184L
1,452 Elo+
Solo
Anubis
Anubis
totem223
Anubis
Level 126
God Stats
3W - 4L
1,478 SR
Queue Stats
249W - 216L
1,507 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,468 Elo+

VS

Team Averages
Level 172
1,532 SR
1,469 Elo+
Xbalanque
Xbalanque
GosHcaN
Xbalanque
Level 291
God Stats
0W - 1L
1,622 SR
Queue Stats
163W - 176L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
Nubian_god
Ah Puch
Level 226
God Stats
1W - 4L
1,432 SR
Queue Stats
321W - 308L
1,522 Elo+
Solo
Khepri
Khepri
Sr_Heredia
Khepri
Level 157
God Stats
4W - 7L
1,496 SR
Queue Stats
412W - 436L
1,422 Elo+
Solo
Ymir
Ymir
TheMadchine
Ymir
Level 147
God Stats
23W - 18L
1,610 SR
Queue Stats
79W - 63L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
fonlegend
Gilgamesh
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 58L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carrot4D
Baron Samedi
17
2 / 0 / 8
11,576
551
5,288
14,116
14,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sol
Clleee
Sol
18
2 / 2 / 4
11,587
552
6,931
12,522
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Sáck
Nike
17
4 / 1 / 6
12,354
588
5,501
15,408
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 3 / 3
12,959
617
18,930
20,360
9,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
totem223
Anubis
6
0 / 0 / 1
7,514
358
557
670
248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GosHcaN
Xbalanque
13
0 / 4 / 0
7,602
362
2,571
10,352
2,978
Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Nubian_god
Ah Puch
19
3 / 9 / 0
11,223
534
14,451
16,582
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Sr_Heredia
Khepri
19
3 / 2 / 1
10,139
483
13,295
12,895
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
4,116
196
0
922
0
Gilgamesh
fonlegend
Gilgamesh
3
0 / 3 / 0
5,721
272
446
3,595
841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
6
6
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carrot4D
Baron Samedi
2
0
8
6
W
Sol
Clleee
Sol
2
2
4
2
L
Xbalanque
GosHcaN
Xbalanque
0
4
0
0
L
Ah Puch
Nubian_god
Ah Puch
3
9
0
0.33
L
Khepri
Sr_Heredia
Khepri
3
2
1
1.75
W
Nike
Sáck
Nike
4
1
6
7
L
0
1
0
0
W
11
3
3
4.17
L
Gilgamesh
fonlegend
Gilgamesh
0
3
0
0
W
Anubis
totem223
Anubis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
30,763
63,076
Taken
44,346
38,977
Mitigated
11,850
26,085
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carrot4D
Baron Samedi
5,288
353
447
5,298
14,116
14,223
1,026
5,992
8,124
32,409
0
W
Sol
Clleee
Sol
6,931
2,257
0
5,224
12,522
4,199
10,796
7,680
4,842
98,588
5,291
L
Xbalanque
GosHcaN
Xbalanque
2,571
575
0
1,396
10,352
2,978
0
6,310
3,857
0
42,130
L
Ah Puch
Nubian_god
Ah Puch
14,451
245
0
2,332
16,582
4,042
0
12,036
3,843
88,678
744
L
Khepri
Sr_Heredia
Khepri
13,295
518
0
2,852
12,895
3,989
0
9,502
3,177
74,966
3,410
W
Nike
Sáck
Nike
5,501
751
0
2,772
15,408
11,210
2,007
5,460
9,892
0
77,598
L
0
0
0
0
922
0
0
918
0
0
0
W
18,930
1,365
792
11,197
20,360
9,097
2,845
9,538
10,822
100,072
1,491
L
Gilgamesh
fonlegend
Gilgamesh
446
221
0
186
3,595
841
0
1,764
1,730
0
2,760
W
Anubis
totem223
Anubis
557
0
0
355
670
248
0
534
136
5,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,990
Gold Earned
38,801
504
Minions Killed
386
0
Camps Cleared
0
1,613,714
Distance Traveled
1,035,152
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,576
551
29
1
0
408,098
4
W
Sol
11,587
552
177
8
0
347,800
2
L
Xbalanque
7,602
362
62
3
0
248,100
0
L
Ah Puch
11,223
534
178
8
0
368,123
2
L
Khepri
10,139
483
140
7
0
391,638
0
W
Nike
12,354
588
118
6
0
399,089
0
L
Ymir
4,116
196
0
0
0
0
0
W
Hades
12,959
617
170
8
0
411,372
0
L
Gilgamesh
5,721
272
6
0
0
27,291
0
W
Anubis
7,514
358
10
0
0
47,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role