Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
N3ur0t1c6098
Pele
Level 70
God Stats
8W - 18L
1,341 SR
Queue Stats
206W - 207L
1,454 Elo+
Party 2
Hades
Hades
TwIsTeDxXxFaTe
Hades
Level 101
God Stats
19W - 15L
1,547 SR
Queue Stats
252W - 260L
1,430 Elo+
Party 2
Olorun
Olorun
Wi1dAnu5
Olorun
Level 91
God Stats
19W - 17L
1,523 SR
Queue Stats
182W - 176L
1,462 Elo+
Party 1
Athena
Athena
gameguydave
Athena
Level 67
God Stats
0W - 4L
1,165 SR
Queue Stats
141W - 146L
1,471 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,463 Elo+

VS

Team Averages
Level 106
1,567 SR
1,459 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bendutch17
Yu Huang
Level 100
God Stats
2W - 2L
1,487 SR
Queue Stats
383W - 379L
1,406 Elo+
Solo
Cupid
Cupid
CurlyManager702
Cupid
Level 78
God Stats
3W - 2L
1,541 SR
Queue Stats
323W - 338L
1,499 Elo+
Solo
Amaterasu
Amaterasu
MyGrayFate
Amaterasu
Level 126
God Stats
6W - 8L
1,413 SR
Queue Stats
21W - 18L
1,490 Elo+
Solo
Serqet
Serqet
matraskito
Serqet
Level 102
God Stats
3W - 1L
1,896 SR
Queue Stats
74W - 69L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 3 / 0
5,734
521
5,037
6,526
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 5 / 2
5,142
467
2,718
9,613
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 0
6,260
569
5,030
8,152
3,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Wi1dAnu5
Olorun
10
3 / 2 / 0
6,679
607
3,531
5,209
1,466
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
7
0 / 2 / 3
5,093
463
2,388
11,647
8,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 5
5,791
526
5,566
5,378
1,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Bendutch17
Yu Huang
11
0 / 3 / 2
6,141
558
2,517
4,441
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
5,798
527
4,802
5,729
1,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MyGrayFate
Amaterasu
13
5 / 0 / 0
7,504
682
4,395
9,981
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serqet
matraskito
Serqet
12
8 / 0 / 2
6,994
636
6,720
6,684
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
0
1
W
Merlin
 
Merlin
1
1
5
3.5
W
Yu Huang
Bendutch17
Yu Huang
0
3
2
0.33
W
1
2
4
1.5
W
Amaterasu
MyGrayFate
Amaterasu
5
0
0
5
L
0
5
2
0.2
L
0
3
0
0
L
Olorun
Wi1dAnu5
Olorun
3
2
0
1.5
L
Athena
0
2
3
0.75
W
Serqet
matraskito
Serqet
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,704
Damage
24,000
41,147
Taken
32,213
18,345
Mitigated
12,064
12,544
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,037
2,123
0
1,616
6,526
1,910
0
1,996
4,530
0
32,236
W
Merlin
 
Merlin
5,566
688
0
977
5,378
1,669
280
1,261
4,117
39,762
636
W
Yu Huang
Bendutch17
Yu Huang
2,517
228
0
0
4,441
1,310
0
2,868
1,573
37,062
0
W
4,802
2,888
858
2,859
5,729
1,517
628
696
5,033
0
28,170
W
Amaterasu
MyGrayFate
Amaterasu
4,395
1,834
0
6,491
9,981
5,242
0
4,896
5,085
0
47,713
L
2,718
1,031
136
1,147
9,613
3,168
0
1,289
8,324
0
35,663
L
5,030
687
0
3,674
8,152
3,183
0
0
7,932
47,658
1,058
L
Olorun
Wi1dAnu5
Olorun
3,531
816
0
756
5,209
1,466
117
2,365
2,553
35,616
875
L
Athena
2,388
883
1,161
4,054
11,647
8,618
0
2,429
9,102
18,390
0
W
Serqet
matraskito
Serqet
6,720
1,386
0
3,731
6,684
2,326
0
1,142
5,542
0
36,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
32,228
279
Minions Killed
342
0
Camps Cleared
0
1,055,919
Distance Traveled
1,142,088
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,734
521
54
5
0
188,625
0
W
Merlin
5,791
526
62
6
0
219,031
0
W
Yu Huang
6,141
558
66
6
0
213,169
0
W
Cupid
5,798
527
55
5
0
212,301
1
W
Amaterasu
7,504
682
96
9
0
220,238
2
L
Pele
5,142
467
58
5
0
224,230
1
L
Hades
6,260
569
82
7
0
193,579
0
L
Olorun
6,679
607
71
6
0
213,184
0
L
Athena
5,093
463
14
1
0
236,301
3
W
Serqet
6,994
636
63
6
0
277,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role