Player Matchup

Cthulhu
Cthulhu
Gold IV
Gethxndled
Cthulhu
Gold IV
Level 110
God Stats
2W - 2L
1,680 SR
Queue Stats
23W - 19L
1,435 MMR
Solo
Nut
Nut
Gold IV
InspectorWolf
Nut
Gold IV
Level 205
God Stats
2W - 1L
1,861 SR
Queue Stats
187W - 195L
1,487 MMR
Solo
Mulan
Mulan
Silver I
ManOfGodGoin
Mulan
Silver I
Level 119
God Stats
7W - 4L
1,671 SR
Queue Stats
15W - 19L
1,471 MMR
Party 1
Serqet
Serqet
Silver II
dogeguy17
Serqet
Silver II
Level 81
God Stats
1W - 1L
1,696 SR
Queue Stats
12W - 15L
1,471 MMR
Party 1
Kukulkan
Kukulkan
Silver II
hxldir
Kukulkan
Silver II
Level 127
God Stats
1W - 0L
1,257 SR
Queue Stats
10W - 11L
1,475 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,633 SR
1,468 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,458 SR
1,468 MMR
Tsukuyomi
Tsukuyomi
Gold III
DKSS_josibf
Tsukuyomi
Gold III
Level 129
God Stats
5W - 8L
1,502 SR
Queue Stats
139W - 144L
1,469 MMR
Solo
Sol
Sol
Gold II
Double_lVl
Sol
Gold II
Level 138
God Stats
1W - 2L
1,495 SR
Queue Stats
76W - 77L
1,475 MMR
Solo
Ymir
Ymir
Gold IV
Venom_NO_CURE6
Ymir
Gold IV
Level 171
God Stats
0W - 3L
1,185 SR
Queue Stats
341W - 367L
1,428 MMR
Solo
Nu Wa
Nu Wa
Gold I
Zaldrizez
Nu Wa
Gold I
Level 220
God Stats
0W - 1L
1,660 SR
Queue Stats
219W - 230L
1,487 MMR
Solo
Danzaburou
Danzaburou
Gold IV
foxwarrior112
Danzaburou
Gold IV
Level 149
God Stats
22W - 45L
1,448 SR
Queue Stats
933W - 953L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gethxndled
Cthulhu
9
4 / 1 / 5
6,636
603
4,524
6,116
4,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 5
7,318
665
7,262
6,675
2,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 1
7,736
703
4,894
5,713
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
dogeguy17
Serqet
11
3 / 1 / 3
6,274
570
2,846
6,594
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
hxldir
Kukulkan
13
2 / 0 / 1
7,082
644
2,349
3,708
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Sun WukongRamaFreyaArachne

VS

Bans
ThorAresRatatoskrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DKSS_josibf
Tsukuyomi
10
1 / 3 / 0
5,501
500
1,937
8,670
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 3 / 1
5,398
491
5,449
7,418
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 5 / 1
4,693
427
2,214
9,437
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Zaldrizez
Nu Wa
11
1 / 1 / 0
5,998
545
3,330
3,791
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
foxwarrior112
Danzaburou
10
1 / 3 / 2
5,482
498
3,223
6,871
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DKSS_josibf
Tsukuyomi
1
3
0
0.33
L
0
3
1
0.17
W
Cthulhu
Gethxndled
Cthulhu
4
1
5
6.5
W
2
1
5
4.5
W
4
0
1
4.5
L
0
5
1
0.1
L
Nu Wa
Zaldrizez
Nu Wa
1
1
0
1
W
Serqet
dogeguy17
Serqet
3
1
3
4.5
L
Danzaburou
foxwarrior112
Danzaburou
1
3
2
0.67
W
Kukulkan
hxldir
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
16,153
28,806
Taken
36,187
11,593
Mitigated
11,046
11,207
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DKSS_josibf
Tsukuyomi
1,937
269
0
1,830
8,670
2,313
0
512
8,158
0
39,776
L
5,449
3,344
0
3,610
7,418
1,969
0
1,085
6,333
35,112
0
W
Cthulhu
Gethxndled
Cthulhu
4,524
1,156
0
1,452
6,116
4,019
0
3,293
2,823
14,596
1,574
W
7,262
4,351
0
3,493
6,675
2,425
65
4,079
2,596
0
56,774
W
4,894
430
0
1,898
5,713
2,296
0
760
4,953
0
50,946
L
2,214
643
0
786
9,437
3,958
0
2,230
7,207
16,210
0
L
Nu Wa
Zaldrizez
Nu Wa
3,330
765
0
1,481
3,791
967
240
1,515
2,245
40,704
1,432
W
Serqet
dogeguy17
Serqet
2,846
685
0
3,127
6,594
1,858
0
990
5,604
0
29,768
L
Danzaburou
foxwarrior112
Danzaburou
3,223
703
0
1,908
6,871
1,839
0
1,314
5,447
0
29,014
W
Kukulkan
hxldir
Kukulkan
2,349
133
0
1,237
3,708
995
0
2,146
1,562
58,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
27,072
387
Minions Killed
312
0
Camps Cleared
0
1,101,178
Distance Traveled
1,021,178
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,501
500
68
6
0
207,299
2
L
Sol
5,398
491
62
6
0
208,088
1
W
Cthulhu
6,636
603
19
2
0
211,093
3
W
Nut
7,318
665
91
8
0
190,728
2
W
Mulan
7,736
703
92
8
0
205,553
1
L
Ymir
4,693
427
29
3
0
193,520
4
L
Nu Wa
5,998
545
100
9
0
182,447
1
W
Serqet
6,274
570
64
6
0
274,439
0
L
Danzaburou
5,482
498
53
5
0
229,824
0
W
Kukulkan
7,082
644
121
11
0
219,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role