Player Matchup

Pele
Pele
Etzel6
Pele
Level 124
God Stats
1W - 1L
1,726 SR
Queue Stats
106W - 86L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
JorkinMyPeatnis
Zhong Kui
Level 45
God Stats
4W - 8L
1,609 SR
Queue Stats
61W - 65L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Snortdog
Sylvanus
Level 148
God Stats
7W - 7L
1,631 SR
Queue Stats
151W - 135L
1,478 Elo+
Party 1
Hades
Hades
TheMrPark_
Hades
Level 157
God Stats
1W - 3L
1,536 SR
Queue Stats
247W - 253L
1,535 Elo+
Solo
Chiron
Chiron
Verique
Chiron
Level 144
God Stats
16W - 12L
1,643 SR
Queue Stats
243W - 191L
1,558 Elo+
Party 1
Team Averages
Level 124
1,629 SR
1,534 Elo+

VS

Team Averages
Level 116
1,637 SR
1,592 Elo+
Pele
Pele
Ballzachs
Pele
Level 103
God Stats
20W - 12L
1,634 SR
Queue Stats
106W - 76L
1,607 Elo+
Solo
Ares
Ares
MrWhite012
Ares
Level 87
God Stats
7W - 7L
1,535 SR
Queue Stats
317W - 257L
1,589 Elo+
Party 2
Hera
Hera
ReaIty
Hera
Level 159
God Stats
5W - 4L
1,720 SR
Queue Stats
103W - 77L
1,607 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheLaneTrain47
Tsukuyomi
Level 129
God Stats
9W - 3L
1,779 SR
Queue Stats
74W - 60L
1,608 Elo+
Party 3
Nut
Nut
madcuzbad17
Nut
Level 103
God Stats
3W - 1L
1,517 SR
Queue Stats
292W - 261L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Etzel6
Pele
5
0 / 2 / 1
3,045
609
716
3,574
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
JorkinMyPeatnis
Zhong Kui
7
0 / 2 / 0
3,605
721
12
3,272
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Snortdog
Sylvanus
5
1 / 1 / 2
3,667
733
1,691
4,506
1,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
3
0 / 2 / 0
2,859
572
397
2,737
1,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Verique
Chiron
5
2 / 1 / 1
3,557
711
3,565
3,802
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
2 / 0 / 2
4,160
832
2,519
2,129
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 1 / 2
3,750
750
1,639
4,277
1,746
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hera
ReaIty
Hera
8
2 / 0 / 1
4,256
851
1,991
313
67
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
TheLaneTrain47
Tsukuyomi
7
3 / 0 / 3
4,037
807
2,158
2,855
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 2
3,083
617
3,011
3,217
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
2
0
2
3
L
Pele
Etzel6
Pele
0
2
1
0.25
L
Zhong Kui
JorkinMyPeatnis
Zhong Kui
0
2
0
0
W
1
1
2
2
W
Hera
ReaIty
Hera
2
0
1
2.5
L
Sylvanus
Snortdog
Sylvanus
1
1
2
2
W
Tsukuyomi
TheLaneTrain47
Tsukuyomi
3
0
3
4.5
L
Hades
0
2
0
0
L
Chiron
Verique
Chiron
2
1
1
2.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,381
Damage
11,318
17,891
Taken
12,791
6,203
Mitigated
3,915
6,597
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,519
705
0
615
2,129
611
39
381
1,748
0
21,713
L
Pele
Etzel6
Pele
716
259
0
404
3,574
979
0
385
3,147
0
14,805
L
Zhong Kui
JorkinMyPeatnis
Zhong Kui
12
0
0
1,207
3,272
1,634
0
1,554
1,586
18,403
3,310
W
1,639
139
0
1,376
4,277
1,746
0
802
3,475
7,234
0
W
Hera
ReaIty
Hera
1,991
478
0
165
313
67
0
0
313
22,729
0
L
Sylvanus
Snortdog
Sylvanus
1,691
696
930
1,777
4,506
1,595
0
809
3,697
8,534
588
W
Tsukuyomi
TheLaneTrain47
Tsukuyomi
2,158
512
0
2,256
2,855
739
0
230
2,625
0
20,358
L
Hades
397
0
0
1,087
2,737
1,053
0
0
2,737
7,114
187
L
Chiron
Verique
Chiron
3,565
1,101
43
1,149
3,802
942
0
708
3,094
0
18,479
W
3,011
1,226
0
480
3,217
752
0
483
2,734
0
16,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,733
Gold Earned
19,286
122
Minions Killed
174
0
Camps Cleared
0
434,353
Distance Traveled
558,553
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,160
832
32
6
0
111,639
0
L
Pele
3,045
609
32
6
0
112,603
0
L
Zhong Kui
3,605
721
46
9
0
96,661
0
W
Ares
3,750
750
10
2
0
122,890
0
W
Hera
4,256
851
55
11
0
103,838
2
L
Sylvanus
3,667
733
13
3
0
82,967
0
W
Tsukuyomi
4,037
807
44
9
0
124,201
0
L
Hades
2,859
572
14
3
0
56,773
0
L
Chiron
3,557
711
17
3
0
85,349
0
W
Nut
3,083
617
33
7
0
95,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role