Player Matchup

Kukulkan
Kukulkan
Detroit3138051
Kukulkan
Level 63
God Stats
82W - 61L
1,469 SR
Queue Stats
220W - 242L
1,306 Elo+
Solo
Danzaburou
Danzaburou
DistortionTony
Danzaburou
Level 56
God Stats
65W - 56L
1,527 SR
Queue Stats
118W - 125L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
gothcrybaby
Cthulhu
Level 63
God Stats
12W - 11L
1,477 SR
Queue Stats
179W - 192L
1,398 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,368 Elo+

VS

Team Averages
Level 120
1,497 SR
1,411 Elo+
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RapidBunny40589
Baron Samedi
Level 72
God Stats
37W - 37L
1,490 SR
Queue Stats
151W - 170L
1,328 Elo+
Solo
Martichoras
Martichoras
S-E-V-A-R-O-G
Martichoras
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
0 / 0 / 0
6,978
465
0
0
0
Danzaburou
DistortionTony
Danzaburou
20
7 / 1 / 3
15,605
1,040
11,413
12,930
5,007
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
gothcrybaby
Cthulhu
20
4 / 4 / 5
13,262
884
11,404
19,323
22,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 6 / 1
12,089
806
10,237
13,437
8,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RapidBunny40589
Baron Samedi
5
0 / 0 / 0
6,678
445
0
0
0
Martichoras
S-E-V-A-R-O-G
Martichoras
18
1 / 5 / 2
11,803
787
12,435
14,962
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
1
0.58
W
Kukulkan
0
0
0
0
W
Danzaburou
DistortionTony
Danzaburou
7
1
3
8.5
L
Baron Samedi
RapidBunny40589
Baron Samedi
0
0
0
0
L
Martichoras
S-E-V-A-R-O-G
Martichoras
1
5
2
0.4
W
Cthulhu
gothcrybaby
Cthulhu
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,817
Damage
22,672
32,253
Taken
28,399
27,359
Mitigated
14,088
6,411
Healing
1,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,237
1,396
0
0
13,437
8,321
0
4,165
8,538
0
32,204
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
DistortionTony
Danzaburou
11,413
5,095
0
4,709
12,930
5,007
3,786
6
12,719
0
74,410
L
Baron Samedi
RapidBunny40589
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
S-E-V-A-R-O-G
Martichoras
12,435
3,840
0
1,880
14,962
5,767
218
5,622
8,680
0
57,024
W
Cthulhu
gothcrybaby
Cthulhu
11,404
130
153
1,549
19,323
22,352
336
24
19,073
32,770
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
30,570
164
Minions Killed
143
0
Camps Cleared
0
552,291
Distance Traveled
445,997
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,089
806
54
4
0
221,167
0
W
Kukulkan
6,978
465
0
0
0
0
0
W
Danzaburou
15,605
1,040
112
7
0
285,162
2
L
Baron Samedi
6,678
445
0
0
0
0
0
L
Martichoras
11,803
787
89
6
0
224,830
8
W
Cthulhu
13,262
884
52
3
0
267,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role