Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BigGamerMan
Ishtar
Level 127
God Stats
0W - 4L
1,136 SR
Queue Stats
26W - 23L
1,482 Elo+
Party 2
Serqet
Serqet
Casmelet
Serqet
Level 143
God Stats
4W - 8L
1,690 SR
Queue Stats
17W - 20L
1,435 Elo+
Solo
Athena
Athena
SourDeisel
Athena
Level 129
God Stats
0W - 1L
1,225 SR
Queue Stats
63W - 58L
1,450 Elo+
Party 2
Osiris
Osiris
SuctionCup9622
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,471 Elo+
Party 2
Team Averages
Level 136
1,410 SR
1,468 Elo+

VS

Team Averages
Level 134
1,562 SR
1,477 Elo+
Ne Zha
Ne Zha
INFLewisss
Ne Zha
Level 157
God Stats
2W - 0L
1,663 SR
Queue Stats
41W - 41L
1,493 Elo+
Party 1
Thoth
Thoth
Lhxyess
Thoth
Level 142
God Stats
2W - 1L
1,503 SR
Queue Stats
51W - 54L
1,448 Elo+
Party 1
Chaac
Chaac
MugilTime
Chaac
Level 144
God Stats
2W - 0L
1,735 SR
Queue Stats
190W - 165L
1,523 Elo+
Solo
Bellona
Bellona
ablaze-rasher11
Bellona
Level 84
God Stats
69W - 68L
1,526 SR
Queue Stats
421W - 426L
1,472 Elo+
Solo
Ra
Ra
youtubeman867
Ra
Level 145
God Stats
2W - 2L
1,384 SR
Queue Stats
202W - 193L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 2 / 2
7,101
546
3,777
6,155
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
11
4 / 3 / 1
6,253
481
6,393
7,606
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Casmelet
Serqet
10
2 / 5 / 0
5,850
450
5,329
9,488
2,051
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
SourDeisel
Athena
11
2 / 1 / 6
7,233
556
6,419
10,891
9,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 1
5,935
457
2,086
8,946
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
INFLewisss
Ne Zha
14
2 / 1 / 7
7,901
608
6,926
10,527
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Lhxyess
Thoth
15
7 / 2 / 1
9,035
695
6,361
6,425
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
MugilTime
Chaac
15
2 / 1 / 1
9,116
701
5,924
8,584
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 3
6,564
505
5,645
9,804
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 3
6,911
532
5,355
7,765
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
14
14
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
2
1.5
L
Ishtar
4
3
1
1.5
L
Serqet
Casmelet
Serqet
2
5
0
0.4
W
Ne Zha
INFLewisss
Ne Zha
2
1
7
5.5
W
Thoth
Lhxyess
Thoth
7
2
1
3.75
W
Chaac
MugilTime
Chaac
2
1
1
2.5
L
Athena
SourDeisel
Athena
2
1
6
5
L
0
3
1
0.17
W
1
1
3
2.5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
30,211
43,086
Taken
43,105
21,378
Mitigated
20,429
13,723
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,777
1,019
0
2,553
6,155
2,332
0
1,575
4,486
0
59,220
L
Ishtar
6,393
3,593
0
2,897
7,606
2,765
0
1,336
6,270
0
40,654
L
Serqet
Casmelet
Serqet
5,329
1,473
0
599
9,488
2,051
0
4,189
4,733
0
23,538
W
Ne Zha
INFLewisss
Ne Zha
6,926
2,625
0
7,283
10,527
3,689
0
980
9,547
0
61,965
W
Thoth
Lhxyess
Thoth
6,361
502
0
775
6,425
1,834
288
0
5,997
46,235
1,246
W
Chaac
MugilTime
Chaac
5,924
1,268
0
2,979
8,584
5,111
145
126
8,458
4,718
66,368
L
Athena
SourDeisel
Athena
6,419
1,659
0
4,266
10,891
9,340
0
3,523
7,298
24,992
707
L
2,086
375
0
3,408
8,946
4,890
0
374
8,572
0
34,319
W
5,645
1,687
0
3,277
9,804
7,262
439
2,226
7,578
0
29,252
W
5,355
637
1,904
2,522
7,765
2,533
311
3,084
4,483
42,832
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
39,527
320
Minions Killed
465
0
Camps Cleared
0
1,294,812
Distance Traveled
1,337,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,101
546
120
9
0
277,627
0
L
Ishtar
6,253
481
62
5
0
225,441
0
L
Serqet
5,850
450
38
3
0
273,724
0
W
Ne Zha
7,901
608
101
8
0
307,641
0
W
Thoth
9,035
695
104
8
0
259,366
0
W
Chaac
9,116
701
144
11
0
258,508
2
L
Athena
7,233
556
35
3
0
269,395
0
L
Osiris
5,935
457
65
5
0
248,625
0
W
Bellona
6,564
505
56
4
0
278,464
0
W
Ra
6,911
532
60
5
0
233,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role