Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ConquestizArena
Hera
Level 67
God Stats
7W - 4L
1,558 SR
Queue Stats
199W - 193L
1,552 Elo+
Solo
Hades
Hades
CreeperDesttre
Hades
Level 148
God Stats
16W - 10L
1,610 SR
Queue Stats
374W - 368L
1,549 Elo+
Solo
Artemis
Artemis
PGK0WWWWW
Artemis
Level 154
God Stats
5W - 2L
1,666 SR
Queue Stats
192W - 184L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
XXtinctacion
Gilgamesh
Level 124
God Stats
6W - 13L
1,468 SR
Queue Stats
311W - 242L
1,564 Elo+
Solo
Team Averages
Level 130
1,560 SR
1,531 Elo+

VS

Team Averages
Level 86
1,552 SR
1,471 Elo+
Cthulhu
Cthulhu
FridgeCorn76
Cthulhu
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 23L
1,359 Elo+
Party 1
Merlin
Merlin
Inkstick
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 132L
1,577 Elo+
Solo
Neith
Neith
Retzer
Neith
Level 159
God Stats
37W - 23L
1,617 SR
Queue Stats
567W - 502L
1,569 Elo+
Solo
Chaac
Chaac
ihrtcabbage
Chaac
Level 36
God Stats
3W - 3L
1,159 SR
Queue Stats
31W - 57L
1,373 Elo+
Party 1
Loki
Loki
jame_jones1
Loki
Level 63
God Stats
1W - 3L
1,720 SR
Queue Stats
88W - 90L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
7,407
741
5,058
7,489
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 1 / 4
6,668
667
3,946
4,419
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 4
6,146
615
5,367
6,539
2,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
PGK0WWWWW
Artemis
12
1 / 0 / 4
6,541
654
4,367
5,714
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
XXtinctacion
Gilgamesh
12
8 / 1 / 5
6,925
693
5,838
7,125
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FridgeCorn76
Cthulhu
7
0 / 4 / 0
4,663
466
1,413
7,794
2,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Inkstick
Merlin
10
0 / 3 / 2
5,674
567
3,305
6,067
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Retzer
Neith
9
0 / 3 / 1
5,247
525
3,707
6,249
1,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
5,527
553
4,614
9,320
5,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 4 / 0
5,917
592
4,747
8,510
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
1
1
4
3
W
4
1
4
6
L
Cthulhu
FridgeCorn76
Cthulhu
0
4
0
0
L
Merlin
Inkstick
Merlin
0
3
2
0.33
W
Artemis
PGK0WWWWW
Artemis
1
0
4
3
L
Neith
Retzer
Neith
0
3
1
0.17
W
Gilgamesh
XXtinctacion
Gilgamesh
8
1
5
10.5
L
0
2
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
17,786
31,286
Taken
37,940
12,385
Mitigated
14,011
12,510
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,058
1,631
0
2,756
7,489
4,237
0
0
7,489
0
49,132
W
3,946
1,083
0
768
4,419
1,128
0
924
3,227
39,726
806
W
5,367
904
654
4,034
6,539
2,602
0
1,610
4,824
29,614
2,864
L
Cthulhu
FridgeCorn76
Cthulhu
1,413
219
955
1,191
7,794
2,752
0
2,258
5,536
12,634
0
L
Merlin
Inkstick
Merlin
3,305
331
0
737
6,067
1,677
0
2,279
3,788
31,597
0
W
Artemis
PGK0WWWWW
Artemis
4,367
1,814
0
2,471
5,714
2,055
992
644
5,070
0
46,392
L
Neith
Retzer
Neith
3,707
1,691
0
986
6,249
1,805
0
1,015
5,234
0
36,154
W
Gilgamesh
XXtinctacion
Gilgamesh
5,838
2,268
0
1,827
7,125
2,363
0
1,210
5,839
0
33,869
L
4,614
762
0
3,787
9,320
5,389
0
0
9,320
0
36,269
L
4,747
1,350
0
3,667
8,510
2,388
0
3,267
5,243
0
39,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
27,028
370
Minions Killed
308
0
Camps Cleared
0
1,077,465
Distance Traveled
1,067,260
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,407
741
96
10
0
181,079
0
W
Hera
6,668
667
93
9
0
220,447
5
W
Hades
6,146
615
61
6
0
214,785
0
L
Cthulhu
4,663
466
22
2
0
224,849
2
L
Merlin
5,674
567
77
8
0
206,953
0
W
Artemis
6,541
654
72
7
0
200,777
0
L
Neith
5,247
525
67
7
0
199,515
2
W
Gilgamesh
6,925
693
48
5
0
260,377
0
L
Chaac
5,527
553
73
7
0
202,450
2
L
Loki
5,917
592
69
7
0
233,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role