Player Matchup

Anubis
Anubis
CAM_BAM_158
Anubis
Level 97
God Stats
10W - 16L
1,440 SR
Queue Stats
79W - 90L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Kâmui
Sylvanus
Level 147
God Stats
1W - 2L
1,609 SR
Queue Stats
100W - 95L
1,512 Elo+
Solo
Artemis
Artemis
Notabanana321
Artemis
Level 124
God Stats
4W - 3L
1,654 SR
Queue Stats
697W - 663L
1,564 Elo+
Solo
Hel
Hel
Xman-Na
Hel
Level 109
God Stats
4W - 5L
1,675 SR
Queue Stats
67W - 71L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
cr0s77
Gilgamesh
Level 157
God Stats
7W - 12L
1,542 SR
Queue Stats
312W - 316L
1,573 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,537 Elo+

VS

Team Averages
Level 164
1,384 SR
1,530 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IcariumsRage
Vulcan
Level 168
God Stats
16W - 14L
1,526 SR
Queue Stats
223W - 235L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
RichHomieJuan97
Kuzenbo
Level 179
God Stats
5W - 5L
1,529 SR
Queue Stats
88W - 71L
1,536 Elo+
Solo
Awilix
Awilix
cornell4
Awilix
Level 156
God Stats
1W - 2L
1,157 SR
Queue Stats
72W - 55L
1,566 Elo+
Party 1
Xbalanque
Xbalanque
nlycan
Xbalanque
Level 156
God Stats
3W - 6L
1,207 SR
Queue Stats
356W - 350L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 5 / 1
5,117
512
1,800
6,755
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sylvanus
Kâmui
Sylvanus
9
1 / 1 / 0
5,444
544
5,463
10,448
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
10
1 / 4 / 0
5,251
525
4,812
6,999
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
7
0 / 3 / 1
4,496
450
295
2,583
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
cr0s77
Gilgamesh
8
0 / 2 / 0
4,889
489
4,055
10,811
5,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 3
5,743
574
2,302
5,793
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
11
3 / 0 / 5
6,227
623
6,509
3,964
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,015
602
4,534
7,547
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
cornell4
Awilix
12
9 / 1 / 2
6,818
682
4,957
6,470
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
nlycan
Xbalanque
11
3 / 1 / 1
6,496
650
7,481
5,075
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
3
1.5
L
Anubis
1
5
1
0.3
W
Vulcan
3
0
5
5.5
L
Sylvanus
Kâmui
Sylvanus
1
1
0
1
L
Artemis
1
4
0
0.25
W
0
1
2
1
L
Hel
0
3
1
0.17
W
Awilix
cornell4
Awilix
9
1
2
10
L
Gilgamesh
cr0s77
Gilgamesh
0
2
0
0
W
Xbalanque
nlycan
Xbalanque
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
25,783
37,596
Taken
28,849
16,048
Mitigated
13,426
9,846
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,302
695
0
2,309
5,793
3,113
0
1,209
4,510
0
20,149
L
Anubis
1,800
140
0
1,601
6,755
2,108
0
2,441
4,274
26,664
660
W
Vulcan
6,509
355
0
750
3,964
1,145
0
825
3,103
36,740
0
L
Sylvanus
Kâmui
Sylvanus
5,463
1,709
13
5,810
10,448
5,642
0
3,941
6,311
29,483
2,675
L
Artemis
4,812
1,322
0
340
6,999
1,894
0
3,722
3,233
0
37,534
W
4,534
2,430
0
2,430
7,547
5,309
0
3,693
3,242
34,117
1,425
L
Hel
295
0
231
246
2,583
439
0
0
2,583
14,108
0
W
Awilix
cornell4
Awilix
4,957
2,304
0
500
6,470
2,263
0
496
5,974
0
43,619
L
Gilgamesh
cr0s77
Gilgamesh
4,055
1,081
0
1,605
10,811
5,965
0
397
10,414
0
20,264
W
Xbalanque
nlycan
Xbalanque
7,481
4,583
0
2,331
5,075
1,596
543
357
4,718
0
48,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
31,299
239
Minions Killed
332
0
Camps Cleared
0
804,086
Distance Traveled
1,008,949
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,743
574
31
3
0
179,071
0
L
Anubis
5,117
512
57
6
0
208,767
0
W
Vulcan
6,227
623
64
6
0
226,732
0
L
Sylvanus
5,444
544
63
6
0
150,138
2
L
Artemis
5,251
525
65
7
0
174,605
2
W
Kuzenbo
6,015
602
82
8
0
183,116
0
L
Hel
4,496
450
23
2
0
100,859
0
W
Awilix
6,818
682
74
7
0
243,307
0
L
Gilgamesh
4,889
489
31
3
0
169,717
0
W
Xbalanque
6,496
650
81
8
0
176,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role