Player Matchup

Baron Samedi
Baron Samedi
Digglett
Baron Samedi
Level 145
God Stats
13W - 12L
1,521 SR
Queue Stats
360W - 370L
1,455 Elo+
Solo
Fenrir
Fenrir
DodgyViper114
Fenrir
Level 92
God Stats
5W - 3L
1,565 SR
Queue Stats
9W - 10L
1,427 Elo+
Party 2
Charon
Charon
Sturbedx
Charon
Level 96
God Stats
1W - 3L
1,406 SR
Queue Stats
38W - 28L
1,540 Elo+
Solo
Danzaburou
Danzaburou
WHarper00
Danzaburou
Level 69
God Stats
8W - 5L
1,612 SR
Queue Stats
9W - 10L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
picaporte007
Cu Chulainn
Level 147
God Stats
12W - 14L
1,486 SR
Queue Stats
265W - 264L
1,497 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,469 Elo+

VS

Team Averages
Level 101
1,521 SR
1,490 Elo+
Janus
Janus
Hyhender
Janus
Level 117
God Stats
0W - 2L
1,517 SR
Queue Stats
212W - 207L
1,560 Elo+
Party 1
Mulan
Mulan
LightSoF
Mulan
Level 111
God Stats
26W - 18L
1,627 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Nemesis
Nemesis
SmailBoy
Nemesis
Level 125
God Stats
1W - 2L
1,361 SR
Queue Stats
242W - 238L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 105
God Stats
230W - 181L
1,485 SR
Queue Stats
642W - 612L
1,401 Elo+
Solo
Fafnir
Fafnir
YourMumsBigToe1
Fafnir
Level 46
God Stats
4W - 3L
1,614 SR
Queue Stats
88W - 100L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Digglett
Baron Samedi
12
2 / 2 / 4
7,012
584
6,240
8,363
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 1 / 1
6,699
558
1,065
7,505
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
Sturbedx
Charon
11
2 / 0 / 6
7,338
612
3,292
6,885
4,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WHarper00
Danzaburou
11
5 / 1 / 3
7,294
608
4,535
5,638
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cu Chulainn
picaporte007
Cu Chulainn
11
2 / 1 / 0
6,484
540
4,998
10,842
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hyhender
Janus
14
3 / 1 / 0
7,572
631
4,165
4,758
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
LightSoF
Mulan
13
2 / 1 / 0
7,770
648
6,555
9,067
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SmailBoy
Nemesis
12
0 / 4 / 3
6,170
514
4,616
9,241
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Toni-Zi
Nu Wa
10
0 / 6 / 1
5,757
480
4,908
7,268
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
4,661
388
890
3,362
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Digglett
Baron Samedi
2
2
4
2
W
3
1
1
3.5
L
Janus
Hyhender
Janus
3
1
0
3
L
Mulan
LightSoF
Mulan
2
1
0
2
L
Nemesis
SmailBoy
Nemesis
0
4
3
0.38
W
Charon
Sturbedx
Charon
2
0
6
5
L
Nu Wa
Toni-Zi
Nu Wa
0
6
1
0.08
W
Danzaburou
WHarper00
Danzaburou
5
1
3
6.5
L
0
2
0
0
W
Cu Chulainn
picaporte007
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,130
Damage
21,134
39,233
Taken
33,696
21,042
Mitigated
15,154
12,229
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Digglett
Baron Samedi
6,240
342
120
1,976
8,363
3,651
0
3,614
4,749
46,034
0
W
1,065
0
0
1,273
7,505
3,106
0
502
7,003
0
48,289
L
Janus
Hyhender
Janus
4,165
86
0
660
4,758
1,269
0
2,647
1,833
60,613
0
L
Mulan
LightSoF
Mulan
6,555
520
0
2,105
9,067
6,009
0
1,428
6,941
0
55,698
L
Nemesis
SmailBoy
Nemesis
4,616
1,463
0
3,080
9,241
2,889
0
2,266
6,666
0
42,533
W
Charon
Sturbedx
Charon
3,292
790
0
2,057
6,885
4,129
0
2,711
4,174
30,571
2,047
L
Nu Wa
Toni-Zi
Nu Wa
4,908
845
0
1,114
7,268
1,948
0
1,678
5,550
40,188
1,019
W
Danzaburou
WHarper00
Danzaburou
4,535
1,682
271
2,218
5,638
1,659
0
3,222
2,416
0
43,087
L
890
133
0
624
3,362
3,039
0
896
2,466
4,137
390
W
Cu Chulainn
picaporte007
Cu Chulainn
4,998
978
0
4,314
10,842
8,497
0
635
10,207
0
38,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
31,930
381
Minions Killed
359
0
Camps Cleared
0
1,208,199
Distance Traveled
1,083,388
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,012
584
98
8
0
251,478
0
W
Fenrir
6,699
558
84
7
0
277,745
2
L
Janus
7,572
631
104
9
0
276,525
0
L
Mulan
7,770
648
112
9
0
209,683
0
L
Nemesis
6,170
514
65
5
0
275,431
0
W
Charon
7,338
612
47
4
0
257,069
0
L
Nu Wa
5,757
480
67
6
0
220,148
0
W
Danzaburou
7,294
608
78
7
0
185,065
0
L
Fafnir
4,661
388
11
1
0
101,601
0
W
Cu Chulainn
6,484
540
74
6
0
236,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role