Player Matchup

Osiris
Osiris
JIF Creamy
Osiris
Level 157
God Stats
6W - 5L
1,517 SR
Queue Stats
388W - 369L
1,540 Elo+
Solo
Yemoja
Yemoja
Kikiteb
Yemoja
Level 148
God Stats
5W - 5L
1,539 SR
Queue Stats
263W - 260L
1,428 Elo+
Party 2
Zeus
Zeus
MUTITANxPR
Zeus
Level 121
God Stats
7W - 4L
1,683 SR
Queue Stats
243W - 232L
1,430 Elo+
Party 2
Anhur
Anhur
aNotherGril
Anhur
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 44L
1,563 Elo+
Solo
Ratatoskr
Ratatoskr
varikas_loki
Ratatoskr
Level 152
God Stats
2W - 8L
1,305 SR
Queue Stats
619W - 648L
1,519 Elo+
Solo
Team Averages
Level 121
1,466 SR
1,496 Elo+

VS

Team Averages
Level 120
1,578 SR
1,428 Elo+
Yemoja
Yemoja
KINOTRECH
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,407 Elo+
Solo
Danzaburou
Danzaburou
KillaKilla93
Danzaburou
Level 119
God Stats
2W - 0L
1,714 SR
Queue Stats
41W - 51L
1,369 Elo+
Party 1
Yu Huang
Yu Huang
Money__Mane
Yu Huang
Level 156
God Stats
7W - 5L
1,578 SR
Queue Stats
384W - 408L
1,456 Elo+
Solo
Raijin
Raijin
TheMayJor
Raijin
Level 189
God Stats
33W - 16L
1,613 SR
Queue Stats
517W - 524L
1,455 Elo+
Party 1
Chaac
Chaac
WillyB44
Chaac
Level 109
God Stats
4W - 1L
1,484 SR
Queue Stats
153W - 154L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JIF Creamy
Osiris
17
5 / 7 / 5
10,896
726
14,900
29,823
24,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Kikiteb
Yemoja
16
0 / 5 / 6
9,410
627
4,096
17,661
17,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 4
10,823
722
19,425
15,372
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 6 / 4
8,485
566
6,310
11,343
4,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
varikas_loki
Ratatoskr
16
2 / 8 / 7
9,025
602
9,314
22,484
16,739
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KINOTRECH
Yemoja
18
0 / 1 / 20
11,172
745
6,275
14,198
12,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
KillaKilla93
Danzaburou
19
8 / 3 / 17
12,431
829
19,690
15,572
7,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yu Huang
Money__Mane
Yu Huang
14
1 / 3 / 11
10,169
678
7,075
7,362
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
TheMayJor
Raijin
20
19 / 5 / 5
14,042
936
33,218
15,333
7,298
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
WillyB44
Chaac
20
4 / 2 / 19
12,042
803
19,023
22,923
32,861
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
13
Kills
32
32
Deaths
14
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Osiris
JIF Creamy
Osiris
5
7
5
1.07
W
Yemoja
KINOTRECH
Yemoja
0
1
20
10
L
Yemoja
Kikiteb
Yemoja
0
5
6
0.6
W
Danzaburou
KillaKilla93
Danzaburou
8
3
17
5.5
L
4
6
4
1
W
Yu Huang
Money__Mane
Yu Huang
1
3
11
2.17
W
Raijin
TheMayJor
Raijin
19
5
5
4.3
W
Chaac
WillyB44
Chaac
4
2
19
6.75
L
2
6
4
0.67
L
Ratatoskr
varikas_loki
Ratatoskr
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,045
Damage
85,281
96,683
Taken
75,388
68,089
Mitigated
63,376
32,375
Healing
40,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
JIF Creamy
Osiris
14,900
4,975
689
9,260
29,823
24,985
0
10,927
18,342
547
24,724
W
Yemoja
KINOTRECH
Yemoja
6,275
675
10,142
3,955
14,198
12,135
876
7,485
6,713
12,581
666
L
Yemoja
Kikiteb
Yemoja
4,096
764
14,417
2,611
17,661
17,113
252
6,853
10,430
9,359
0
W
Danzaburou
KillaKilla93
Danzaburou
19,690
6,810
252
4,373
15,572
7,766
2,873
4,006
11,566
0
41,581
L
19,425
1,002
531
852
15,372
5,053
663
10,538
4,386
45,671
182
W
Yu Huang
Money__Mane
Yu Huang
7,075
348
850
1,103
7,362
3,316
501
1,408
5,954
16,413
0
W
Raijin
TheMayJor
Raijin
33,218
3,059
1,501
2,878
15,333
7,298
1,712
4,329
11,004
53,117
543
W
Chaac
WillyB44
Chaac
19,023
1,557
4,095
11,579
22,923
32,861
456
6,840
16,083
0
36,844
L
6,310
3,116
146
1,030
11,343
4,199
0
3,795
7,270
0
11,548
L
Ratatoskr
varikas_loki
Ratatoskr
9,314
1,053
912
1,927
22,484
16,739
0
11,796
10,230
0
20,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,639
Gold Earned
59,856
122
Minions Killed
165
0
Camps Cleared
0
1,075,434
Distance Traveled
1,281,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,896
726
17
1
0
258,425
0
W
Yemoja
11,172
745
11
1
0
274,489
0
L
Yemoja
9,410
627
9
1
0
220,308
0
W
Danzaburou
12,431
829
60
4
0
256,526
0
L
Zeus
10,823
722
65
4
0
204,844
0
W
Yu Huang
10,169
678
22
1
0
199,382
0
W
Raijin
14,042
936
44
3
0
240,039
0
W
Chaac
12,042
803
28
2
0
310,809
0
L
Anhur
8,485
566
16
1
0
148,113
0
L
Ratatoskr
9,025
602
15
1
0
243,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role