Player Matchup

Ymir
Ymir
Dedghhyyyy
Ymir
Level 69
God Stats
0W - 3L
1,183 SR
Queue Stats
231W - 245L
1,442 Elo+
Party 2
Set
Set
HydeDraxx
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,411 Elo+
Party 3
Discordia
Discordia
PAPAYA2114
Discordia
Level 46
God Stats
1W - 4L
1,556 SR
Queue Stats
55W - 64L
1,396 Elo+
Solo
Danzaburou
Danzaburou
ReformedRacist
Danzaburou
Level 26
God Stats
4W - 5L
1,507 SR
Queue Stats
46W - 39L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheBlackCrowTGR
Morgan Le Fay
Level 66
God Stats
1W - 2L
1,625 SR
Queue Stats
16W - 24L
1,334 Elo+
Party 3
Team Averages
Level 54
1,474 SR
1,414 Elo+

VS

Team Averages
Level 65
1,566 SR
1,448 Elo+
Kali
Kali
 
Kali
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CPFC-Apple
Cthulhu
Level 37
God Stats
31W - 20L
1,648 SR
Queue Stats
108W - 100L
1,390 Elo+
Party 1
Olorun
Olorun
Shiekz
Olorun
Level 35
God Stats
6W - 1L
1,733 SR
Queue Stats
44W - 41L
1,458 Elo+
Party 1
Ares
Ares
UndervannMan
Ares
Level 87
God Stats
14W - 15L
1,477 SR
Queue Stats
181W - 191L
1,481 Elo+
Solo
Ra
Ra
Zakk TG
Ra
Level 79
God Stats
10W - 13L
1,473 SR
Queue Stats
172W - 159L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,755
520
5,091
10,484
7,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 0
6,982
537
5,609
12,573
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
PAPAYA2114
Discordia
13
1 / 2 / 1
7,335
564
3,187
5,424
1,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ReformedRacist
Danzaburou
7
0 / 3 / 1
5,386
414
3,391
5,868
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
TheBlackCrowTGR
Morgan Le Fay
11
0 / 3 / 0
6,254
481
2,334
6,249
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 0 / 3
7,550
581
5,851
9,606
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
CPFC-Apple
Cthulhu
13
1 / 2 / 1
7,563
582
4,108
6,792
4,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Shiekz
Olorun
12
2 / 3 / 2
6,839
526
6,653
7,620
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 4
7,364
566
6,295
8,833
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 0 / 0
8,376
644
4,676
4,461
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
3
5.5
W
Cthulhu
CPFC-Apple
Cthulhu
1
2
1
0.75
L
1
1
2
2
L
3
4
0
0.75
L
Discordia
PAPAYA2114
Discordia
1
2
1
0.75
L
Danzaburou
ReformedRacist
Danzaburou
0
3
1
0.17
W
Olorun
Shiekz
Olorun
2
3
2
1
L
Morgan Le Fay
TheBlackCrowTGR
Morgan Le Fay
0
3
0
0
W
1
0
4
3
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
27,583
40,598
Taken
37,312
18,578
Mitigated
20,733
6,870
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,851
3,056
0
6,491
9,606
3,543
326
1,994
7,612
0
57,078
W
Cthulhu
CPFC-Apple
Cthulhu
4,108
139
127
2,031
6,792
4,650
105
2,052
4,740
50,845
0
L
5,091
830
0
1,560
10,484
7,571
0
7,350
3,076
22,283
0
L
5,609
2,559
0
1,350
12,573
5,679
0
4,822
7,449
0
51,088
L
Discordia
PAPAYA2114
Discordia
3,187
70
0
1,671
5,424
1,664
434
2,765
2,615
48,975
2,876
L
Danzaburou
ReformedRacist
Danzaburou
3,391
901
0
1,664
5,868
1,754
0
4,043
1,825
0
25,443
W
Olorun
Shiekz
Olorun
6,653
2,842
349
1,515
7,620
3,684
92
2,317
5,303
47,296
0
L
Morgan Le Fay
TheBlackCrowTGR
Morgan Le Fay
2,334
57
0
625
6,249
1,910
0
1,143
4,957
33,199
0
W
6,295
72
0
2,620
8,833
6,998
0
2,519
6,314
20,081
5,003
W
4,676
422
426
3,272
4,461
1,858
648
1,695
2,766
53,963
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
37,692
324
Minions Killed
401
0
Camps Cleared
0
1,170,400
Distance Traveled
1,292,073
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,550
581
79
6
0
304,463
4
W
Cthulhu
7,563
582
95
7
0
245,039
1
L
Ymir
6,755
520
35
3
0
257,435
0
L
Set
6,982
537
89
7
0
281,951
0
L
Discordia
7,335
564
99
8
0
246,440
4
L
Danzaburou
5,386
414
43
3
0
142,147
0
W
Olorun
6,839
526
83
6
0
226,308
0
L
Morgan Le Fay
6,254
481
58
4
0
242,427
0
W
Ares
7,364
566
40
3
0
243,115
4
W
Ra
8,376
644
104
8
0
273,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role