Player Matchup

Terra
Terra
PandaMaster8469
Terra
Level 120
God Stats
1W - 1L
1,296 SR
Queue Stats
73W - 84L
1,417 Elo+
Party 2
Xing Tian
Xing Tian
adamkrestt
Xing Tian
Level 113
God Stats
1W - 3L
1,375 SR
Queue Stats
191W - 208L
1,427 Elo+
Solo
Poseidon
Poseidon
avragebloodloss
Poseidon
Level 84
God Stats
2W - 1L
1,492 SR
Queue Stats
41W - 35L
1,535 Elo+
Party 3
Skadi
Skadi
xR0GUEx420
Skadi
Level 124
God Stats
5W - 4L
1,514 SR
Queue Stats
162W - 175L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxxLEV1ATHANxxx
Ah Muzen Cab
Level 146
God Stats
2W - 3L
1,243 SR
Queue Stats
150W - 161L
1,484 Elo+
Party 3
Team Averages
Level 117
1,384 SR
1,466 Elo+

VS

Team Averages
Level 138
1,531 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RugbyGod640
Izanami
Level 114
God Stats
4W - 3L
1,624 SR
Queue Stats
189W - 206L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
SebasValen14
Baba Yaga
Level 207
God Stats
0W - 1L
1,765 SR
Queue Stats
195W - 202L
1,463 Elo+
Party 1
Bakasura
Bakasura
YRN STOTCH5
Bakasura
Level 126
God Stats
0W - 3L
1,217 SR
Queue Stats
280W - 297L
1,474 Elo+
Solo
Horus
Horus
i00Pollo
Horus
Level 87
God Stats
3W - 4L
1,548 SR
Queue Stats
120W - 113L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,198
1,040
1,307
4,857
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
adamkrestt
Xing Tian
9
0 / 2 / 6
5,543
1,109
2,845
6,881
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
9
0 / 1 / 4
5,099
1,020
977
2,230
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
9
2 / 1 / 3
5,658
1,132
4,298
3,670
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
xxxLEV1ATHANxxx
Ah Muzen Cab
11
4 / 1 / 1
6,045
1,209
4,663
3,750
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 1 / 2
5,523
1,105
4,362
2,716
980
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
RugbyGod640
Izanami
10
2 / 2 / 1
5,272
1,054
3,242
3,549
1,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
SebasValen14
Baba Yaga
8
0 / 2 / 2
4,800
960
3,802
2,895
1,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
YRN STOTCH5
Bakasura
1
0 / 0 / 0
1,272
254
0
0
0
Horus
i00Pollo
Horus
11
1 / 1 / 4
5,573
1,115
1,644
6,388
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
6
Kills
5
6
Deaths
6
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
2
3
W
0
1
4
2
L
Izanami
RugbyGod640
Izanami
2
2
1
1.25
L
Baba Yaga
SebasValen14
Baba Yaga
0
2
2
0.5
L
Bakasura
YRN STOTCH5
Bakasura
0
0
0
0
W
Xing Tian
adamkrestt
Xing Tian
0
2
6
1.5
W
Poseidon
0
1
4
2
L
Horus
i00Pollo
Horus
1
1
4
3
W
Skadi
2
1
3
3.5
W
Ah Muzen Cab
xxxLEV1ATHANxxx
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
13,050
21,388
Taken
15,548
12,202
Mitigated
9,078
8,618
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,362
1,334
361
622
2,716
980
0
449
2,267
0
9,895
W
1,307
80
2,413
1,941
4,857
2,274
170
524
4,333
2,650
1,215
L
Izanami
RugbyGod640
Izanami
3,242
1,521
314
651
3,549
1,357
0
1,151
2,398
0
10,817
L
Baba Yaga
SebasValen14
Baba Yaga
3,802
0
0
428
2,895
1,000
0
626
2,269
7,480
6
L
Bakasura
YRN STOTCH5
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
adamkrestt
Xing Tian
2,845
128
806
1,017
6,881
6,508
0
1,126
5,755
5,106
0
W
Poseidon
977
153
230
99
2,230
708
289
769
1,461
3,798
129
L
Horus
i00Pollo
Horus
1,644
844
1,025
2,900
6,388
5,741
0
2,620
3,768
0
2,584
W
Skadi
4,298
1,572
745
1,111
3,670
1,242
228
713
2,957
0
11,239
W
Ah Muzen Cab
xxxLEV1ATHANxxx
Ah Muzen Cab
4,663
520
191
65
3,750
1,470
57
664
3,086
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
22,440
51
Minions Killed
44
0
Camps Cleared
0
514,783
Distance Traveled
362,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,523
1,105
20
4
0
108,806
0
W
Terra
5,198
1,040
7
1
0
102,159
0
L
Izanami
5,272
1,054
15
3
0
95,207
0
L
Baba Yaga
4,800
960
7
1
0
62,015
0
L
Bakasura
1,272
254
0
0
0
0
0
W
Xing Tian
5,543
1,109
5
1
0
100,949
0
W
Poseidon
5,099
1,020
6
1
0
103,042
0
L
Horus
5,573
1,115
2
0
0
96,867
0
W
Skadi
5,658
1,132
16
3
0
100,384
0
W
Ah Muzen Cab
6,045
1,209
17
3
0
108,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role