Player Matchup

Tyr
Tyr
 
Tyr
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
FatCatLord
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,515 Elo+
Party 2
Nut
Nut
Locomotive23
Nut
Level 83
God Stats
15W - 7L
1,658 SR
Queue Stats
194W - 163L
1,560 Elo+
Party 2
Anubis
Anubis
beboloco9
Anubis
Level 156
God Stats
62W - 57L
1,608 SR
Queue Stats
145W - 128L
1,559 Elo+
Solo
Team Averages
Level 127
1,553 SR
1,527 Elo+

VS

Team Averages
Level 154
1,517 SR
1,550 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BoperScred
Artio
Level 153
God Stats
13W - 9L
1,586 SR
Queue Stats
141W - 137L
1,585 Elo+
Solo
Anhur
Anhur
TRAAKK
Anhur
Level 155
God Stats
2W - 0L
1,617 SR
Queue Stats
59W - 58L
1,584 Elo+
Solo
Surtr
Surtr
Vx Regicide xV
Surtr
Level 197
God Stats
41W - 37L
1,526 SR
Queue Stats
401W - 387L
1,508 Elo+
Solo
Hun Batz
Hun Batz
matapatos2000
Hun Batz
Level 107
God Stats
1W - 1L
1,356 SR
Queue Stats
599W - 541L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 2 / 0
4,798
600
5,176
10,140
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
 
Maui
6
2 / 1 / 2
4,511
564
1,709
5,364
2,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
FatCatLord
Chang'e
8
0 / 1 / 0
4,273
534
214
3,522
870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 2 / 2
5,125
641
4,503
4,990
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
beboloco9
Anubis
9
0 / 3 / 0
4,502
563
3,292
6,010
2,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 0
5,495
687
3,839
2,720
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
8
0 / 2 / 4
5,007
626
2,934
7,049
3,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TRAAKK
Anhur
10
4 / 2 / 0
5,776
722
4,092
5,172
1,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 1
5,814
727
5,783
8,013
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
matapatos2000
Hun Batz
10
0 / 1 / 3
4,976
622
2,153
4,950
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
L
Maui
 
Maui
2
1
2
3
W
Janus
 
Janus
3
0
0
3
W
Artio
0
2
4
1
L
Chang'e
FatCatLord
Chang'e
0
1
0
0
L
2
2
2
1.5
W
Anhur
TRAAKK
Anhur
4
2
0
2
W
2
0
1
2.5
L
Anubis
beboloco9
Anubis
0
3
0
0
W
Hun Batz
matapatos2000
Hun Batz
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,894
Damage
18,801
30,026
Taken
27,904
13,279
Mitigated
13,418
13,360
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,176
636
0
4,865
10,140
6,931
0
1,284
8,806
2,089
29,220
L
Maui
 
Maui
1,709
595
547
1,841
5,364
2,338
0
1,021
4,343
7,453
1,623
W
Janus
 
Janus
3,839
179
0
666
2,720
607
0
1,022
1,658
35,739
0
W
Artio
2,934
253
200
3,299
7,049
3,996
0
2,266
4,783
12,715
0
L
Chang'e
FatCatLord
Chang'e
214
85
40
1,363
3,522
870
0
1,884
1,464
13,910
0
L
4,503
3,254
0
2,112
4,990
1,109
0
1,414
3,576
0
33,640
W
Anhur
TRAAKK
Anhur
4,092
2,487
0
2,530
5,172
1,369
0
674
4,498
0
38,316
W
5,783
2,133
0
3,359
8,013
6,055
0
1,406
6,607
1,593
33,034
L
Anubis
beboloco9
Anubis
3,292
142
0
2,592
6,010
2,031
0
1,415
4,475
37,776
2,076
W
Hun Batz
matapatos2000
Hun Batz
2,153
481
0
3,200
4,950
1,391
0
355
4,595
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
27,068
242
Minions Killed
295
0
Camps Cleared
0
730,433
Distance Traveled
931,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,798
600
53
7
0
173,284
0
L
Maui
4,511
564
9
1
0
93,608
0
W
Janus
5,495
687
75
9
0
188,995
4
W
Artio
5,007
626
16
2
0
195,845
0
L
Chang'e
4,273
534
37
5
0
136,551
0
L
Nut
5,125
641
74
9
0
160,242
0
W
Anhur
5,776
722
70
9
0
156,698
0
W
Surtr
5,814
727
70
9
0
176,329
0
L
Anubis
4,502
563
69
9
0
166,748
0
W
Hun Batz
4,976
622
64
8
0
213,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role