Player Matchup

Zeus
Zeus
Goldenwolf98
Zeus
Level 148
God Stats
1W - 0L
1,705 SR
Queue Stats
151W - 60L
1,701 Elo+
Solo
Terra
Terra
KusHFlwRsamurai1
Terra
Level 116
God Stats
226W - 227L
1,470 SR
Queue Stats
271W - 283L
1,439 Elo+
Solo
Awilix
Awilix
Vulfgang
Awilix
Level 123
God Stats
146W - 111L
1,575 SR
Queue Stats
179W - 141L
1,551 Elo+
Solo
Nut
Nut
direclaw420
Nut
Level 86
God Stats
24W - 21L
1,500 SR
Queue Stats
95W - 114L
1,451 Elo+
Solo
Ix Chel
Ix Chel
oOAtheneaOo
Ix Chel
Level 157
God Stats
255W - 293L
1,517 SR
Queue Stats
502W - 559L
1,483 Elo+
Solo
Team Averages
Level 126
1,553 SR
1,525 Elo+

VS

Team Averages
Level 100
1,511 SR
1,549 Elo+
Set
Set
Hêiaü
Set
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 60L
1,550 Elo+
Solo
Ix Chel
Ix Chel
SavageConfirmed
Ix Chel
Level 107
God Stats
0W - 3L
1,238 SR
Queue Stats
250W - 260L
1,487 Elo+
Party 1
Chaac
Chaac
ShinmonOnyx
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,483 Elo+
Party 1
Hachiman
Hachiman
SingToPerfect
Hachiman
Level 109
God Stats
50W - 21L
1,840 SR
Queue Stats
114W - 45L
1,757 Elo+
Solo
Jormungandr
Jormungandr
pooofteee
Jormungandr
Level 81
God Stats
145W - 171L
1,479 SR
Queue Stats
145W - 172L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,040
1,340
12,380
3,080
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 11
7,232
1,205
7,629
4,432
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Vulfgang
Awilix
12
6 / 2 / 5
8,248
1,375
6,715
6,955
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 7
6,693
1,116
2,548
3,062
1,106
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
oOAtheneaOo
Ix Chel
13
4 / 1 / 7
7,944
1,324
3,940
3,574
1,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

360

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
1 / 5 / 4
6,729
1,122
4,118
10,757
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
6,799
1,133
2,853
8,169
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 4
7,245
1,208
3,625
9,567
7,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
SingToPerfect
Hachiman
12
2 / 3 / 2
7,122
1,187
7,282
7,096
1,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
pooofteee
Jormungandr
10
0 / 2 / 0
5,656
943
536
1,670
516

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
16
Kills
6
6
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Set
1
5
4
0.6
W
0
0
11
5.5
L
1
4
2
0.5
L
2
2
4
2
L
Hachiman
SingToPerfect
Hachiman
2
3
2
1
W
Awilix
Vulfgang
Awilix
6
2
5
4.25
W
0
2
7
1.75
W
Ix Chel
oOAtheneaOo
Ix Chel
4
1
7
7.5
L
Jormungandr
pooofteee
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
18,414
21,103
Taken
37,259
7,708
Mitigated
18,010
3,817
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,380
1,699
0
420
3,080
964
0
656
2,424
24,966
622
L
Set
4,118
1,842
0
618
10,757
5,798
0
6,797
3,673
0
11,844
W
7,629
161
109
94
4,432
1,929
0
1,383
2,899
14,293
0
L
2,853
540
805
291
8,169
2,450
0
4,282
3,557
17,531
0
L
3,625
52
0
992
9,567
7,371
0
5,469
3,624
0
10,391
L
Hachiman
SingToPerfect
Hachiman
7,282
4,244
0
1,094
7,096
1,875
0
5,225
1,629
0
18,836
W
Awilix
Vulfgang
Awilix
6,715
3,156
0
341
6,955
2,492
0
618
6,082
0
15,673
W
2,548
1,238
0
469
3,062
1,106
0
343
2,610
0
6,739
W
Ix Chel
oOAtheneaOo
Ix Chel
3,940
219
1,141
1,243
3,574
1,217
0
389
3,129
21,639
0
L
Jormungandr
pooofteee
Jormungandr
536
275
0
40
1,670
516
0
443
1,183
2,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
33,551
134
Minions Killed
89
9
Camps Cleared
1
651,734
Distance Traveled
427,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,040
1,340
34
6
4
112,336
0
L
Set
6,729
1,122
15
3
1
95,082
0
W
Terra
7,232
1,205
27
5
0
143,581
0
L
Ix Chel
6,799
1,133
21
4
0
101,371
0
L
Chaac
7,245
1,208
16
3
0
105,646
0
L
Hachiman
7,122
1,187
36
6
0
109,856
0
W
Awilix
8,248
1,375
16
3
2
148,473
0
W
Nut
6,693
1,116
15
3
1
106,651
0
W
Ix Chel
7,944
1,324
42
7
2
140,693
0
L
Jormungandr
5,656
943
1
0
0
15,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role