Player Matchup

Nemesis
Nemesis
Bananamafana
Nemesis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 165L
1,603 Elo+
Party 2
Vamana
Vamana
MiggsOP
Vamana
Level 172
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 22L
1,741 Elo+
Party 2
Cupid
Cupid
Niravroh
Cupid
Level 157
God Stats
71W - 22L
1,680 SR
Queue Stats
377W - 161L
1,700 Elo+
Party 2
Cerberus
Cerberus
andersontibere
Cerberus
Level 105
God Stats
3W - 1L
1,781 SR
Queue Stats
86W - 87L
1,547 Elo+
Solo
Aphrodite
Aphrodite
spencyspice
Aphrodite
Level 143
God Stats
13W - 7L
1,591 SR
Queue Stats
598W - 592L
1,497 Elo+
Solo
Team Averages
Level 145
1,610 SR
1,618 Elo+

VS

Team Averages
Level 120
1,510 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Farachani
Anubis
Level 113
God Stats
6W - 6L
1,611 SR
Queue Stats
269W - 268L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
Monnnnnnster
Hun Batz
Level 127
God Stats
4W - 7L
1,465 SR
Queue Stats
337W - 299L
1,502 Elo+
Solo
Artemis
Artemis
Sinatras Son
Artemis
Level 131
God Stats
7W - 4L
1,704 SR
Queue Stats
204W - 194L
1,546 Elo+
Party 1
Olorun
Olorun
kryllis
Olorun
Level 125
God Stats
22W - 27L
1,268 SR
Queue Stats
240W - 212L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bananamafana
Nemesis
15
8 / 2 / 1
8,562
612
7,035
11,841
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
MiggsOP
Vamana
17
9 / 2 / 0
10,554
754
11,607
13,776
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cupid
Niravroh
Cupid
17
6 / 0 / 1
9,478
677
9,479
6,130
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
11
0 / 4 / 7
7,236
517
4,878
15,725
8,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
spencyspice
Aphrodite
15
2 / 2 / 7
8,659
619
6,096
9,405
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 7 / 1
6,090
435
5,214
11,226
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Farachani
Anubis
11
3 / 4 / 0
6,925
495
7,304
9,818
3,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Monnnnnnster
Hun Batz
12
3 / 4 / 0
7,056
504
2,879
8,642
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Sinatras Son
Artemis
11
2 / 5 / 3
7,080
506
6,263
10,501
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
kryllis
Olorun
12
1 / 5 / 3
7,474
534
9,757
12,135
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
25
Kills
10
10
Deaths
25
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
7
1
0.21
W
Nemesis
Bananamafana
Nemesis
8
2
1
4.25
L
Anubis
Farachani
Anubis
3
4
0
0.75
W
Vamana
MiggsOP
Vamana
9
2
0
4.5
L
Hun Batz
Monnnnnnster
Hun Batz
3
4
0
0.75
W
Cupid
Niravroh
Cupid
6
0
1
6.5
L
Artemis
Sinatras Son
Artemis
2
5
3
0.7
W
Cerberus
0
4
7
0.88
L
Olorun
kryllis
Olorun
1
5
3
0.5
W
Aphrodite
spencyspice
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,095
Damage
31,417
56,877
Taken
52,322
26,697
Mitigated
16,233
25,373
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,214
1,417
0
1,860
11,226
3,467
0
133
10,640
0
34,386
W
Nemesis
Bananamafana
Nemesis
7,035
1,964
0
3,294
11,841
4,836
0
2,985
8,856
0
58,848
L
Anubis
Farachani
Anubis
7,304
574
0
2,853
9,818
3,534
0
2,548
7,270
42,829
0
W
Vamana
MiggsOP
Vamana
11,607
5,870
0
5,795
13,776
8,422
64
1,622
12,154
1,614
78,633
L
Hun Batz
Monnnnnnster
Hun Batz
2,879
912
0
3,385
8,642
2,758
0
417
8,106
0
42,338
W
Cupid
Niravroh
Cupid
9,479
5,801
110
4,355
6,130
1,774
2,273
1,477
4,653
0
89,997
L
Artemis
Sinatras Son
Artemis
6,263
3,792
0
1,790
10,501
2,814
0
3,334
7,167
0
25,113
W
Cerberus
4,878
170
185
4,133
15,725
8,368
131
6,620
9,105
19,563
0
L
Olorun
kryllis
Olorun
9,757
5,301
120
3,261
12,135
3,660
0
4,827
7,243
55,038
0
W
Aphrodite
spencyspice
Aphrodite
6,096
245
1,994
5,507
9,405
3,297
978
4,467
4,938
58,357
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
34,625
548
Minions Killed
340
0
Camps Cleared
0
1,428,242
Distance Traveled
1,093,084
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,090
435
61
4
0
177,890
0
W
Nemesis
8,562
612
91
7
0
321,834
0
L
Anubis
6,925
495
70
5
0
230,410
0
W
Vamana
10,554
754
157
11
0
302,294
0
L
Hun Batz
7,056
504
72
5
0
226,513
0
W
Cupid
9,478
677
156
11
0
263,702
5
L
Artemis
7,080
506
36
3
0
195,798
3
W
Cerberus
7,236
517
33
2
0
261,001
0
L
Olorun
7,474
534
101
7
0
262,473
0
W
Aphrodite
8,659
619
111
8
0
279,411
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role