Player Matchup

Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BerserkRobin411
Aphrodite
Level 77
God Stats
7W - 2L
1,771 SR
Queue Stats
152W - 136L
1,364 Elo+
Solo
Neith
Neith
Femboys
Neith
Level 74
God Stats
2W - 2L
1,233 SR
Queue Stats
21W - 22L
1,391 Elo+
Party 1
Ra
Ra
MeltyBiscuit
Ra
Level 148
God Stats
79W - 61L
1,590 SR
Queue Stats
118W - 110L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
beaver54
Baron Samedi
Level 123
God Stats
3W - 1L
1,415 SR
Queue Stats
114W - 115L
1,462 Elo+
Party 1
Team Averages
Level 102
1,502 SR
1,445 Elo+

VS

Team Averages
Level 121
1,533 SR
1,461 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
APOC4LYPTIK
Bacchus
Level 147
God Stats
5W - 7L
1,568 SR
Queue Stats
118W - 130L
1,493 Elo+
Solo
Anubis
Anubis
Echost
Anubis
Level 89
God Stats
17W - 17L
1,605 SR
Queue Stats
143W - 132L
1,490 Elo+
Solo
Ra
Ra
lordvape710
Ra
Level 127
God Stats
2W - 10L
1,222 SR
Queue Stats
84W - 88L
1,431 Elo+
Solo
Mulan
Mulan
shaanj
Mulan
Level 96
God Stats
6W - 3L
1,772 SR
Queue Stats
16W - 32L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 1 / 1
7,808
651
3,860
9,531
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
BerserkRobin411
Aphrodite
11
3 / 5 / 4
6,277
523
6,353
9,044
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Femboys
Neith
12
2 / 4 / 4
6,560
547
6,796
10,672
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
6,874
573
4,040
5,590
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
beaver54
Baron Samedi
12
3 / 2 / 1
6,878
573
5,616
10,540
6,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 5 / 5
6,441
537
3,986
8,805
2,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
APOC4LYPTIK
Bacchus
10
2 / 3 / 5
5,771
481
8,263
8,854
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Echost
Anubis
10
2 / 4 / 0
6,293
524
6,327
8,619
3,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 3
7,057
588
2,617
5,612
1,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
shaanj
Mulan
11
6 / 1 / 3
6,616
551
5,939
7,972
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
14
Kills
14
14
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
1
5.5
L
Cupid
 
Cupid
2
5
5
0.9
L
Bacchus
APOC4LYPTIK
Bacchus
2
3
5
1.5
W
Aphrodite
BerserkRobin411
Aphrodite
3
5
4
1
L
Anubis
Echost
Anubis
2
4
0
0.5
W
Neith
Femboys
Neith
2
4
4
1
W
1
2
2
1
W
Baron Samedi
beaver54
Baron Samedi
3
2
1
1.75
L
2
1
3
3.5
L
Mulan
shaanj
Mulan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
27,132
45,377
Taken
39,862
17,141
Mitigated
15,915
17,597
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,860
652
0
1,468
9,531
3,708
0
1,446
8,019
0
69,207
L
Cupid
 
Cupid
3,986
2,131
86
2,842
8,805
2,548
464
2,998
5,639
0
37,347
L
Bacchus
APOC4LYPTIK
Bacchus
8,263
343
0
1,548
8,854
5,301
0
2,284
6,570
23,995
824
W
Aphrodite
BerserkRobin411
Aphrodite
6,353
816
2,683
4,188
9,044
2,451
288
3,359
5,361
24,117
1,712
L
Anubis
Echost
Anubis
6,327
438
0
3,767
8,619
3,506
0
5,584
2,924
36,162
627
W
Neith
Femboys
Neith
6,796
2,658
0
1,806
10,672
2,897
630
4,128
6,114
0
45,472
W
4,040
209
276
2,122
5,590
1,401
0
1,387
4,163
41,464
403
W
Baron Samedi
beaver54
Baron Samedi
5,616
298
0
5,054
10,540
6,684
0
5,853
4,687
33,665
300
L
2,617
230
288
2,117
5,612
1,673
0
2,899
2,092
49,793
1,067
L
Mulan
shaanj
Mulan
5,939
928
0
4,301
7,972
2,887
0
1,204
6,316
0
34,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
32,178
373
Minions Killed
338
0
Camps Cleared
0
1,209,347
Distance Traveled
1,125,326
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,808
651
110
9
0
314,069
4
L
Cupid
6,441
537
74
6
0
193,502
0
L
Bacchus
5,771
481
37
3
0
228,434
5
W
Aphrodite
6,277
523
44
4
0
218,168
0
L
Anubis
6,293
524
66
6
0
205,188
0
W
Neith
6,560
547
74
6
0
217,067
0
W
Ra
6,874
573
91
8
0
252,455
2
W
Baron Samedi
6,878
573
54
5
0
207,588
0
L
Ra
7,057
588
97
8
0
244,373
0
L
Mulan
6,616
551
64
5
0
253,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role