Player Matchup

Fenrir
Fenrir
Dr Breadcrust74
Fenrir
Level 106
God Stats
1W - 6L
1,404 SR
Queue Stats
253W - 242L
1,455 Elo+
Party 1
Anubis
Anubis
Phil_TheAgony
Anubis
Level 125
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 13L
1,305 Elo+
Solo
Neith
Neith
XD_Spidermanz
Neith
Level 2
God Stats
18W - 21L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
YourTOUCH
Nu Wa
Level 154
God Stats
14W - 7L
1,614 SR
Queue Stats
47W - 31L
1,561 Elo+
Solo
Surtr
Surtr
gingisback
Surtr
Level 66
God Stats
22W - 25L
1,510 SR
Queue Stats
75W - 72L
1,480 Elo+
Party 1
Team Averages
Level 91
1,496 SR
1,460 Elo+

VS

Team Averages
Level 151
1,457 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
IcariumsRage
Arachne
Level 168
God Stats
2W - 6L
1,381 SR
Queue Stats
239W - 252L
1,534 Elo+
Party 2
Shiva
Shiva
Rezzbian1030
Shiva
Level 116
God Stats
4W - 5L
1,320 SR
Queue Stats
199W - 224L
1,425 Elo+
Solo
Hou Yi
Hou Yi
cornell4
Hou Yi
Level 156
God Stats
5W - 1L
1,592 SR
Queue Stats
99W - 84L
1,569 Elo+
Party 2
Scylla
Scylla
nlycan
Scylla
Level 156
God Stats
10W - 14L
1,493 SR
Queue Stats
397W - 400L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
6,411
534
3,822
11,580
5,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 0
6,716
560
4,226
7,550
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 10 / 3
5,202
434
1,942
8,709
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
YourTOUCH
Nu Wa
11
3 / 3 / 1
6,910
576
9,782
6,283
1,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
13
3 / 5 / 3
7,229
602
4,205
11,694
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 5 / 6
6,244
520
3,471
10,279
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
IcariumsRage
Arachne
14
7 / 0 / 1
7,650
638
6,226
9,882
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
6,916
576
4,400
12,438
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
cornell4
Hou Yi
13
15 / 3 / 1
8,814
735
17,885
10,156
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
nlycan
Scylla
12
1 / 1 / 2
7,109
592
3,326
2,590
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
12
Kills
26
26
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
5
6
0.8
L
3
4
0
0.75
W
Arachne
IcariumsRage
Arachne
7
0
1
7.5
L
3
4
0
0.75
W
2
3
2
1
L
0
10
3
0.15
L
Nu Wa
YourTOUCH
Nu Wa
3
3
1
1.17
W
Hou Yi
cornell4
Hou Yi
15
3
1
5.17
L
Surtr
3
5
3
0.9
W
Scylla
nlycan
Scylla
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
35,308
45,816
Taken
45,345
16,134
Mitigated
18,235
9,166
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,471
1,270
0
750
10,279
3,773
0
2,066
8,213
25,311
1,811
L
3,822
1,409
0
2,557
11,580
5,510
0
1,259
10,203
0
14,362
W
Arachne
IcariumsRage
Arachne
6,226
4,983
0
3,138
9,882
3,768
99
2,428
7,454
0
58,606
L
4,226
0
0
1,337
7,550
2,634
0
2,750
4,672
42,762
0
W
4,400
788
0
3,529
12,438
6,463
0
7,306
5,132
0
45,530
L
1,942
1,279
0
60
8,709
1,863
0
410
8,211
0
11,666
L
Nu Wa
YourTOUCH
Nu Wa
9,782
4,067
0
1,438
6,283
1,421
0
0
5,853
47,713
1,485
W
Hou Yi
cornell4
Hou Yi
17,885
9,400
0
3,927
10,156
3,752
0
187
9,969
0
56,521
L
Surtr
4,205
1,630
0
3,774
11,694
4,706
0
1,917
9,623
258
47,533
W
Scylla
nlycan
Scylla
3,326
751
0
483
2,590
479
335
1,936
654
43,116
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
36,733
262
Minions Killed
381
0
Camps Cleared
0
1,169,825
Distance Traveled
1,172,528
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,244
520
45
4
0
236,743
0
L
Fenrir
6,411
534
19
2
0
260,204
0
W
Arachne
7,650
638
98
8
0
310,278
2
L
Anubis
6,716
560
95
8
0
209,810
0
W
Shiva
6,916
576
78
7
0
208,318
0
L
Neith
5,202
434
19
2
0
218,726
0
L
Nu Wa
6,910
576
58
5
0
231,262
1
W
Hou Yi
8,814
735
75
6
0
220,572
1
L
Surtr
7,229
602
71
6
0
249,823
0
W
Scylla
7,109
592
85
7
0
196,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role