Player Matchup

Bakasura
Bakasura
Serαρh
Bakasura
Level 145
God Stats
7W - 9L
1,415 SR
Queue Stats
79W - 66L
1,658 Elo+
Solo
Cthulhu
Cthulhu
blairb17
Cthulhu
Level 157
God Stats
20W - 15L
1,604 SR
Queue Stats
213W - 189L
1,543 Elo+
Solo
Discordia
Discordia
newton175
Discordia
Level 147
God Stats
13W - 8L
1,738 SR
Queue Stats
289W - 305L
1,491 Elo+
Solo
Team Averages
Level 150
1,586 SR
1,564 Elo+

VS

Team Averages
Level 109
1,426 SR
1,489 Elo+
Sylvanus
Sylvanus
BarbePoilue
Sylvanus
Level 128
God Stats
42W - 42L
1,551 SR
Queue Stats
346W - 357L
1,552 Elo+
Solo
Agni
Agni
Jobber3003
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,437 Elo+
Party 1
Anhur
Anhur
MHWRathian
Anhur
Level 93
God Stats
0W - 3L
1,228 SR
Queue Stats
83W - 80L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Serαρh
Bakasura
14
4 / 0 / 8
8,707
871
6,133
7,897
5,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
blairb17
Cthulhu
15
4 / 0 / 9
8,773
877
9,207
7,648
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
newton175
Discordia
14
6 / 2 / 8
8,657
866
8,511
4,964
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BarbePoilue
Sylvanus
15
2 / 0 / 0
7,723
772
5,928
10,392
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 9 / 1
6,490
649
1,734
8,083
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
11
0 / 5 / 1
6,421
642
3,189
9,561
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BarbePoilue
Sylvanus
2
0
0
2
L
0
9
1
0.06
L
Anhur
0
5
1
0.1
W
Bakasura
Serαρh
Bakasura
4
0
8
8
W
Cthulhu
blairb17
Cthulhu
4
0
9
8.5
W
Discordia
newton175
Discordia
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
10,851
20,509
Taken
28,036
12,835
Mitigated
14,758
5,755
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BarbePoilue
Sylvanus
5,928
556
2,074
7,373
10,392
8,772
0
6,033
4,075
19,541
0
L
1,734
148
0
0
8,083
2,677
0
5,482
2,432
17,012
0
L
Anhur
3,189
1,518
0
588
9,561
3,309
0
5,059
4,045
0
14,441
W
Bakasura
Serαρh
Bakasura
6,133
4,353
0
4,214
7,897
5,675
0
2,411
5,171
0
22,384
W
Cthulhu
blairb17
Cthulhu
9,207
228
389
652
7,648
5,804
0
2,567
4,809
31,287
2,429
W
Discordia
newton175
Discordia
8,511
438
0
500
4,964
1,356
334
1,968
2,755
22,440
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
20,634
149
Minions Killed
99
0
Camps Cleared
0
626,108
Distance Traveled
472,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,723
772
33
3
0
185,371
0
L
Agni
6,490
649
39
4
0
143,911
0
L
Anhur
6,421
642
27
3
0
143,155
0
W
Bakasura
8,707
871
59
6
0
208,470
0
W
Cthulhu
8,773
877
62
6
0
226,706
0
W
Discordia
8,657
866
28
3
0
190,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role