Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BloodedgeExe
Terra
Level 60
God Stats
0W - 2L
1,279 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 3
Persephone
Persephone
Blue_Black00
Persephone
Level 89
God Stats
76W - 60L
1,544 SR
Queue Stats
238W - 226L
1,479 Elo+
Solo
Fenrir
Fenrir
CavemanJustice1
Fenrir
Level 176
God Stats
22W - 23L
1,509 SR
Queue Stats
859W - 946L
1,506 Elo+
Solo
Hades
Hades
Nafoo2
Hades
Level 128
God Stats
79W - 64L
1,511 SR
Queue Stats
308W - 334L
1,479 Elo+
Party 3
Team Averages
Level 116
1,469 SR
1,466 Elo+

VS

Team Averages
Level 97
1,518 SR
1,480 Elo+
Hel
Hel
ForbidGirl19
Hel
Level 5
God Stats
30W - 29L
1,477 SR
Queue Stats
31W - 31L
1,472 Elo+
Party 1
Bellona
Bellona
KinG_Midas24
Bellona
Level 156
God Stats
1W - 1L
1,338 SR
Queue Stats
35W - 37L
1,408 Elo+
Party 1
Bastet
Bastet
Rakan55
Bastet
Level 89
God Stats
2W - 0L
1,663 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TMLPixel
Jormungandr
Level 86
God Stats
1W - 1L
1,586 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Trizz-24s
Baron Samedi
Level 149
God Stats
2W - 2L
1,526 SR
Queue Stats
125W - 145L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 1
5,615
1,123
8,251
4,923
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 6 / 1
5,646
1,129
2,697
8,424
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Blue_Black00
Persephone
9
0 / 0 / 0
4,899
980
0
0
0
10
1 / 2 / 0
5,729
1,146
3,706
5,575
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hades
Nafoo2
Hades
10
0 / 7 / 1
5,399
1,080
5,412
8,604
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 13
5,944
1,189
1,742
3,126
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
KinG_Midas24
Bellona
11
4 / 0 / 9
6,608
1,322
6,632
5,020
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Rakan55
Bastet
11
3 / 0 / 11
6,458
1,292
5,309
4,373
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TMLPixel
Jormungandr
11
4 / 0 / 10
6,538
1,308
6,717
6,553
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Trizz-24s
Baron Samedi
11
5 / 1 / 9
6,670
1,334
4,344
4,317
2,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
1
Kills
16
16
Deaths
1
3
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
L
0
6
1
0.08
L
Persephone
Blue_Black00
Persephone
0
0
0
0
L
1
2
0
0.5
W
0
0
13
6.5
W
Bellona
KinG_Midas24
Bellona
4
0
9
8.5
L
Hades
Nafoo2
Hades
0
7
1
0.07
W
Bastet
Rakan55
Bastet
3
0
11
8.5
W
Jormungandr
TMLPixel
Jormungandr
4
0
10
9
W
Baron Samedi
Trizz-24s
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
24,744
27,526
Taken
23,389
14,927
Mitigated
12,955
1,963
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,251
2,730
0
210
4,923
1,628
0
1,926
2,742
0
21,229
L
2,697
99
66
556
8,424
5,707
0
3,795
4,455
5,729
0
L
Persephone
Blue_Black00
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
3,706
576
0
656
5,575
3,208
0
2,178
3,257
0
9,291
W
1,742
513
2,257
1,991
3,126
846
0
2,373
753
6,021
433
W
Bellona
KinG_Midas24
Bellona
6,632
1,699
0
1,116
5,020
3,769
0
458
4,562
0
12,230
L
Hades
Nafoo2
Hades
5,412
148
20
455
8,604
4,384
0
4,208
4,095
10,862
0
W
Bastet
Rakan55
Bastet
5,309
837
0
1,513
4,373
1,483
0
1,750
2,623
0
9,764
W
Jormungandr
TMLPixel
Jormungandr
6,717
2,045
0
1,729
6,553
4,634
0
1,792
4,761
18,552
0
W
Baron Samedi
Trizz-24s
Baron Samedi
4,344
341
709
721
4,317
2,223
0
1,736
2,581
8,033
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
32,218
71
Minions Killed
78
3
Camps Cleared
3
333,641
Distance Traveled
493,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,615
1,123
30
6
0
88,046
0
L
Terra
5,646
1,129
7
1
1
83,326
0
L
Persephone
4,899
980
0
0
0
532
0
L
Fenrir
5,729
1,146
16
3
0
80,813
0
W
Hel
5,944
1,189
6
1
2
91,774
0
W
Bellona
6,608
1,322
20
4
0
107,525
0
L
Hades
5,399
1,080
18
4
2
80,924
0
W
Bastet
6,458
1,292
18
4
0
113,953
0
W
Jormungandr
6,538
1,308
24
5
0
102,715
0
W
Baron Samedi
6,670
1,334
10
2
1
77,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role