Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver I
DukeSur
Nike
Silver I
Level 127
God Stats
4W - 3L
1,513 SR
Queue Stats
59W - 72L
1,278 MMR
Solo
Ra
Ra
Silver I
Kpulee
Ra
Silver I
Level 148
God Stats
22W - 33L
1,451 SR
Queue Stats
365W - 384L
1,264 MMR
Solo
Hel
Hel
Silver I
LikelyThrone327
Hel
Silver I
Level 161
God Stats
5W - 1L
1,474 SR
Queue Stats
45W - 61L
1,128 MMR
Party 1
Skadi
Skadi
Silver III
LoveDoll1637
Skadi
Silver III
Level 68
God Stats
8W - 6L
1,500 SR
Queue Stats
40W - 46L
1,175 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,488 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,486 SR
1,268 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Lhomer99
King Arthur
Gold V
Level 122
God Stats
50W - 47L
1,514 SR
Queue Stats
205W - 210L
1,237 MMR
Solo
Cthulhu
Cthulhu
Silver I
Taste_KO
Cthulhu
Silver I
Level 163
God Stats
31W - 25L
1,523 SR
Queue Stats
527W - 545L
1,200 MMR
Solo
Anubis
Anubis
Silver I
ajaxahac
Anubis
Silver I
Level 181
God Stats
0W - 1L
1,395 SR
Queue Stats
31W - 37L
1,260 MMR
Solo
Serqet
Serqet
Gold V
scan101m
Serqet
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
8 / 3 / 2
8,531
609
8,838
15,199
4,541
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
DukeSur
Nike
15
5 / 2 / 1
8,945
639
11,228
17,100
11,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
13
3 / 1 / 9
8,112
579
8,817
8,730
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 7
6,875
491
3,913
14,359
8,235
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 1 / 0
8,034
574
7,438
10,674
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MedusaArachneAthenaKali

VS

Bans
Chang'eBakasuraJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 1
7,906
565
9,118
8,697
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
Lhomer99
King Arthur
12
1 / 5 / 2
7,342
524
9,261
14,855
10,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Taste_KO
Cthulhu
12
1 / 1 / 4
6,820
487
10,150
11,535
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
ajaxahac
Anubis
11
4 / 7 / 2
6,982
499
9,816
11,793
4,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
scan101m
Serqet
12
3 / 3 / 1
6,951
497
6,852
10,760
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
12
12
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
3
2
3
L
Neith
 
Neith
3
1
1
3.5
W
Nike
DukeSur
Nike
5
2
1
2.75
W
Ra
3
1
9
7.5
L
King Arthur
Lhomer99
King Arthur
1
5
2
0.4
W
0
5
7
0.7
W
1
1
0
1
L
Cthulhu
Taste_KO
Cthulhu
1
1
4
3
L
Anubis
ajaxahac
Anubis
4
7
2
0.71
L
Serqet
scan101m
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,234
Damage
45,197
66,062
Taken
57,640
30,110
Mitigated
28,314
22,991
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,838
2,806
0
2,867
15,199
4,541
294
4,404
10,168
55,573
1,757
L
Neith
 
Neith
9,118
1,263
0
2,529
8,697
3,073
0
1,855
6,842
0
64,729
W
Nike
DukeSur
Nike
11,228
1,631
0
3,215
17,100
11,332
96
1,762
15,020
0
65,034
W
Ra
8,817
941
1,682
3,467
8,730
2,602
702
4,941
3,394
48,969
0
L
King Arthur
Lhomer99
King Arthur
9,261
544
0
500
14,855
10,930
0
2,023
12,777
0
52,285
W
3,913
518
2,563
6,572
14,359
8,235
825
4,401
9,216
25,262
0
W
7,438
2,274
0
2,625
10,674
3,400
0
2,983
7,143
0
71,629
L
Cthulhu
Taste_KO
Cthulhu
10,150
772
262
1,557
11,535
6,130
0
5,050
6,485
37,003
0
L
Anubis
ajaxahac
Anubis
9,816
445
0
3,982
11,793
4,213
0
7,600
4,044
35,763
0
L
Serqet
scan101m
Serqet
6,852
696
0
954
10,760
3,968
0
4,604
6,156
0
51,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,497
Gold Earned
36,001
453
Minions Killed
408
0
Camps Cleared
0
1,399,492
Distance Traveled
1,435,537
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,531
609
90
6
0
296,379
0
L
Neith
7,906
565
125
9
0
266,834
5
W
Nike
8,945
639
114
8
0
269,172
6
W
Ra
8,112
579
75
5
0
293,374
4
L
King Arthur
7,342
524
87
6
0
274,616
3
W
Hel
6,875
491
51
4
0
272,910
8
W
Skadi
8,034
574
123
9
0
267,657
3
L
Cthulhu
6,820
487
58
4
0
316,785
6
L
Anubis
6,982
499
59
4
0
242,644
2
L
Serqet
6,951
497
79
6
0
334,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role